**** Star-Lord (Legendary Outlaw) ****

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Comments

  • Phaserhawk
    Phaserhawk Posts: 2,676 Chairperson of the Boards
    onimus wrote:


    I can see your point and I relent that 5/5/3 would absolutely be stronger when pairing him with either Xforce or Thor. With Xforce, you'll be too busy farming green and black to ever put any focus on red. And even in the scenario that you are out of green or black to farm, purple at 5 covers is far more likely to proc than red, as you've said. And with Thor, obviously she's going to be using all your red.

    That point is quite clear.

    I still think you can't dismiss how long a 3/5/5 could potentially drag out a defensive fight. Especially since we all know the AI loves to randomly cascade the perfect amount of AP necessary to just make your fight miserable.

    But you're right. I don't think 3/5/5 would be significantly more strong than 5/5/3 on defense such that it would justify weakening him on offense, in matches with the other relevant 4 stars, as well as weakening him in PVE.

    He would work at 3/5/5 if you pair him with Nick Fury. But let's be honest. If you have leveled Nick Fury and Star Lord before you leveled Thor and Xforce, you either have terrible prioritization skills or you somehow came into a bunch of covers for 2 of the inferior 4 stars and committed almost 1 million ISO to them haha. That is far from an ideal scenario.

    It was good to talk it out though.

    yay, I actually swayed someone, usually I'm the one being swayed. Honestly I would rather have him 3/5/5 but when I plugged him into my reality check calculator I saw that red was not as good as the numbers look and purple was a little better. If you could place all tiles then without a doubt 3/5/5 ftw but I have been on the short end of Reovery way too much to put any stock in a random 3CD tile.

    An intersting twist would have been 2CD but increases skills by 3AP, now that would be intersting, but from an earlier Phantron post, it's too bad it doesn't do 1/2 the damage up front and the other 1/2 on resolve. With 5/5/3 I just see more things going right and 3/5/5 more things going wrong. I'm just trying to figure out if he's worth the 5/5/3 or just completely optimizing him for Goon PvE and going 5/3/5, but I honestly beleive he will see some play in mid to high level PvP and like I said before, delaying a goon tile by 2 won't make much of a diference, and I'd like the ability to overwrite a CD tile. Plus, in PvE I would pair him exclusively with Captain America as you will get some crazy combo's and have 3 colors to overwrite tiles and Caps red returns more AP than it will use and his blue is even.

    Question if anyone knows. Would Starlord's yellow reduce the threshold cost of Falcon's blue?
  • I think people worry too much about CDs. Even Escape Plan can resolve a decent amount of the time and that's something you can't even protect. The damage done by his red/purple is pretty good even if it requires 2-3 turns. Purple is more problematic because it requires something that can be converted in the first place so you could be sitting on nothing if the opponent has no special tiles.
  • Phaserhawk wrote:

    yay, I actually swayed someone, usually I'm the one being swayed. Honestly I would rather have him 3/5/5 but when I plugged him into my reality check calculator I saw that red was not as good as the numbers look and purple was a little better. If you could place all tiles then without a doubt 3/5/5 ftw but I have been on the short end of Reovery way too much to put any stock in a random 3CD tile.

    An intersting twist would have been 2CD but increases skills by 3AP, now that would be intersting, but from an earlier Phantron post, it's too bad it doesn't do 1/2 the damage up front and the other 1/2 on resolve. With 5/5/3 I just see more things going right and 3/5/5 more things going wrong. I'm just trying to figure out if he's worth the 5/5/3 or just completely optimizing him for Goon PvE and going 5/3/5, but I honestly beleive he will see some play in mid to high level PvP and like I said before, delaying a goon tile by 2 won't make much of a diference, and I'd like the ability to overwrite a CD tile. Plus, in PvE I would pair him exclusively with Captain America as you will get some crazy combo's and have 3 colors to overwrite tiles and Caps red returns more AP than it will use and his blue is even.

    Question if anyone knows. Would Starlord's yellow reduce the threshold cost of Falcon's blue?

