What you gain with a Planeswalkers Level

245

Comments

  • rlh wrote:
    @Level 38, Flameshot now deals 3 damage AND destroys a 3x3 section of the mana grid. So, no chance of getting 4 damage to your opponent.
    I'd rather have the board shake. I'm assuming the 3x3 section destroyed is random, like similar effects on cards?

    4 damage would have it be extremely powerful - almost every dangerous high cost nonfatty is 4 health, presumably because chandra's nukes usually do 3 damage. So 4 would have made that ability much better.
  • BlackSheep101
    BlackSheep101 Posts: 2,025 Chairperson of the Boards
    pandabear wrote:
    rlh wrote:
    @Level 38, Flameshot now deals 3 damage AND destroys a 3x3 section of the mana grid. So, no chance of getting 4 damage to your opponent.
    I'd rather have the board shake. I'm assuming the 3x3 section destroyed is random, like similar effects on cards?

    4 damage would have it be extremely powerful - almost every dangerous high cost nonfatty is 4 health, presumably because chandra's nukes usually do 3 damage. So 4 would have made that ability much better.
    Flameshot damages the enemy planeswalker. Scorching Strike damages creatures, and I would absolutely love having a 4 damage SS. The 3->4 difference on Flameshot is pretty negligible. The 3->4 difference on SS would be huge.
  • Oh I thought that is what we were complaining about.

    IIRC the rank 3 scorching strike instead hits all enemy creatures for 3 (going off of the level 50 challenge Chandra), which is decent, but not as good as a 4 nuke. Oh well.
  • Little bit off topic but does gideon ever get to have 5 supports? Theres a card specifically for having 5 or more supports and from what I've seen he can only have 4.
  • Pretty sure (99.999%) I got a regen upgrade on Nissa at level 11. And I think HP at 12.
  • Unknown
    edited December 2015
    -ignore this-
  • Doin' this for you guys and in the name of research.

    redflag.png
    Chandra 39-> 40 - Regeneration

    Chandra 40-> 41 yields: +4 HP

    Chandra 41->42 yields: +1 Mana on bluetile.png matches.

    (at 42 I have 66 max HP, Flameshot rank 3 (3 damage to enemy Planeswalker + destroy 1 random 3x3), Scorching Shot rank 2 (3 damage to target creature) and rank 2 Fireball (10 damage to enemy Planeswalker + destroy 2 random 3x3s))

    Bonus mana on match at 42:
    +1 yellowtile.png | +1 greentile.png | +2 redtile.png | +0 blacktile.png | +0 bluetile.png

    Cards per deck at 42:
    8 total Creatures allow; 7 total Spells allowed; 3 total Supports allowed.

    Dunno if that helps anyone.
    TL;DR all stats provided above are for Chandra.

    blackflag.png
    Liliana Level Progression:

    level 1: 26 HP, 5 creatures / 3 spells / 2 supports maximum per deck

    Level 1->2

    Corrupt level 1 (both players destroy the last card in their hand)

    Level 2->3

    +4 max HP

    3->4

    +1 max supports

    4->5

    +4 max HP

    5->6

    +1 max creatures

    6->7

    +4 max HP

    7->8

    Corrupt level 2 (you destroy 1, they destroy 2)

    8->9

    +1 blacktile.png Mana on match

    9->10

    +1 max spells per deck

    10->11

    +4 max HP

    11->12

    +bonus regeneration

    12->13

    +1 max supports per deck

    13->14

    Grave Mist level 1 (Activate 3. Deals 1 damage to all creatures and Planeswalkers.

    14->15

    +4 max HP

    15->16

    +bonus regeneration

    16->17

    +1 bluetile.png Mana on match


    Summary @ level 17:

    -1 yellowtile.png -1 greentile.png +0 redtile.png +2 blacktile.png +1 bluetile.png
    46 max HP
    6 max Creatures, 4 max Spells, 4 max Supports
    Rank 2 Corrupt, rank 1 Grave Mist.
  • Gabraii wrote:
    redflag.png
    Chandra 39-> 40 - Regeneration

    Chandra 40-> 41 yields: +4 HP

    Chandra 41->42 yields: +1 Mana on bluetile.png matches.

    I can verify these, since I've started keeping notes with each level gain. Also, 42->43 give +1 support to your deck.


