wingX said: tonypq said: Anyone know if her purple will remove fortified special tiles like Carols black ? Yes, it will remove fortified special tiles. I have just tried using her purple on Cloak and Dagger's fortified black countdown tiles in the PVE and It turns the tiles to a fortified basic black tile.
tonypq said: Anyone know if her purple will remove fortified special tiles like Carols black ?
VizMantis said: So I recently champed Spiderwoman and its been a while since I've been as hard pressed to find a use for a character. So far, she seems just awful.Her black is good at stopping dmg, but I rarely have it at the right time because I'm usually chasing colors that'll help me win the match, not colors that help me drag it out. The purple special tile destruction might be good if I hadn't been using teen Jean to do that better for over a year. The alternate traps are almost suspiciously avoided by the computer until I'm forced to match them away myself, which annoyingly does nothing. Her red is so expensive, I've never fired it naturally. IM40 can get me there, but there's about a million better outlets for my red ap. She seems like she's mid-ranked, can someone explain to me how she's not squabbling with Eddie in the basement? What's she good for?
Vhailorx said:Purple is good indirect (trap) damage or good tile removal (yes, jg is better for only 2ap more, but that doesnt make SW bad).
himatako said: Her purple needs to create more traps and her black needs to be faster. A good defensive power for this game must be fast & reliable, which her black is neither. It takes 3 black matches to fire, and the CD tile isn't even fortified at 5 cover. They could make her black power's cost stay the same, but make it so that the tile is fortified and maybe increasing the countdown every time a condition is met. Mr. F's Imaginaut tile has proven to be very annoying and hard to destroy just by adding the fortified effect alone. This will make her defence much more reliable and she'll save many health packs even in PVP, imo.
DrDevilDinosaur said: I think if I was going to buff anything to do with her Countdown, it would be a way to increase its duration. How about giving her traps the ability to increase the CD timer when matched by a friendly? This would give some internal synergy and a bit more strategy around using her purple.
Failbot said: himatako said: Her purple needs to create more traps and her black needs to be faster. A good defensive power for this game must be fast & reliable, which her black is neither. It takes 3 black matches to fire, and the CD tile isn't even fortified at 5 cover. They could make her black power's cost stay the same, but make it so that the tile is fortified and maybe increasing the countdown every time a condition is met. Mr. F's Imaginaut tile has proven to be very annoying and hard to destroy just by adding the fortified effect alone. This will make her defence much more reliable and she'll save many health packs even in PVP, imo. Since she can make any basic tile a black countdown tile for it, there is a lot of flexibility. If it's getting matched away early, it's probably because you misplayed.