Character Rebalance - Doctor Strange (Sorcerer Supreme) 5*
Comments
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That’s correct lol. There’s never been caster-hiding happening on offense versus The Doc. He used to straight murder my IM40 in PVE when I throw down those recharge tiles despite Iron Man not tanking a thing. Thank the devs for ascension though- now Stark can take the hit.
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New Strange is a very sneaky blue/yellow AP generator now. It seems like I can fire off his blue every other turn.
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@tiomono said:
I thought when you fire a power the character using the power jumps up front.
That's true when you fire a power, however, when the AI fires a power, the lineup of their team does not change.
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Would have been fun to have Dr. Strange revive as Dead Strange when downed.
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It looks like mThor does blow up the eye tile. I thought she did not blow up abyss tiles?
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She blows up abyss tiles too, she just prioritizes special tiles. So even if they might not count as "special" they're still able to be kerploded if there's no special tiles around.
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@TheXMan said:
It looks like mThor does blow up the eye tile. I thought she did not blow up abyss tiles?If I remember correctly, m'Thor could accidentally blow up abyss tiles but didn't specifically target them -- she treated them like regular tiles. Can you tell if she's targeting the Eye thing? If they're consistent about her (and, well, who knows) she shouldn't specifically target "character tiles."
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@entrailbucket said:
If I remember correctly, m'Thor could accidentally blow up abyss tiles but didn't specifically target them -- she treated them like regular tiles. Can you tell if she's targeting the Eye thing? If they're consistent about her (and, well, who knows) she shouldn't specifically target "character tiles."
When you have a character based on complete exploding chaos then you gotta expect her to chaos a bit.
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None of these characters exist in a vacuum
Well, the space characters do, sometimes….
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Also if Ant Man shrank down he could probably go inside a vacuum hoover.
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@Tiger_Wong said:
New Strange is a very sneaky blue/yellow AP generator now. It seems like I can fire off his blue every other turn.How do you get 3 blues per turn
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Anybody else notice that his yellow passive is hitting enemy in back sometimes instead of your targeted enemy?
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Just saw the earlier comments from people who saw this. Used to be that only the character in front would take the hit. Now it’s whoever fired the power.
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Not your own Strange. I used to leave Mindless Ones alive specifically because I could target someone else and down them quickly while the MOs would spam CDs. That strat is dead now.
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Yeah, enemy Strange.
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When you match blue tiles you get blue AP.
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@entrailbucket said:
"Usable when not boosted if there's synergy with a boosted character or it's a bad week" is pushing it, but I think it's ok. In that category you're looking at folks like Colossus, Omega Red, Apocalypse, maybe a few more. I don't think New Dr. Strange is at that level, but I don't think he's too terribly far behind, either.
Thor is "usable when not boosted at all times, regardless of synergy or circumstances or boost week." Chasm was the same way.
I think the tier Dr. Strange is currently in, post-buff, is a good target for character reworks. Folks complaining that he's weak, when compared to characters who are way too strong, aren't thinking about what the game would look like if every single character was S+ tier.
What the game would look like if everyone was S+ is well balanced. If everyone is at S+, then S+ is just average.
"And when everyone is super!.... no one will be. " - Syndrome
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@BriMan2222 said:
What the game would look like if everyone was S+ is well balanced. If everyone is at S+, then S+ is just average.
"And when everyone is super!.... no one will be. " - Syndrome
Exactly! To create balance, they could either redo every single character to make them S+ tier (removing whatever advantage you had from only leveling the strongest guys), or create the same effect by taking the handful of guys that are S+ tier and the handful of guys who are trash tier, and make them all A.
For whatever reason, folks here strongly prefer the first option, even though both are exactly the same. It's pretty funny. I have a feeling it's because they know the devs will never do the first option -- they actually want a game with a few good characters and a whole ton of useless ones.
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The best part of the rebalance is that he has around 60% more health. At level 450 he used to have only 35842 health. He was far too fragile.
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