    I'll keep logging the upgrade ladder on my phone and post what I find from time-to-time. I'm planning on taking Chandra to 50. There may be better Plainswalkers, but I've come so far and I can obsess about these things. icon_razz.gif
  • BlackSheep101
    BlackSheep101 Posts: 2,025 Chairperson of the Boards
    This is the problem with getting in on the ground floor-- nobody's had time to build a wiki yet. icon_e_smile.gif
  • Liliana @ 28 is increased HP regen
  • majincob
    majincob Posts: 732 Critical Contributor
    Jace
    ??? xp to go 18->19 Increased Regen
    ??? xp to go 19->20 Ingenuity lvl 2
    740 xp to go 20->21 HP +4
    770 xp to go 21->22 Increased Regen
    805 xp to go 22->23 HP +4
    840 xp to go 23->24 +1 spell
    870 xp to go 24->25
  • Feel free to edit your original post. icon_e_smile.gif
    Feo 2 wrote:
    If interested in this. Nissa's level 5 regen upgrade takes her from 6hp/5min to 7hp/5min

    Liliana
    Level 11: HP +4
    Level 12: regen improved
    Level 13: +1 support
    Level 14: grave mist
    Level 15: HP +4
    Level 16: regen improved

    Side question is it better to make a new post or just edit this one when leaving info about leveling up. I plan to level up Liliana for the most part


    Thanks for Verifying:
    rlh wrote:
    Gabraii wrote:
    redflag.png
    Chandra 39-> 40 - Regeneration

    Chandra 40-> 41 yields: +4 HP

    Chandra 41->42 yields: +1 Mana on bluetile.png matches.

    I can verify these, since I've started keeping notes with each level gain. Also, 42->43 give +1 support to your deck.


    I'll keep logging the upgrade ladder on my phone and post what I find from time-to-time. I'm planning on taking Chandra to 50. There may be better Plainswalkers, but I've come so far and I can obsess about these things. icon_razz.gif
  • DrDoMe
    DrDoMe Posts: 97 Match Maker
    Nissa,
    11 Regen improved
    12 Regen improved (seriously)
    13 HP +4
  • Queso
    Queso Posts: 11
    edited December 2015
    Nissa
    Level 31: HP +4

    Gideon (confirmed)
    Level 3: Regen improved
    Level 4: HP +4
    Level 5: +1 Creature to Deck
  • majincob wrote:
    Jace
    ??? xp to go 18->19 Increased Regen
    ??? xp to go 19->20 Ingenuity lvl 2
    740 xp to go 20->21 HP +4
    770 xp to go 21->22 Increased Regen
    805 xp to go 22->23 HP +4
    840 xp to go 23->24 +1 spell
    870 xp to go 24->25

    Jace 33-->34 Ups regen
    Jace 34-->35 Ups regen

    Sorry, didn't track the rune costs.
  • Chandras final levels:

    L43 -> +1 Support to your deck
    L44 -> L3 Scorching Strike
    L45 -> Regeneration Rate Increased
    L46 -> HP +4 (Total: 70)
    L47 -> +1 Creature to your deck
    L48 -> HP +4 (Total: 74)
    L49 -> Regeneration Rate Increased
    L50 ->Fireball level 3! (Deal 10 damage to your opponent and destroy 2 blocks of 5x5 gems.)

    Final Stats:
    HP: 74
    Deck: 9 Max Creatures, 8 Max Supports, 4 Max Spells
    manawhite.png : 1
    managreen.png : 1
    manared.png : 2
    manablack.png : 0
    manablue.png : 0
  • Not sure if someone else confirmed it but since it's still orange\red in the google doc I can confirm that:
    redflag.png
    Chandra lv24 -> +4 HP
    Chandra lv25 -> Improved Regen
    Chandra lv26 -> +4 HP
    Chandra lv28 -> +1 Spell
    Chandra lv29 -> White Match +1 Mana
    Chandra lv30 -> Improved Regen
    Chandra lv31 -> +4 HP [Highlighting this because it's totally blank in the doc]

    @EDIT: Since this is also missing in the doc:
    greenflag.png
    Nissa LV3 -> Improved Regen
    Nissa LV4 -> +4HP
  • sageofhalo451
    sageofhalo451 Posts: 44 Just Dropped In
    Jace

    Level 28: Blue match gets one more mana
  • Liliana
    lvl 29 -> +1 support
    lvl 30 -> HP+4
    lvl 31 -> Increased Regen
    lvl 32 -> HP+4
    lvl 33 -> Raise Dead lvl 2
    lvl 34 -> Red Match +1 Mana
    lvl 35 -> Increased Regen
    lvl 36 -> HP+4
    lvl 37 -> Green Match +1 Mana
    lvl 38 -> Corrupt lvl 3 (9) Destroy Last 2 cards in your hand and your opponent destroys the first and last cards in hand
  • redflag.png
    Chandra lv32 -> Fireball LV2 (confirmed)
    Chandra lv33 -> Improved Regen (new)