elko90 said: @Bowgentle, I am with you on this no chalange at all first one was a lot of fun and got people thinking about strategies and how to implement them
Dragon_Nexus said: elko90 said: @Bowgentle, I am with you on this no chalange at all first one was a lot of fun and got people thinking about strategies and how to implement them People who bash their heads on these insanely difficult nodes and call it a "fun challenge" are bizarre to me.I'm not saying you're wrong to do so. I'm not saying you're weird, I'm just saying the thought process is something I don't get. It's like people who play those insane Mario Maker builds for fun.I don't need to win all the time, but I can never derive pleasure from extreme hardship.
Bowgentle said: No challenge now, shame.DD Okoye Medusa waltz through it.
elko90 said: Dragon_Nexus said: elko90 said: @Bowgentle, I am with you on this no chalange at all first one was a lot of fun and got people thinking about strategies and how to implement them People who bash their heads on these insanely difficult nodes and call it a "fun challenge" are bizarre to me.I'm not saying you're wrong to do so. I'm not saying you're weird, I'm just saying the thought process is something I don't get. It's like people who play those insane Mario Maker builds for fun.I don't need to win all the time, but I can never derive pleasure from extreme hardship. On this game everything is on autopilot so a challange once in a while is welcomed. Thats why we want the gauntlet back
Dragon_Nexus said: elko90 said: Dragon_Nexus said: elko90 said: @Bowgentle, I am with you on this no chalange at all first one was a lot of fun and got people thinking about strategies and how to implement them People who bash their heads on these insanely difficult nodes and call it a "fun challenge" are bizarre to me.I'm not saying you're wrong to do so. I'm not saying you're weird, I'm just saying the thought process is something I don't get. It's like people who play those insane Mario Maker builds for fun.I don't need to win all the time, but I can never derive pleasure from extreme hardship. On this game everything is on autopilot so a challange once in a while is welcomed. Thats why we want the gauntlet back I find this kind of challenge is the cheap kind. Like when you play a video game on the hardest difficulty and the change is the enemies have 200% health and you have 50%. It's not legit hard, it's just a grindy chore as you chew through a huge health bar in every fight.It's long winded and tedious after a while. The stretegy generally boils down to "How can I cheese this?"
Bowgentle said: Dragon_Nexus said: elko90 said: Dragon_Nexus said: elko90 said: @Bowgentle, I am with you on this no chalange at all first one was a lot of fun and got people thinking about strategies and how to implement them People who bash their heads on these insanely difficult nodes and call it a "fun challenge" are bizarre to me.I'm not saying you're wrong to do so. I'm not saying you're weird, I'm just saying the thought process is something I don't get. It's like people who play those insane Mario Maker builds for fun.I don't need to win all the time, but I can never derive pleasure from extreme hardship. On this game everything is on autopilot so a challange once in a while is welcomed. Thats why we want the gauntlet back I find this kind of challenge is the cheap kind. Like when you play a video game on the hardest difficulty and the change is the enemies have 200% health and you have 50%. It's not legit hard, it's just a grindy chore as you chew through a huge health bar in every fight.It's long winded and tedious after a while. The stretegy generally boils down to "How can I cheese this?" How did you make it through the roster based scaling days?6 of 9 nodes in every sub were like this.
Dragon_Nexus said: Bowgentle said: Dragon_Nexus said: elko90 said: Dragon_Nexus said: elko90 said: @Bowgentle, I am with you on this no chalange at all first one was a lot of fun and got people thinking about strategies and how to implement them People who bash their heads on these insanely difficult nodes and call it a "fun challenge" are bizarre to me.I'm not saying you're wrong to do so. I'm not saying you're weird, I'm just saying the thought process is something I don't get. It's like people who play those insane Mario Maker builds for fun.I don't need to win all the time, but I can never derive pleasure from extreme hardship. On this game everything is on autopilot so a challange once in a while is welcomed. Thats why we want the gauntlet back I find this kind of challenge is the cheap kind. Like when you play a video game on the hardest difficulty and the change is the enemies have 200% health and you have 50%. It's not legit hard, it's just a grindy chore as you chew through a huge health bar in every fight.It's long winded and tedious after a while. The stretegy generally boils down to "How can I cheese this?" How did you make it through the roster based scaling days?6 of 9 nodes in every sub were like this. I'd spend 60-90 minutes clearing a sub event. It was awful.Sometimes I'd say "Oh...THAT node. I'm not doing that one." and miss out on purpose.