Coming Soon: Character Updates!

Unknown
Unknown ADMINISTRATORS
edited March 2015 in MPQ General Discussion
Hey All

Miles from Demiurge here to let you know about some new character updates that are coming soon to Marvel Puzzle Quest.

Ragnarok (Dark Avengers) - Coming 3/12/15 (THAT’S TODAY)
The first character update is to Ragnarok (Dark Avengers). Ragnarok is going to be coming back into rotation with some upgrades including a new power!

We wanted to revamp Godlike Power in a big way to make Ragnarok the scary out-of-control clone-god of thunder he is in the comics. This required bumping up the cost considerably, but his new ability is designed to feed this re-vamped Green.

Godlike Power - Old - Cost:10 (6 at level 5)
Ragnarok exhibits his godlike power, cleaving the battlefield in two. Destroys the two center columns of tiles so completely they don’t generate AP.
Level 2 - Costs 1 AP Less
Level 3 - Costs 1 AP Less
Level 4 - Costs 1 AP Less
Level 5 - Costs 1 AP Less

Godlike Power - New - Cost:14
Ragnarok slams his hammer down, releasing a wave of electricity that scars the battlefield. Deals 203 damage to all enemies and 137 to allies. Destroys a random column. Does not generate AP.
Level 2 - Deals 266 damage to enemies and 137 to allies.
Level 3 - Deals 331 damage to enemies and 137 to allies.
Level 4 - Deals 461 damage to enemies and 137 to allies.
Level 5 - Deals 719 damage to enemies and 137 to allies.
MAX Level 5: Deals 2276 damage to all enemies and 435 to allies.

Thunderclap - Cost: 6
Thunderclap didn’t change much. Instead of creating Green tiles, Thunderclap now creates Blue tiles to feed into Ragnarok’s new power. Damage numbers and numbers of tiles created are unchanged.

New Power:
Lightning Rod - Cost: 8
Ragnarok hurls his hammer into the thunderclouds, where it absorbs the power of the storm. Creates 1 Green Charged tile. Catching the hammer charges the cyborg with electricity, giving him a burst of 312 health.
Level 2 - Creates 1 Charged tile. Ragnarok heals 371 health.
Level 3 - Creates 2 Charged tiles. Ragnarok heals 371 health.
Level 4 - Creates 2 Charged tiles. Ragnarok heals 480 health.
Level 5 - Creates 3 Charged tiles. Ragnarok heals 552 health.
MAX Level 5: Creates 3 Charged tiles. Ragnarok heals 1754 health.

Ragnarok’s update is set to enter the game on Thursday 3/12 and his new power will be debuted/earnable in an event early next week.

Thor (Goddess of Thunder) - Coming 3/23/15

Working on Ragnarok gave us an opportunity to rethink how we were valuing Charged tiles. It’s clear that we’ve been undercosting them, and we felt it was important to go back and update Thor (Goddess of Thunder) using the new thinking.

Smite - Old - 10 AP
The gathering lightning strikes Mjolnir as Thor brings the hammer down onto her enemy. Deals 630 damage to the enemy and an additional 137 damage for each Charged tile on the board.
Level 2 - Deals 886 damage plus 183 per charged tile.
Level 3 - Deals 968 damage plus 219 per charged tile. Make 2 charged tiles.
Level 4 - Deals 1388 damage plus 320 per charged tile. Make 3 charged tiles.
Level 5 - Deals 1717 damage plus 365 per charged tile. Make 4 charged tiles.
MAX Level 5: Deals 3409 damage plus 725 per charged tile. Makes 4 charged tiles.

Smite - New - 10 AP
The gathering lightning strikes Mjolnir as Thor brings the hammer down onto her enemy. Deals 630 damage to the enemy and an additional 137 damage for each Charged tile on the board.
Level 2 - Deals 886 damage plus 183 per charged tile.
Level 3 - Deals 1023 damage plus 219 per charged tile. Makes 1 charged tile.
Level 4 - Deals 1324 damage plus 292 per charged tile. Makes 2 charged tiles.
Level 5 - Deals 2027 damage plus 365 per charged tile. Makes 3 charged tiles.
MAX Level 5: Deals 4025 damage plus 725 per charged tile. Makes 3 charged tiles.

Striking Distance - Old - 12 AP
Thor flings Mjolnir at an impossible speed towards her enemies, the impact dashing their plan of attack. Deals 356 damage to the enemy team and converts 1 enemy Strike, Protect, or Attack tile into a charged tile.
Level 2 - Deals 356 team damage. Turns 2 enemy Strike, Protect, or Attack tiles into charged tiles.
Level 3 - Deals 593 team damage. Turns 3 enemy Strike, Protect, or Attack tiles into charged tiles.
Level 4 - Deals 593 team damage. Turns 3 enemy Strike, Protect, Attack, or Countdown tiles into charged tiles.
Level 5 - Deal 1150 team damage. Turns 5 enemy Strike, Protect, Attack, or Countdown tiles into charged tiles.
MAX Level 5: Deals 2284 team damage. Turns 5 Strike, Protect, Attack, or Countdown tiles into charged tiles.

