Spider-Man vs. The Sinister Six - Run 2 (7/21/17)
Comments
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Black Duke said:It´s a pity that Cloak & Dagger aren´t buffed this time (they were incredibly helpful in the 1st run).
I guess I have to revert to my favourite boss team consisting of Cyke, KK and MoStorm.
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D3 needs to stop being stingy with the ISO8 and at least double these numbers for prizes.6
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At about half mil ISO free after the latest levelling I'm more interested in CP.
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I think one key bit of feedback from the last event was the feeling that it was inappropriate to reward the level of alliance effort with just a ledge token (that could yield an Agent Venom or similar). On the rerun there is still no guaranteed 5* (as we got with previous boss events).
Did the devs just not pay attention to the feedback or did they pay attention and decide that we get what we're given?
That aside, I enjoy this event, so am looking forward to it.0 -
throughsilver said:I think one key bit of feedback from the last event was the feeling that it was inappropriate to reward the level of alliance effort with just a ledge token (that could yield an Agent Venom or similar). On the rerun there is still no guaranteed 5* (as we got with previous boss events).
Did the devs just not pay attention to the feedback or did they pay attention and decide that we get what we're given?
That aside, I enjoy this event, so am looking forward to it.0 -
@Brigby - While I'm sure we will found out for ourselves in the next few hours, can you tell us if any changes were made to the Boss's abilities for this run?0
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When exactly will the event start? It's weird not seeing any events in Story, except DDQ.
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It'll be noon EDT.0
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Oh, nice. The all-new all-different Ironheart. With this, mine will be at an usable 5/2/5 (with two useless covers).
Hope the alliance is up for some work.0 -
halirin said:throughsilver said:I think one key bit of feedback from the last event was the feeling that it was inappropriate to reward the level of alliance effort with just a ledge token (that could yield an Agent Venom or similar). On the rerun there is still no guaranteed 5* (as we got with previous boss events).
Did the devs just not pay attention to the feedback or did they pay attention and decide that we get what we're given?
That aside, I enjoy this event, so am looking forward to it.
Top progression reward is more easily rectified.0 -
throughsilver said:I think one key bit of feedback from the last event was the feeling that it was inappropriate to reward the level of alliance effort with just a ledge token (that could yield an Agent Venom or similar). On the rerun there is still no guaranteed 5* (as we got with previous boss events).
Did the devs just not pay attention to the feedback or did they pay attention and decide that we get what we're given?
That aside, I enjoy this event, so am looking forward to it.0 -
Carnage's second change was a direct result of feedback.0
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Sandman feels like more of a nuisance than the first time. Even in round 5, I think I've been hit by 3 of his AOE in one wave.0
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zodiac339 said:Sandman feels like more of a nuisance than the first time. Even in round 5, I think I've been hit by 3 of his AOE in one wave.0
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I'm steamed about the doc ock. Round 4 he was in front of his node, I had an absolute terrible board. Took several turns to clear 2 of his tentacles, no amount of praying/boardshaking/tile matching got rid of the last 2 before the reactor blew up. all of 0 points in that battle and no retry. Man was I hot0
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Blindman13 said:Brigby - While I'm sure we will found out for ourselves in the next few hours, can you tell us if any changes were made to the Boss's abilities for this run?
To my knowledge, there are no changes to the event itself; simply the rewards.0 -
Whoever suggested that Carnage can have free reign for only 4 black AP, how do you sleep at night?7
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What is this event even about? The enemies offered aren't even the character's that we're offered ourselves.0
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Hyposphere6234 said:What is this event even about? The enemies offered aren't even the character's that we're offered ourselves.1
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I just noticed that Venom also removes any invisibility tiles that you placed, when he 'leaps from shadows'. Is this intended? Noticed this when I fired IW's yellow when he was about to return from invisiblity.
If I look at the description of his power, friendly invisiblity tiles may also be counted towards his 'leap'. Which would be a bit weird.0
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