IceIX wrote: LegendReborn wrote: So the players who are transitioning 3*->4* don't have much shot at the rotation for legendary tokens? Depends on the 4*. I've beaten many of the nodes with their current balancing with a copy of my current roster from Live. And as anyone who has seen my roster knows, I'm not living la vida 4* yet.
LegendReborn wrote: So the players who are transitioning 3*->4* don't have much shot at the rotation for legendary tokens?
LegendReborn wrote: IceIX wrote: LegendReborn wrote: So the players who are transitioning 3*->4* don't have much shot at the rotation for legendary tokens? Depends on the 4*. I've beaten many of the nodes with their current balancing with a copy of my current roster from Live. And as anyone who has seen my roster knows, I'm not living la vida 4* yet. Are we talking half way covered or just 4* with 1-3 covers because that's a massive difference.
Magisse wrote: LegendReborn wrote: IceIX wrote: LegendReborn wrote: So the players who are transitioning 3*->4* don't have much shot at the rotation for legendary tokens? Depends on the 4*. I've beaten many of the nodes with their current balancing with a copy of my current roster from Live. And as anyone who has seen my roster knows, I'm not living la vida 4* yet. Are we talking half way covered or just 4* with 1-3 covers because that's a massive difference. Indeed. And what about the 4*'s that can't really play on their own...how do you beat someone using a lone PX? Hope to stay invisible the whole match and win off tile-match damage alone? Guess you'd have to rely on team-ups to at least get a few special tiles out. And what if the opponent has an aoe attack, you're hosed!
lukewin wrote: slidecage wrote: 3 stars are now mostly the same rank as 2 stars was 6 months back so now no reason to jack up the 10 packs now that 4 stars are going to become as coming as 3 stars now in 2 or 3 months. You said the statement a lot of times, and more recent than 6 months ago. 3*s can get you the 1k, which is the 2nd to last progression reward in PVP. However, your level 89 3*s might not be able to. My 140s are, so you don't even need them to be maxed at 166. I don't think 2*s ever allowed for you to get the 2nd to last progression reward in PVP.
slidecage wrote: 3 stars are now mostly the same rank as 2 stars was 6 months back so now no reason to jack up the 10 packs now that 4 stars are going to become as coming as 3 stars now in 2 or 3 months.
slidecage wrote: your reward a 2 star and a 4 star ummmmmm your skipping right past 3 stars
Magisse wrote: Indeed. And what about the 4*'s that can't really play on their own...how do you beat someone using a lone PX? Hope to stay invisible the whole match and win off tile-match damage alone? Guess you'd have to rely on team-ups to at least get a few special tiles out. And what if the opponent has an aoe attack, you're hosed!
LegendReborn wrote: slidecage wrote: your reward a 2 star and a 4 star ummmmmm your skipping right past 3 stars Hardly. A 2 star player with a handful of random 4 stars won't be able to do anything. They still need to slog through the 3* transition because there's literally no chance that they will be able to skip it without an insane amount of whaling. I don't think you understand how **** 2* star players have it now and are going to have it with the 5* release.
LegendReborn wrote: Are we talking half way covered or just 4* with 1-3 covers because that's a massive difference.
slidecage wrote: will 5 stars still only take 1 slot on the team or more then 1 slot
IceIX wrote: Mawtful wrote: Probably first week. Even though it's a 5% chance, any 5* cover they pull will be for Surfer, so this is the one time that there's less RNG to fight against. True, but when you hit 5 in any given color, any newly pulled cover is "wasted" for purposes of full covering. And you need the correct ones for your build. So that's an additional unknown number you'd have to pull.
Mawtful wrote: Probably first week. Even though it's a 5% chance, any 5* cover they pull will be for Surfer, so this is the one time that there's less RNG to fight against.
Haetron wrote: This may be veering slightly off topic, but will there be additional progression rewards added to PVE to bridge between the current 3 star cover progression max and the Legendary token? Oh, let me quit dancing around the bush. If we put in the PVE time, will we be able to earn the "Current Event" 4 star essential much like we can do the 3 star now at Max Progression? Or is it just playing the odds with Legendary Tokens?
Mawtful wrote: But there's bound to be someone out there for whom $20k is a small price to pay to be the first person with Silver Surfer.
IceIX wrote: Haetron wrote: This may be veering slightly off topic, but will there be additional progression rewards added to PVE to bridge between the current 3 star cover progression max and the Legendary token? Oh, let me quit dancing around the bush. If we put in the PVE time, will we be able to earn the "Current Event" 4 star essential much like we can do the 3 star now at Max Progression? Or is it just playing the odds with Legendary Tokens? At this very moment, no. That could well change as we continue to smooth progressions though.
Magisse wrote: Mawtful wrote: But there's bound to be someone out there for whom $20k is a small price to pay to be the first person with Silver Surfer. I'd love to meet this person that prefers to spend their time playing MPQ rather than on a beach in Monaco. (Though if they have good cell reception in Monaco I guess you could be playing on the beach...)