D4Ni13 wrote: Does anyone know when he will be available for recruitment from Legendary Tokens? I see he is not in the pool for the moment, and I'm keeping my token and command points for a chance to get his covers. Have they said anything on this regard? Shouldn't he be in the pool by now?
vudu3 wrote: Pylgrim wrote: Since each of his powers is almost worthless if not at 5 covers, I think final composition will depend on whom do you plan to play him with and which powers in which colours they'll bring. Put 3 covers on the colour of a better power that you'll be bringing. That's true for green and red but his black is perfectly serviceable at 3 covers in most conditions. Jean Grey hits you for a 4,000 AOE and you hit her back for 12,000 damage. That's all you need; 24,000 would be a tad overkill.
Pylgrim wrote: Since each of his powers is almost worthless if not at 5 covers, I think final composition will depend on whom do you plan to play him with and which powers in which colours they'll bring. Put 3 covers on the colour of a better power that you'll be bringing.
Clintman wrote: Unless you want to kill a 35K OML
simonsez wrote: Clintman wrote: Unless you want to kill a 35K OML As someone still using 4* teams, I'm not a fan of strategy that starts with, "First, take 18k damage... "
Clintman wrote: Show me one person that wants to take on a 400+ OML.
StevO-J wrote: I was thinking about GR in the survival node in Hearts of Darkness and then an question jumped into my head. There are several survival nodes in Enemy of the State where 2* Wolvie or Gorgon come back after their first appearance. When they do and you have GR on your team does Penance Stare take the damage dealt during their first wave into account and add it to the damage dealt during their second wave? Or does it just take into account the damage during a single wave and when they are downed is the damage counter reset? This could make quite a big difference I think, especially when Gorgon is in the first, fourth and sixth wave (iirc) on the final node of EotS. If I had to guess I'd say it would be the latter (damage reset) but I think it would be fair if the damage in earlier waves was also counted.
madok wrote: StevO-J wrote: I was thinking about GR in the survival node in Hearts of Darkness and then an question jumped into my head. There are several survival nodes in Enemy of the State where 2* Wolvie or Gorgon come back after their first appearance. When they do and you have GR on your team does Penance Stare take the damage dealt during their first wave into account and add it to the damage dealt during their second wave? Or does it just take into account the damage during a single wave and when they are downed is the damage counter reset? This could make quite a big difference I think, especially when Gorgon is in the first, fourth and sixth wave (iirc) on the final node of EotS. If I had to guess I'd say it would be the latter (damage reset) but I think it would be fair if the damage in earlier waves was also counted. Too bad we are out of Sub 2 of HoD because you could have tested that theory on The Hood. On another note, if someone hasn't beaten TBE today, they could test it against Beast since he shows up twice. I'm going to agree that it is most likely the second option though.
playoffbound wrote: He'd be so much better if they changed either his green or red to strike tiles instead of attack.
ErikPeter wrote: Actually I think the Attack Tile generation is good; he's one of the better Attack tile producers in his tier, letting you double-dip the strike tiles that his teammates create.
poomermon said: I really like ghost rider buff. I used him with carnage and c4rol in this boosted event and they worked really well together. Carol starts boosting tiles every turn with gr red and generates green. Carnage just makes attack tiles making gr green super cheap and cost effective. Actually I think Burning Rubber is the best aoe in the game when paired with carnage.
hopper1979 said: I am liking the update so far I have mostly messed with his red which is a great spammer now and he very well with Carrol due to the every turn countdown (Blade and Human Flame get same benefit).
hopper1979 said: Really, nuts! I did not pick up on that in the update section. So for a countdown to activate those powers it must be removed from the board. I understand why they are doing it but that is too bad. Thanks for the heads up.