Striking Distance - New - 12 AP
Thor flings Mjolnir at an impossible speed towards her enemies, the impact dashing their plan of attack. Deals 356 damage to the enemy team and converts 1 enemy Strike, Protect, or Attack tile into a charged tile.
Level 2 - Deals 402 team damage. Turns 2 enemy Strike, Protect, or Attack tiles into charged tiles
Level 3 - Deals 402 team damage. Turns 3 enemy Strike, Protect, or Attack tiles into charged tiles
Level 4 - Deals 739 team damage. Turns 3 enemy Strike, Protect, or Attack tiles into charged tiles
Level 5 - Deals 1086 team damage. Turns 3 Strike, Protect, Attack, or Countdown tiles into charged tiles.
MAX Level 5: Deals 2157 team damage. Turns 3 Strike, Protect, Attack, or Countdown tiles into charged tiles.


Power Surge - Old - 9 AP
Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 3 random Red, Blue, or Yellow basic tiles into Charged tiles.
Level 2 - Stuns for 2 turns. Makes 3 charged tiles.
Level 3 - Stuns for 2 turns. Makes 4 charged tiles.
Level 4 - Stuns for 3 turns. Makes 5 charged tiles.
Level 5 - Stuns for 4 turns. Makes 12 charged tiles.

Power Surge - New - 9 AP
Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 2 random Red, Blue, or Yellow basic tiles into Charged tiles.
Level 2 - Stuns for 1 turn. Makes 3 charged tiles.
Level 3 - Stuns for 1 turn. Makes 4 charged tiles.
Level 4 - Stuns for 2 turns. Makes 4 charged tiles.
Level 5 - Stuns for 3 turns. Makes 5 charged tiles.

Iron Fist (Immortal Weapon) - Coming 3/23/15

Our next update is to Iron Fist (Immortal Weapon). When we launched Iron Fist a week or so ago, we got a lot of feedback that his Purple ability was too powerful. We dug back into the numbers and found that indeed it was! As a result we’ve rebalanced his purple ability, preserving the way it works but reducing the number of Black tiles that are generated.

Iron Fist of K’un-Lun - Old - Cost: 5
Daniel Rand focuses his chi to make his fist like unto a thing of iron and strikes. If the team has less than 12 Black AP, converts 5 basic tiles to Black. If the team has 12 or more Black AP, deals 498 damage instead.
Level 2 - Deals 598 damage.
Level 3 - Converts 6 tiles or deals 697 damage.
Level 4 - Converts 7 tile or deals 896 damage.
Level 5 - Converts 9 tiles or deals 1295 damage.
MAX Level 5: Converts 9 tiles or deals 4113 damage.

Iron Fist of K’un-Lun - New - Cost: 5
Daniel Rand focuses his chi to make his fist like unto a thing of iron and strikes. If the team has less than 12 Black AP, converts 3 basic tiles to Black. If the team has 12 or more Black AP, deals 498 damage instead.
Level 2 -Converts 4 tiles or deals 598 damage.
Level 3 - Converts 5 tiles or deals 697 damage.
Level 4 - Converts 6 tile or deals 896 damage.
Level 5 - Converts 7 tiles or deals 1295 damage.
MAX Level 5: Converts 7 tiles or deals 4113 damage.

This change to Iron Fist will land in game on Monday 3/23.

Magneto (Marvel NOW) - Coming 3/23/15

Our next character update is to Magneto (Marvel NOW). Magneto has been in the game since we launched and has been part of a lot of powerful combos in that time. Recently he’s been the key to an infinite-turn combo with Mystique, which we don’t think is a good thing to have in the game. As a result we decided to update his Purple ability: Polarity Shift to make infinite turn combos harder to achieve, while preserving the unique strategy of the power, carefully choosing a bunch of tiles to convert.

Polarity Shift - Old - Cost: 11 (9 at level 5)
Magneto uses the sheer force of magnetism to reconfigure the battlefield. Changes 3 selected basic color tiles to Blue.
Level 2 - Costs 1 AP less.
Level 3 - Changes 4 selected tiles.
Level 4 - Costs 1 AP less.
Level 5 - Changes 5 selected tiles.
MAX Level 5: Changes 5 selected tiles.