    I have very fluid ideas on builds and viability in this game. Most people will ignore evidence just to assure themselves they're right. I find myself talking through the pros and cons a little more often. Or maybe I'm just weak willed. I'm not sure haha.

    As for your question, I would highly doubt it. The 5 AP isn't really a cost of Falcon's blue. More a requirement.

    Likewise, I don't think it would lower Nick Fury's requirements on his yellow.
  • Phantron wrote:
    I think people worry too much about CDs. Even Escape Plan can resolve a decent amount of the time and that's something you can't even protect. The damage done by his red/purple is pretty good even if it requires 2-3 turns. Purple is more problematic because it requires something that can be converted in the first place so you could be sitting on nothing if the opponent has no special tiles.
    Judging by this thread this game is going to need a giant, slow banner explaining Star-Lord's purple after every turn
  • CrookedKnight
    CrookedKnight Posts: 2,579 Chairperson of the Boards
    Did people have this much trouble figuring out Captain America?
  • Did people have this much trouble figuring out Captain America?

    If one of Starlord's powers cost 19 AP there wouldn't be a discussion going on.
  • Phaserhawk
    Phaserhawk Posts: 2,676 Chairperson of the Boards
    Phantron wrote:
    I think people worry too much about CDs. Even Escape Plan can resolve a decent amount of the time and that's something you can't even protect. The damage done by his red/purple is pretty good even if it requires 2-3 turns. Purple is more problematic because it requires something that can be converted in the first place so you could be sitting on nothing if the opponent has no special tiles.

    Does it? It just says non-cd tile, not non-cd special tile.

    In addition the marvel.com article says this

    Quill is a 4* (Legendary) Purple/Yellow/Red character and has the moves to go along with it. His first ability, Sleight of Hand, exemplifies his talent for messing with his opponent in some potentially lethal ways. Here Peter replaces a tile on the board with an explosive surprise that goes off in a few turns. This deals an unhealthy amount of damage to the target when it goes off as the unwitting dupe gets in the way of the booby trap. At higher levels, Star-Lord can even replace Countdown tiles with this, allowing for a good amount of board control ability at a respectable 10 Purple AP per use.

    I think you are reading to much into the swaps enemy posseions in the skill text.
  • I re-read the purple's description and both the name and the flavor text would indicate the ability is used in a completely different way compared to its actual usage. They should at least redo the flavor text.
  • Phantron wrote:
    I re-read the purple's description and both the name and the flavor text would indicate the ability is used in a completely different way compared to its actual usage. They should at least redo the flavor text.
    "Star Lord leaves a little surprise in his enemy's pants..." uhh wait maybe not
  • CrookedKnight
    CrookedKnight Posts: 2,579 Chairperson of the Boards
    Ben Grimm wrote:

    If one of Starlord's powers cost 19 AP there wouldn't be a discussion going on.
    In terms of how placing the countdown works.
  • Phaserhawk
    Phaserhawk Posts: 2,676 Chairperson of the Boards
    Phantron wrote:
    I re-read the purple's description and both the name and the flavor text would indicate the ability is used in a completely different way compared to its actual usage. They should at least redo the flavor text.

    With that I 100% agree. In fact all of this skills need to be clarified or re-worded as you stated purple sounds like it only works on special tiles, red sounds like it does damage instantly, and both yellow and red left questions if you could get multiple effects from multiple tiles.
  • i just got Star Lord Today for winning one the event's and i also got thor goddess out of a heroic pack. is that lucky or what? still need help on who i should keep...
  • i just got Star Lord Today for winning one the event's and i also got thor goddess out of a heroic pack. is that lucky or what? still need help on who i should keep...

