Darktears wrote: IGN: darkTears
Nonce Equitaur 2 wrote: Originally posted at the Divine Champions Thread. Hulk/Patch is proving to be effective against Maxed/Buffed high level foes. When the strike tile bug is fixed, Loki will need to join the team.
Celerity wrote: Right now, with Patch at lv51 boosted (equivalent ~120ish?), I am very underwhelmed by the lv2 red damage. It barely feels worth using unless you get a really good board for it, or your teammates start dying. Meanwhile, 4 strike tiles feels like a pretty good number while 6 might be overkill, so I think I would be tempted to go 4/4/5 or 4/5/4.
mechgouki wrote: Am I the only one who thinks Red is underrated? At level 5, it deals more than twice damage as level 3 At lv 141, it will do 216 damage per tile. Imagine just 20 tiles on the board. BAM! 4k damage. But then again, 14 AP is really a lot....
entropic01 wrote: I'm also underwhelmed by his red so far. Leaning 5/3/5 purely for him being usable in a variety of teams instead of being pigeon holed into a team that lets him get all the tile icons.
Microtom wrote: No way I'm not going 5/5/3. Heal is nice, but my team is there to fight and not stand still. Fights are as short as possible. 5 yellow is completely unnecessary to me.
beezer37_84 wrote: Microtom wrote: No way I'm not going 5/5/3. Heal is nice, but my team is there to fight and not stand still. Fights are as short as possible. 5 yellow is completely unnecessary to me. I haven't thought much about Patch yet but I've been more and more prone to this type of thinking lately. And I figure if defense ever becomes a big part of the game we'll have a respec option by that point anyway.