gogol666 said: Or we didn't get the meaning of value town: it is more likely a vintage market where you can find incredibly overpriced second hand items that nobody wants, but that are being sold as they were the best of the best.I'm still waiting for the real thing to hit the game, because they might be keeping the best stuff to increase the surprise effect...
FindingHeart8 said: khurram said: Tilwin90 said:So no i don't think an op environment filled with colossus and such is super healthy but I'd rather my colossus still cost the same and were smaller thant the other way around.Cheers! How about if your colossus were smaller and it cost 10 more Mana? Because that's how most of the new spoiled cards feel. @Tilwin90 @Stormcrow Guysguysguysguysguys don't you see what they're doing??I mean, it all makes sense really...Did you really expect a bunch of creaky old boats and someone's overgrown pet lizard to be able to rival the might of:Kaledesh's galactic-starships? Bolas-sponsered.The mystical Egypt where all people do is fight until-they-die-then-keep-on-fighting-but-now-with-bodies-made-of-adamantium-crystal? Also Bolas-sponsered.Ixalan is clearly a planet of slackers. They're all looking for the treasure of Orazca so they can all be lazy and eat fried goblin-monkey all day. This is clearly not a planet of the best-of-the-best, and that's what Octagon is trying to tell us.
khurram said: Tilwin90 said:So no i don't think an op environment filled with colossus and such is super healthy but I'd rather my colossus still cost the same and were smaller thant the other way around.Cheers! How about if your colossus were smaller and it cost 10 more Mana? Because that's how most of the new spoiled cards feel.
Tilwin90 said:So no i don't think an op environment filled with colossus and such is super healthy but I'd rather my colossus still cost the same and were smaller thant the other way around.Cheers!
Kardynal said:The problem is that cards like this are going too far.This card is not weak by the standards of a broken card like Omniscience; it's not weak by the standards of a card that used to be broken like Drowner of Hope; it's not weak by the standards of an overpowered card like Gisela; it's not weak by the standards of a powerful/playable card like Abbot of Kher Keep. It's on a level with the kind of trash that never makes it into a deck, like Mindmelter, or Scrounger of Souls, or Duskwatch Recruiter.
Emanon2000 said: I think they are betting too heavily on 'treasures' to make up for the costing... its the 'new' crew/madness thats been used sooooo much (cough)... and it can be stolen...
Volrak said: Kardynal said:The problem is that cards like this are going too far.This card is not weak by the standards of a broken card like Omniscience; it's not weak by the standards of a card that used to be broken like Drowner of Hope; it's not weak by the standards of an overpowered card like Gisela; it's not weak by the standards of a powerful/playable card like Abbot of Kher Keep. It's on a level with the kind of trash that never makes it into a deck, like Mindmelter, or Scrounger of Souls, or Duskwatch Recruiter. I think this judgement is premature. There's no theoretical upper limit to how many explores can be activated per turn. If you can easily and reliably explore 5 times a turn, or even 3, then this card will see play. We won't know if that's the case until all cards are published.
Thuran said: Yeah, I've also been thinking about it, and it seems like a huge downside that they get first pick!As for explore, there is a merfolk that explores twice, and enchantments that cause you to explore whenever a creature enters the battlefield.
Kinesia said: Thuran said: Yeah, I've also been thinking about it, and it seems like a huge downside that they get first pick!As for explore, there is a merfolk that explores twice, and enchantments that cause you to explore whenever a creature enters the battlefield. And the first spoilt black pirate seemed to be able to trigger himself, so with very lucky gem matches he could explore 3 times in a turn by himself.
ElfNeedsFood said: Kinesia said: Thuran said: Yeah, I've also been thinking about it, and it seems like a huge downside that they get first pick!As for explore, there is a merfolk that explores twice, and enchantments that cause you to explore whenever a creature enters the battlefield. And the first spoilt black pirate seemed to be able to trigger himself, so with very lucky gem matches he could explore 3 times in a turn by himself. Upon second look, the first Vampire looks interesting too. Although I think you have to reinforce him to get any tokens?[Marvin Fine]
Thuran said: Yeah, 4 slots would have been nice, but I like that they made "reinforcement matters", so your 2nd copy of those first 2 vampire generate more tokens, as though they were effectively single copies.If you cast 4 vampires, you (theoretically) get 4 tokens and deal 4 times the damage on attack, just as though you had 4 separate creatures out...with banding...
Kardynal said: ElfNeedsFood said: Kinesia said: Thuran said: Yeah, I've also been thinking about it, and it seems like a huge downside that they get first pick!As for explore, there is a merfolk that explores twice, and enchantments that cause you to explore whenever a creature enters the battlefield. And the first spoilt black pirate seemed to be able to trigger himself, so with very lucky gem matches he could explore 3 times in a turn by himself. Upon second look, the first Vampire looks interesting too. Although I think you have to reinforce him to get any tokens?[Marvin Fine] I imagine they mean if a single, unreinforced copy is in play, you get 1 1/1 token, and then an extra one for each reinforcement.I don't particularly like the limiting factor that you can only have 1 other vampire in play. Not many opportunities for vampire tribal deck building there. Still, the tokens have lifelink, which is always a great ability.
andrewvanmarle said: Kardynal said: ElfNeedsFood said: Kinesia said: Thuran said: Yeah, I've also been thinking about it, and it seems like a huge downside that they get first pick!As for explore, there is a merfolk that explores twice, and enchantments that cause you to explore whenever a creature enters the battlefield. And the first spoilt black pirate seemed to be able to trigger himself, so with very lucky gem matches he could explore 3 times in a turn by himself. Upon second look, the first Vampire looks interesting too. Although I think you have to reinforce him to get any tokens?[Marvin Fine] I imagine they mean if a single, unreinforced copy is in play, you get 1 1/1 token, and then an extra one for each reinforcement.I don't particularly like the limiting factor that you can only have 1 other vampire in play. Not many opportunities for vampire tribal deck building there. Still, the tokens have lifelink, which is always a great ability. no you het a 1/1/ for the second copy and onwards, if i read it right.