    Thor is leagues better than starlord, and after R&G essentials, he'll never be essential again. That being said, I'd never throw away any 4* - you never know who's gonna become the next X-force
  • raisinbman wrote:

    Thor is leagues better than starlord, and after R&G essentials, he'll never be essential again. That being said, I'd never throw away any 4* - you never know who's gonna become the next X-force

    Clearly, it will be IW, right ... Or are we just denying her existence like Marvel is now doing with everything related to the FF? icon_e_wink.gif
  • Ghost79 wrote:

    Clearly, it will be IW, right ... Or are we just denying her existence like Marvel is now doing with everything related to the FF? icon_e_wink.gif

    I don't know. You'd think D3 would prioritize buffing 4* characters so we'd go crazy trying to get EVERY one of them instead of Dino/X-Force/Thor and not really caring about the rest. Then again, maybe the 4* audience isn't big enough and they'd rather buff 3* first.

    And as a side note, they just released their F4 trailer, so its not completely dead. But the FF are in a really weird space - their movies sucked, Avengers/Guardians are super-popular now. I don't see the point of F4 when Avengers/Guardians covers their 'territory' and is hella successful at doing so. Personally, I don't see a whole lot of space for them but then again I know next to nothing about comics.
  • raisinbman wrote:

    I don't know. You'd think D3 would prioritize buffing 4* characters so we'd go crazy trying to get EVERY one of them instead of Dino/X-Force/Thor and not really caring about the rest. Then again, maybe the 4* audience isn't big enough and they'd rather buff 3* first.

    And as a side note, they just released their F4 trailer, so its not completely dead. But the FF are in a really weird space - their movies sucked, Avengers/Guardians are super-popular now. I don't see the point of F4 when Avengers/Guardians covers their 'territory' and is hella successful at doing so. Personally, I don't see a whole lot of space for them but then again I know next to nothing about comics.

    That's because Marvel doesn't own the movie rights to FF. Fox does. And Fox is full of incompetent buffoons.
  • dkffiv
    dkffiv Posts: 1,039 Chairperson of the Boards
    Ghost79 wrote:

    Clearly, it will be IW, right ... Or are we just denying her existence like Marvel is now doing with everything related to the FF? icon_e_wink.gif

    During the January youtube video thing they said Rag is the next rebalanced champ, then IW/Doc Oc/She Hulk. Mine's up to 230 in anticipation.
  • dkffiv wrote:

    During the January youtube video thing they said Rag is the next rebalanced champ, then IW/Doc Oc/She Hulk. Mine's up to 230 in anticipation.

    So how long for Shulk buff? I was saving ISO for her...she going to be buffed in season XI or later icon_e_sad.gif?
  • Phaserhawk
    Phaserhawk Posts: 2,676 Chairperson of the Boards
    [quote="raisinbman"

    So how long for Shulk buff? I was saving ISO for her...she going to be buffed in season XI or later icon_e_sad.gif?[/quote]

    Since she is out of rotation right now, I would suspect when she rotates back in. She-Hulk shouldn't take too much to fix either. Lower Gren's cost and have blue work even if there aren't 3 tiles out, red is actually in a good spot.
  • Phaserhawk wrote:

    Since she is out of rotation right now, I would suspect when she rotates back in. She-Hulk shouldn't take too much to fix either. Lower Gren's cost and have blue work even if there aren't 3 tiles out, red is actually in a good spot.

    I'm biased because I have her at 12 covers and want her to be good so bad, lol. But I do think she's one of the easier to fix heroes - make blue less obtuse, get rid of green's non-true healing(just get rid of all nontrue healing, everyone suffers besides 2*BW) and make it do...something useful.
    She-Hulk: She-Hulk needs a complete rework, but let's do this anyway: Reprieve changed to War-Cry: She-Hulk charges into battle with an unnerving scream, stunning her enem(ies) and disrupting their movements. To keep with the spirit of the move, she could either PREVENT enemies from generating AP/setting off countdown tiles/using abilities/attack tiles going off or cause the enemy to "waste/overuse" AP(takes double AP if they use the move? They can't use the move for a couple turns?)

    My suggestion from viewtopic.php?f=8&t=21521

    EDIT: She's not rotating back in for season XI, guess I'll just level 3*Thor instead icon_e_sad.gif

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