Polarity Shift - New - Cost: 9
Magneto uses the sheer force of magnetism to reconfigure the battlefield. Changes 1 selected basic color tile to Blue, and creates 3 Red tiles.
Level 2 - Changes 2 selected basic color tiles to Blue.
Level 3 - Creates 4 Red tiles.
Level 4 - Changes 3 selected basic color tiles to Blue, and creates 3 Red tiles.
Level 5 - Creates 5 Red tiles.
MAX Level 5: Changes 3 selected basic color tiles to Blue, and creates 5 Red tiles.

Changes to Magneto are slated to land in game on Monday 3/23.

Mystique (Raven Darkholme) - Coming 3/23/15

Mystique is the other piece of this infinite turn combo, so we’ve decided to tweak her Blue ability a little.

Infiltration - Old - Cost: 9
Mystique infiltrates an organization giving herself ample opportunity to unravel plans. Transforms 5 random basic tiles that are Red, Green, or Yellow into Purple, or Black tiles.
Level 2 - Transforms 6 tiles.
Level 3 - Transforms 7 tiles.
Level 4 - Transforms 8 tiles.
Level 5 - Transforms 10 tiles.

Infiltration - New - Cost: 10
Mystique infiltrates an organization giving herself ample opportunity to unravel plans. Transforms 4 random basic tiles that are Red, Green, or Yellow into Purple, or Black tiles.
Level 2 - Transforms 5 tiles.
Level 3 - Transforms 6 tiles.
Level 4 - Transforms 7 tiles.
Level 5 - Transforms 9 tiles.

TL:DR :
Ragnarok update and 3rd ability on 3/12 (Today).
Thor (Goddess of Thunder), Iron Fist (Immortal Weapon), Magneto (Marvel Now), and Mystique (Raven Darkholme) update on 3/23.
«13456728

Comments

  • hesjingixen
    hesjingixen Posts: 215 Tile Toppler
    *sigh* I just bought out my covers for 4hor and just recently leveled my Mystique......just in time apparently icon_cry.gif
  • Der_Lex
    Der_Lex Posts: 1,035 Chairperson of the Boards
    edited March 2015
    The adjustments to 4hor, IF and the winfinite combo were all necessary and seem fair.

    Ragnarok seems like he could work well with 4hor now, although his green seems rather steep in AP cost for what it actually does, especially when compared to Black Panther's black, which has a lower cost but does a lot more damage without hurting your own team.

    Will the changes to Ragnarok apply to nodes that feature him in The Hunt as well during its current run?
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    Power Surge - Old - 9 AP
    Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 3 random Red, Blue, or Yellow basic tiles into Charged tiles.
    Level 2 - Stuns for 2 turns. Makes 3 charged tiles.
    Level 3 - Stuns for 2 turns. Makes 4 charged tiles.
    Level 4 - Stuns for 3 turns. Makes 5 charged tiles.
    Level 5 - Stuns for 4 turns. Makes 12 charged tiles.

    Power Surge - New - 9 AP
    Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 2 random Red, Blue, or Yellow basic tiles into Charged tiles.
    Level 2 - Stuns for 1 turn. Makes 3 charged tiles.
    Level 3 - Stuns for 1 turn. Makes 4 charged tiles.
    Level 4 - Stuns for 2 turns. Makes 4 charged tiles.
    Level 5 - Stuns for 3 turns. Makes 5 charged tiles.

    Well, time for all the people who said that they'd quit the game if 4or was nerfed to quit the game.

    I'm looking forward to the changes. maybe we'll have a balanced metagame now! Some of the nerfs seem a little off though: did 4or yellow really need to be changed?
  • Unknown
    edited March 2015
    Oh man, this is gonna be an epic thread of hurt.

    4Thor Blue nerf - a little too much.
    4Thor yellow nerf - not needed

    IF purple nerf - everyone knew this was OP before he came out
  • Will you be offering full cost selling for the altered characters as it's been with other modifications?
  • Busy little bees...I kept scrolling and couldn't find invisible woman...
  • GTannen73
    GTannen73 Posts: 145 Tile Toppler
    Busy little bees...I kept scrolling and couldn't find invisible woman...

    I see what you did there.
  • Lidolas
    Lidolas Posts: 500
    Very interesting. I'm looking forward to the changes, but not to fighting for Rag's new covers. I really like MN Mags update. Let's feed some red powers!
  • Hmmm, what if MagsMN random 5 red tile generation turns one of the existing blue to red - breaking a potential match. Can that happen?
  • Chirus
    Chirus Posts: 191 Tile Toppler
    GTannen73 wrote:
    Busy little bees...I kept scrolling and couldn't find invisible woman...

    I see what you did there.
    Because she's invisible! Ha! Oh..you guys already got it? lol
  • Unknown
    Unknown ADMINISTRATORS
    Hmmm, what if MagsMN random 5 red tile generation turns one of the existing blue to red - breaking a potential match. Can that happen?

