jimilinho_ wrote: I've mentioned this before too. If they're gonna fix runaway carriage they should definitely be fixing this too N.b. Easy fix would be that it exiles itself after being cast. Fixes all issues without the need for a nerf
Plastic wrote: Seasons Past and Ulvenwald Hydra can force app shut down though and that's not OK.
Hibernum_JC wrote: Just an FYI - Seasons Past is getting changes in the next version. It is currently overtuned. I am also looking at Ulvenwald Hydra.
Mcjordan wrote: Hibernum_JC wrote: Just an FYI - Seasons Past is getting changes in the next version. It is currently overtuned. I am also looking at Ulvenwald Hydra. I think Season's Past would work great if it just returned a creature and a support to your hand (not a spell). That way it wouldn't return itself, and it would still be playable.
Hibernum_JC wrote: Part of the change is that - it can no longer fetch itself or other copies of Seasons Past. I was hoping I could do something a bit different (I was exploring doing the gem conversion before the fetch) but the problem repeats itself when you have 3 copies of it. It would have been a lot less likely but still problematic (the odds the AI would do it are much lower). In the next version, Seasons Past is no longer able to fetch itself or any copies of itself. This will completely eliminate the crazy loops with itself, while still remaining a very strong card. It's mana cost may also increase a bit.
Morphis wrote: Hibernum_JC wrote: Part of the change is that - it can no longer fetch itself or other copies of Seasons Past. I was hoping I could do something a bit different (I was exploring doing the gem conversion before the fetch) but the problem repeats itself when you have 3 copies of it. It would have been a lot less likely but still problematic (the odds the AI would do it are much lower). In the next version, Seasons Past is no longer able to fetch itself or any copies of itself. This will completely eliminate the crazy loops with itself, while still remaining a very strong card. It's mana cost may also increase a bit. Nice to see this change. Mana increase I think is not really needed. It has the same ratio of nissa renewal: 1 mana per gem converted. Season past recur graveyard(could be somehow compared to drawing) Nissa renewal heals for thirthy.
Netatron wrote: Morphis wrote: Hibernum_JC wrote: Part of the change is that - it can no longer fetch itself or other copies of Seasons Past. I was hoping I could do something a bit different (I was exploring doing the gem conversion before the fetch) but the problem repeats itself when you have 3 copies of it. It would have been a lot less likely but still problematic (the odds the AI would do it are much lower). In the next version, Seasons Past is no longer able to fetch itself or any copies of itself. This will completely eliminate the crazy loops with itself, while still remaining a very strong card. It's mana cost may also increase a bit. Nice to see this change. Mana increase I think is not really needed. It has the same ratio of nissa renewal: 1 mana per gem converted. Season past recur graveyard(could be somehow compared to drawing) Nissa renewal heals for thirthy. There's nothing wrong with making it more expensive. Just make Nissa's Renewal a little more expensive too, and it'll still be one of the stronger mythics. I'm also concerned about Harness the Storm.
Hibernum_JC wrote: Harness the Storm is also on my list. I'm currently testing some changes to it. I'm curious to know how would you guys fix it.
Hibernum_JC wrote: Netatron wrote: Morphis wrote: Hibernum_JC wrote: Part of the change is that - it can no longer fetch itself or other copies of Seasons Past. I was hoping I could do something a bit different (I was exploring doing the gem conversion before the fetch) but the problem repeats itself when you have 3 copies of it. It would have been a lot less likely but still problematic (the odds the AI would do it are much lower). In the next version, Seasons Past is no longer able to fetch itself or any copies of itself. This will completely eliminate the crazy loops with itself, while still remaining a very strong card. It's mana cost may also increase a bit. Nice to see this change. Mana increase I think is not really needed. It has the same ratio of nissa renewal: 1 mana per gem converted. Season past recur graveyard(could be somehow compared to drawing) Nissa renewal heals for thirthy. There's nothing wrong with making it more expensive. Just make Nissa's Renewal a little more expensive too, and it'll still be one of the stronger mythics. I'm also concerned about Harness the Storm. Harness the Storm is also on my list. I'm currently testing some changes to it. I'm curious to know how would you guys fix it.