VizMantis wrote: Yellow is potentially great for avoiding a big (non-aoe) hit. But I always forget to deploy those at the right time and I'm sure the computer won't do any better.
spectator wrote: VizMantis wrote: Yellow is potentially great for avoiding a big (non-aoe) hit. But I always forget to deploy those at the right time and I'm sure the computer won't do any better. also bear in mind single target powers wont activate without targets so at most you get a 2 turn delay to getting hit with the power