Malcrof wrote: will 5*s be added to the ISO leveling cost sheet?
aesthetocyst wrote: R94 hasn't hit yet? See the data in this post:viewtopic.php?f=7&t=37826#p468033
monstermike wrote: Kcman13 When I go to use your roster spreadsheet, and I make a copy, when I open my own version so I can edit it, it looks like this:http://imgur.com/gmeRm8b I haven't changed any values or made any kind of adjustments. Help?
optimus2861 wrote: I can tell you I tried the "Sync" button on my copy of the sheet and it sort of worked. It did update my character sheet with Quake when she was released, but something went wrong and it messed up all the formulas & data validation relating to the character ranges. Took me a while to repair them. Maybe the script just took too long to complete (it was slooooooowwwwwww) and it never finished the job.
swordfishdata wrote: Yeah, the ISO8 ranges in the formulas on the roster page seem to cut off at line 106, and the ISO to Max and ISO to Cap formulas appeared to be reversed. Here's my corrected versions: ISO to MAX: =if(D90>=P90,"MAX",sum(filter(filter(ISO8!$B$2:$F$451,ISO8!$B$1:$F$1=A90),ISO8!$A$2:$A$451<=P90))-R90) ISO SPENT: =if(or(isblank(B9),isblank(C9),isblank(D9)),0,sum(filter(filter(ISO8!$B$2:$F$451,ISO8!$B$1:$F$1=A9),ISO8!$A$2:$A$451<D9+1))) ISO to CAP: =if(D90>=O90,"MAX",sum(filter(filter(ISO8!$B$2:$F$451,ISO8!$B$1:$F$1=A90),ISO8!$A$2:$A$451<O90+1))-R90) I didn't want to write them back to the original myself.