Spider-Man vs. The Sinister Six - Run 2 (7/21/17)
Comments
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Easy swap out. Drop C&D, put in Miles. Take care not to give Venom extra webs, but let him get some out and take advantage of it. Other 2 are Thoress and Chulk. Chulk did all the heavy lifting last time, with hardly a single Smite dropped, but maybe with Miles' passive AP gen, I'll actually get off some goddess damageBlack Duke said:It´s a pity that Cloak & Dagger aren´t buffed this time (they were incredibly helpful in the 1st run).
I guess I have to revert to my favourite boss team consisting of Cyke, KK and MoStorm.
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D3 needs to stop being stingy with the ISO8 and at least double these numbers for prizes.6
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At about half mil ISO free after the latest levelling I'm more interested in CP.
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I think one key bit of feedback from the last event was the feeling that it was inappropriate to reward the level of alliance effort with just a ledge token (that could yield an Agent Venom or similar). On the rerun there is still no guaranteed 5* (as we got with previous boss events).
Did the devs just not pay attention to the feedback or did they pay attention and decide that we get what we're given?
That aside, I enjoy this event, so am looking forward to it.0 -
I think you might be projecting. Another "key" bit of feedback was that it was too easy, but it doesn't look like they changed that either.throughsilver said:I think one key bit of feedback from the last event was the feeling that it was inappropriate to reward the level of alliance effort with just a ledge token (that could yield an Agent Venom or similar). On the rerun there is still no guaranteed 5* (as we got with previous boss events).
Did the devs just not pay attention to the feedback or did they pay attention and decide that we get what we're given?
That aside, I enjoy this event, so am looking forward to it.0 -
@Brigby - While I'm sure we will found out for ourselves in the next few hours, can you tell us if any changes were made to the Boss's abilities for this run?0
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When exactly will the event start? It's weird not seeing any events in Story, except DDQ.
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It'll be noon EDT.0
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Oh, nice. The all-new all-different Ironheart. With this, mine will be at an usable 5/2/5 (with two useless covers).
Hope the alliance is up for some work.0 -
Some said it was too easy; others that it was too hard (especially Carnage).halirin said:
I think you might be projecting. Another "key" bit of feedback was that it was too easy, but it doesn't look like they changed that either.throughsilver said:I think one key bit of feedback from the last event was the feeling that it was inappropriate to reward the level of alliance effort with just a ledge token (that could yield an Agent Venom or similar). On the rerun there is still no guaranteed 5* (as we got with previous boss events).
Did the devs just not pay attention to the feedback or did they pay attention and decide that we get what we're given?
That aside, I enjoy this event, so am looking forward to it.
Top progression reward is more easily rectified.0 -
190 days here and I have not yet seen a time where any feed back changed a single thing. Not carnage, vaulting, et al.throughsilver said:I think one key bit of feedback from the last event was the feeling that it was inappropriate to reward the level of alliance effort with just a ledge token (that could yield an Agent Venom or similar). On the rerun there is still no guaranteed 5* (as we got with previous boss events).
Did the devs just not pay attention to the feedback or did they pay attention and decide that we get what we're given?
That aside, I enjoy this event, so am looking forward to it.0 -
Carnage's second change was a direct result of feedback.0
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Sandman feels like more of a nuisance than the first time. Even in round 5, I think I've been hit by 3 of his AOE in one wave.0
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That was my experience the first time. I was hoping the nerfed that somewhat. My biggest complaint (out of very few) was his AOE was way overpowered compared to the rest of the players/moves.zodiac339 said:Sandman feels like more of a nuisance than the first time. Even in round 5, I think I've been hit by 3 of his AOE in one wave.0 -
I'm steamed about the doc ock. Round 4 he was in front of his node, I had an absolute terrible board. Took several turns to clear 2 of his tentacles, no amount of praying/boardshaking/tile matching got rid of the last 2 before the reactor blew up. all of 0 points in that battle and no retry. Man was I hot0
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@Blindman13Blindman13 said:Brigby - While I'm sure we will found out for ourselves in the next few hours, can you tell us if any changes were made to the Boss's abilities for this run?
To my knowledge, there are no changes to the event itself; simply the rewards.0 -
Whoever suggested that Carnage can have free reign for only 4 black AP, how do you sleep at night?7
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What is this event even about? The enemies offered aren't even the character's that we're offered ourselves.0
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If you are referring to the boss versions having different powers than the player versions, that is the intention. Alliance/boss events are set up so that the abilities are different, as is the play. There is extra challenge as designed. Which leads to more strategy sharing, joining together, etc.Hyposphere6234 said:What is this event even about? The enemies offered aren't even the character's that we're offered ourselves.1 -
I just noticed that Venom also removes any invisibility tiles that you placed, when he 'leaps from shadows'. Is this intended? Noticed this when I fired IW's yellow when he was about to return from invisiblity.
If I look at the description of his power, friendly invisiblity tiles may also be counted towards his 'leap'. Which would be a bit weird.0
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