    It won't. I made sure.

    Also to answer someone else's question we will likely be offering increased sale prices on updated characters. I'll update the above post when I have the official list. I would assume Thor and Ragnarok for sure.
  • With that I am out....Done with this game, if you ever see me in game or in Line or in this forum, call me out and beat my **** for being so stupid to come back to this ****....


    <<drops mic>>
  • Chrono_Tata
    Chrono_Tata Posts: 719 Critical Contributor
    edited March 2015
    Busy little bees...I kept scrolling and couldn't find invisible woman...
    It seems the only ones affected by Invisible Woman's invisibility are the devs. icon_razz.gif

    Not a huge fan of Ragnarok's changes at this point since it seems to completely change his character from a weak but fast character into a (2- and 3-star) Thor-like slow build-up powerful character. Nothing wrong with it of course but I liked the contrast between Thor and Ragnarok's playstyles. Will have to actually try him to see how it goes.

    Thoria's nerfs to her charged tile generation seems fair. However I'm not sure if the nerf to her stun was really necessary.

    Thank goodness for Iron Fist's nerf.

    MMags & Mystique nerf was necessary, but I'm sad that the MMags nerf is going to heavily affect his combo possibility with CStorm, which was a totally valid combo.

    EDIT: Oh wait I just noticed that Mystique's blue cost was increased by 1 as well. That's completely unnecessary. Increasing blue from 3 matches to 4 hurts it a lot.
  • Chirus
    Chirus Posts: 191 Tile Toppler
    WilliamK99 wrote:
    With that I am out....Done with this game, if you ever see me in game or in Line or in this forum, call me out and beat my **** for being so stupid to come back to this ****....


    <<drops mic>>

    I'm still wondering why x force green isn't 19 ap and black changed to make 3 strength 10 protect tiles. icon_e_biggrin.gif

  • MMags & Mystique nerf was necessary, but I'm sad that the MMags nerf is going to heavily affect his combo possibility with CStorm, which was a totally valid combo.

    ...and also made Deadpool's daily a complete cakewalk icon_e_wink.gif
  • DrNitroman
    DrNitroman Posts: 966 Critical Contributor
    Chirus wrote:
    GTannen73 wrote:
    Busy little bees...I kept scrolling and couldn't find invisible woman...

    I see what you did there.
    Because she's invisible! Ha! Oh..you guys already got it? lol
    icon_e_smile.gif
    Joke aside I was disappointed not seeing her on the list too. I hope she'll be the very next!!
  • Unknown
    edited March 2015
    Holy cow, almost all these changes are good... icon_eek.gif

    Rags greenflag.png seems like it costs too much, but I'm glad that he should be way easier in PVE now.
    Thor yellowflag.png nerf, they should have reduced the cost too.
    icon_evil.gif They killed MNMags/CStorm... tinykitty tinykitty tinykitty
    Now MNMags works better with red users though.
    IF is now mostly reasonable, still top tier.

    With the way he plays, new Rags seems to be built to be the tank centerpiece for a team.
    Mystique nerf is an over nerf. They should have kept the cost at 9 AP.
  • Busy little bees...I kept scrolling and couldn't find invisible woman...
    It seems the only ones affected by Invisible Woman's invisibility are the devs. icon_razz.gif

    Not a huge fan of Ragnarok's changes at this point since it seems to completely change his character from a weak but fast character into a (2- and 3-star) Thor-like slow build-up powerful character. Nothing wrong with it of course but I liked the contrast between Thor and Ragnarok's playstyles. Will have to actually try him to see how it goes.

    Thoria's nerfs to her charged tile generation seems fair. However I'm not sure if the nerf to her stun was really necessary.

    Thank goodness for Iron Fist's nerf.

    MMags & Mystique nerf was necessary, but I'm sad that the MMags nerf is going to heavily affect his combo possibility with CStorm, which was a totally valid combo.

    i felt a disturbance in the force....it was like a million 2* roster players screamed out in agony...

    Mnmags and cstorm no more...that just hurt a lot of people's climb in pvp

    And ragnarok will just be even more annoying in pve...I can't wait to face his level 9000 self in the hunt...starting today!!!
  • cant wait to sell my rags! gain hp AND a roster slot? hell yes.

    sucks for 2* transitioning teams though. mnmags and cstorm can still work together but not nearly as effectively. its a shame that transitioners have to be affected in this way by a character (mystique) they likely dont even have lol
  • Well, since you have decided to **** over 3* people using Mystique MMags combo (I have no max Xforce or Goddess Thor) in PVE. Will you drop the stupid **** scaling that has been put into effect? When I start a PVE and nodes are already scaled into 200's after one clear, I don't have another option to run. Can you please make the next character have the powers of slap and tickle because that really seems to be about the level that most complainers want.