wereotter said: I was referring to comparing the cards to their paper counterparts, not stats from the set overall. The power and toughness of most creatures are about the same as the power and toughness of creatures from the paper set with the exception mostly of a few cards being pumped up too much, or being pumped up possibly because they didn't know how to otherwise implement their mechanics. For example, Dwynen's paper card is a 3/4 with reach that gives your other elves +1/+1. Assuming you have two other elves in play that counterbalances the Puzzle Quest version being a 5/6............snip
wereotter said: Planeswalker life totals have also inflated over time. Your average Origins planeswalker has about 90 health at max whereas now we’re hitting closer to 120.And yes. I’ve brought up tyrant and Olivia before. And you know why? Because they haven’t changed here and their physical cards will never change. Tyrant, along with Skysovereign, are grossly over powered not just based off their inflated power and toughness, which is the part you focused on, but also their ETB effects. Both deal 3 damage to a creature or player on entering the field in the paper game, here Tyrant deals twice that much to everything. That’s 3 ETB damage verses 24 ETB damage, or an 8x power increase. Skysovereign got its power doubled and deals 20 damage on entering as opposed to 3. Higher life totals only can justify so much, especially when there’s literally no failsafe in check as to how much power a player can put onto the field in a single turn, especially early turns. There’s a natural barrier in the physical game that makes early turns balanced considering you can only play one land per turn. Here you can cascade out your whole hand of 20+ mana spells, and a higher starting life total is all that creates balance and allows the other player to survive long enough to stand a chance at answering your cascade. Additionally, higher life, even in the paper game, doesn’t mean creatures scale to adjust. I’ve never played a commander game where everyone says all the creatures and spells should do double damage because everyone starts at 40....
Brakkis said: You know, I've been so focused on the rares, mythics, and masterpieces... I hadn't noticed the largest piece of garbage card in the set in terms of cost vs effectiveness - Dusk Legion Dreadnought. That is easily the most overpriced creature for it's value on the field I have ever seen. I faced a Saheeli deck in the new Valentine's Event that was using it and it was a complete joke watching the AI dump all of it's supercharged mana into trying to cast this thing 3 times.Even if you try to Crew it instead, you've gotta drop 8 creatures on the field to put it out that way. What a garbage pile.
wereotter said: Brakkis said: You know, I've been so focused on the rares, mythics, and masterpieces... I hadn't noticed the largest piece of garbage card in the set in terms of cost vs effectiveness - Dusk Legion Dreadnought. That is easily the most overpriced creature for it's value on the field I have ever seen. I faced a Saheeli deck in the new Valentine's Event that was using it and it was a complete joke watching the AI dump all of it's supercharged mana into trying to cast this thing 3 times.Even if you try to Crew it instead, you've gotta drop 8 creatures on the field to put it out that way. What a garbage pile. You get a little more value if you use pilots to crew the Dreadnought to give it flying and first strike, but that would have to be in a red/white deck.... Pilots. Lol. Depala looks cheap now.
wereotter said: Brakkis said: You know, I've been so focused on the rares, mythics, and masterpieces... I hadn't noticed the largest piece of garbage card in the set in terms of cost vs effectiveness - Dusk Legion Dreadnought. That is easily the most overpriced creature for it's value on the field I have ever seen. I faced a Saheeli deck in the new Valentine's Event that was using it and it was a complete joke watching the AI dump all of it's supercharged mana into trying to cast this thing 3 times.Even if you try to Crew it instead, you've gotta drop 8 creatures on the field to put it out that way. What a garbage pile. You get a little more value if you use pilots to crew the Dreadnought to give it flying and first strike, but that would have to be in a red/white deck....