waywreth wrote: I like a challenge, but simply harder with no greater reward isn't fun.
BlackBoltRocks wrote: Easy way to tell if DDQ is manageable for transitioning players: they can beat it with a team of lv94 2*. Because that's how i started, with Thor/OBW/Daken With regards to the Ultron Sentries, i don't mind having them because it provides an extra challenge. But please, don't make more than one wave of three Ultron Sentries per Big Enchilada. And give us some breathing space between Ultron Sentries and moveable characters. Imagine being decimated by the Sentries, seeing them rack up AP, and then the next wave consists of characters like CMags and Teen Jean
JCTthe3rd81 wrote: One solution would be to add an infinite wave of random bad guys, (goons, symbiotes, S.H.I.E.L.D troops, H.A.M.M.E.R. guys, ultron fighters, flyers, gunners.). The 1st wave starts at base level, and each wave scales up. The waves just keep coming non stop until all of your characters are dead. Or make it 20 waves long where the last wave suddenly has 5 or 6 level 300+ characters, (Heroes or Villians, or both mixed together). This way everyone could play, regardless of roster strength. Weaker rosters wouldn't be able to finish probably, but they could still get some good rewards. And set the rewards something like; Beat wave 3 - - - 1k iso Beat wave 6 - - - 2500 iso Beat wave 9 - - - 2500 iso, + standard token Beat wave 12 - - - 4k iso Beat wave 15 - - - 4500 iso + heroic token Beat wave 18 - - - 6k iso + 50 HP Beat wave 20 - - - 6k iso + 50 HP + 5 CP note. Finishing all 20 waves does not get you all reward teirs. Finishing the 20th wave gets you 6k iso, 50 HP, 5 CP only. That, IMO, would be a great addition to the DDQ. Especially if it was not locked after completion. We wouldn't get rewards for playinh it over, but it would still be fun. Endless waves of enemies. Wave after wave after wave after wave until death. That would be awesome. JJ
halirin wrote: I like new ddq! Just an extra data point.
"David wrote: Moore"]*Update (02/19/16)* Hello, Here's an update from Demiurge regarding Deadpool's Daily Quest: Quote: "After looking into how people were doing with the new Deadpool's Daily Quest missions we saw a few areas that were more difficult than what we were aiming for. Starting with the next Deadpool's Daily Quest (Tuesday, Feb. 23) we have made the following changes: - Ultron Sentries and Symbiote minions will appear less. - Enemies in missions that have at least 1 Ultron Sentry or Symbiote minion are easier (each enemy has up to 10 less levels). - Ultron can never turn up in the first 3 waves of The Big Enchilada mission." Thank you.