babinro wrote: Current 5* Ranking: 1) OML 2) Phoenix 3) Spider-Man 4) Silver Surfer
vudu3 wrote: We know OML is the best but just how much better is he than Phoenix and how far behind is Surfer?
Phaserhawk wrote: Both the cover and the suit for the character is after the Civil War in Marvel comics. It is not the symbiote, but rather just a black suit to represent spiderman's anger and serious side. So yes, venom would work
vudu3 wrote: babinro wrote: Current 5* Ranking: 1) OML 2) Phoenix 3) Spider-Man 4) Silver Surfer Thanks for your impressions on the 5* characters. I find it very interesting to hear from someone who has experience playing with the high level 5* characters that most of us only read about. I'm not sure if you're interested in writing more but I'd love to read a detailed topic about how each of the 5* characters stack up. We know OML is the best but just how much better is he than Phoenix and how far behind is Surfer?
Polares wrote: vudu3 wrote: babinro wrote: Current 5* Ranking: 1) OML 2) Phoenix 3) Spider-Man 4) Silver Surfer Thanks for your impressions on the 5* characters. I find it very interesting to hear from someone who has experience playing with the high level 5* characters that most of us only read about. I'm not sure if you're interested in writing more but I'd love to read a detailed topic about how each of the 5* characters stack up. We know OML is the best but just how much better is he than Phoenix and how far behind is Surfer? I have not any maxed 5 so I am talking on impressions here but I would say something like OML >>>>> Phoenix >> SpiderMan > SS OML is so much better than all other 5s that I think he will be nerfed soon Phoenix is quite good AFTER she dies, before she is SS level meh, just 2 usable powers and red is quite bad. But when she comes back green is very good and red is passable (that it becomes cheaper makes it passable). This is why there is so much difference with logan, OML is good even before he transforms, after he transforms he is a killing machine, and you can decide when he is going to transform (you match the tiles, you cast black, etc.), Phoenix is much more uncontrollable (well if you don't damage it yourself quitting in a previous match before using her). I am still undecided about Spiderman, green is a little bit too expensive but at least it also stuns (it is like casting two times SS red so they are comparable, but at least spidey has the stun). Purple can be big in the future, it helps managing pretransform OML and goons and other strike tiles creators (IMHB, JG, Antman, etc.). Blue is not bad when invisible, completely meh when visible, if you have 12 blue when cast you know you are going to do 12k and one turn stun, so you can judge the power like that. All in all I think just slightly better than SS. SS is unstunnable, that is his best quality, and blue can heal him over and over and over when he plays against any other char except OML. Red does too little regarding damage and charged tiles, and black is too expensive and the tile too fragile. He should have a lot more life and do way more match damage than the other 5s if his powers remain the same in the future.
Phaserhawk wrote: .... At current I would rank 5* as follows 1.)OML 2.)Spidey 3.)Phoenix 4.)SS Phoenix is easily #1 if you can get her green to go. Also it's fun to bring her in with almost no health, die then very early smack everyone for 16K. OML has more raw power but is slower than spidey. Spidey can dish out lots of dmg quickly if characters can stay stunned, blue puts out a lot of dmg, and his purple really spanks OML. Overall, Spidey is good, definitely a 4* killer
Polares wrote: Phaserhawk wrote: .... At current I would rank 5* as follows 1.)OML 2.)Spidey 3.)Phoenix 4.)SS Phoenix is easily #1 if you can get her green to go. Also it's fun to bring her in with almost no health, die then very early smack everyone for 16K. OML has more raw power but is slower than spidey. Spidey can dish out lots of dmg quickly if characters can stay stunned, blue puts out a lot of dmg, and his purple really spanks OML. Overall, Spidey is good, definitely a 4* killer But then, after your comment about Phoenix, why do you rank her third? Thing is, Spidey needs other chars to shine a little (because of blue), and interestingly enough, no 5 stuns for now (a part than himself), so you need a 4 char in the team, someone like iceman (well not iceman because both use blue), 4hor (same problem than iceman) or basically spidey miles, with a very cheap stun that can combine with Spidey blue. Green I still think is too much (is 14AP of the SAME COLOR, probably even OML 9+12 is easier to get). It is really a pitty that 5 Spidey can do nothing with web tiles, I think like Venom is a wasted opportunity... This is why I think he is right now the third 5, at least Phoenix doesnt need anyone once she is transformed. I agree that 'the best' about him is that he is a good complement of OML. PS: And OML needs 9 black, not 12. And once he transforms, he has some insane strike tiles in the board (black cast) and he can cast yellow right away, because black doesnt waste the yellow AP. So I think he is better than spidey 1 vs 1. And then in his next match he will start healing himself for all the damage he suffered in his last battle The only 'weak' point of OML is that he can be stunned, so yeah Spidey green can hurt him A LOT (probably the only way of killing a 400+ lvl OML a part than with another OML).
Phaserhawk wrote: As it stands: OML--Still Sharp (max dmg) 813 dmg per AP Old Habits (max Dmg) 6970 AoE, is 410 Aoe dmg per AP Finish the Fight 897 dmg per AP
greenglove wrote: I think everyone would agree that SS is the least powerful of the 4 5*'s.
Polares wrote: Phaserhawk wrote: As it stands: OML--Still Sharp (max dmg) 813 dmg per AP Old Habits (max Dmg) 6970 AoE, is 410 Aoe dmg per AP Finish the Fight 897 dmg per AP How have you come up with these numbers? They are completely wrong All max damages: Still sharp 5300 dmg per AP Old habit is 2250 dmg per AP Finish the fight is 3125 dmg per AP for example I guess you have added the costs of transforming, but you can't do that, this is not a direct cost of the power, and black also adds strike tiles and there are also the passives working (healing and adding strike tiles). And if you cast red twice? OML has the best dmg/ratio by far, yes he is a bit slow, but while gets the AP to transform he heals himself and fills the board with strike tiles, it is not like he is just waiting for the AP . It is true that if Phoenix is last is useless, so I guess that she will be completely useless in defense but in attack she can be far better than spidey. Edit: I have to say that I have overlooked something, and that is that while someone is stunned he is invisible, so it is immune to match damage and direct attacks. I think that if we get another 5 (and we will) that can stun more consistently than Spidey (blue stuns just for one turn and green is a little expensive) he can be really better than Phoenix. If iceman and 4hor didn't stun with blue AP ...
Phaserhawk wrote: ....But you have to add those into the cost, the transforming is the cost added on, perhaps a better way to compare is matches per dmg, assuming all matches are 3 tile matches. But 12 yellow is in the cost, if you want to split it 4 each on the cost that's fine, but it does affect dmg ratio. OML black requires 4 yellow matches and 5.33 black matches for 37105 max dmg or 3976 dmg per 3 tile match OML yellow requires 4 yellow matches and 3 black matches for 6970 Aoe or 995 dmg per 3 tile match OML red requires 4 yellow matches, 3 black matches, and 3 red matches for max dmg 2602 dmg per 3 tile match Spidey blue requires 2 blue matches and a stun (assuming stun out) 4012 dmg per 3 tile match Spidey green requires 4.67 matches and does 3314 per 3 tile match Phoenix green requires death 3 green matches and its 5552 Aoe per 3 tile match or insane Phoenix red requires 3 red matches and does 2949 per 3 tile match End result, Spidey does more dmg quicker than either OML or Phx, but it's in small chunks, whereas OML is less but all in one.
wymtime wrote: So I pulled my 2nd black suit Spiderman today and he is now 1,1,0. I figured I would try him out in seed teams in LR to see his animation on blue. First match I got 12 blue right away and boom stun one opponent, select Juggs with 1200 health a boom same animation very little damage and Juggs is stunned. I have now read more clearly and realize I need a purple to make blue do damage. Very sad moment of the day.
Tatercat wrote: wymtime wrote: So I pulled my 2nd black suit Spiderman today and he is now 1,1,0. I figured I would try him out in seed teams in LR to see his animation on blue. First match I got 12 blue right away and boom stun one opponent, select Juggs with 1200 health a boom same animation very little damage and Juggs is stunned. I have now read more clearly and realize I need a purple to make blue do damage. Very sad moment of the day. I had gotten just the one blue cover for him too, and was wondering how to make him invisible for that effect. It looks like his purple is the only way to actually do it, as the only character who can grant invisibility to another is Invisible Woman, but that won't work with a 5 star unless she's a championed lvl370 (good luck seeing anyone doign that). There must be another 5 or 4 * in the works to support that, unless I'm just not thinking of an existing character.
Konman wrote: Ran into a single pinkurple cover 5pidey in the current PVP, do not try and finish him off with a boosted 3* Cyc's Full Blast when there is plenty of red on the board.