SOkun!! There are a lot of questions about the Seasonal Vault!
Comments
-
@LavaManLee said:
@turbomoose said:
Anyone notice that it says 56 days to complete the season quests??So are they going to be a season every 2 months now??
This entire rollout has been communicated about as poorly as it possibly could have been communicated. So many questions.
In one of the Q&As here (I forgot which) they straight-up told us that the season pass was only for special events, like the Rivals thing, and the vaults would be coming back as we knew them before.
2 -
Not to be the voice of optimism here, but I see the erratic patterns in their changes here as a good thing. I have played a number of different app games over the years, and I have noticed somewhat of a pattern in overall content in the period before these games have shut down.
They all start off the same - setting the standard gameplay ebb and flow, putting out a large quantity of core items to acquire, and dangling small carrots in the form of micro-transactions to entice players into speeding up their progress towards 100% completion. After a while, the content continues to grow, the carrots (and prices) get bigger, and new features are added. Before long, the stream of new content becomes more aggressive, expanding to include previous items being buffed, nerfed or completely reinvented - just to keep pace with the power creep, and it keeps the money flowing in.
Obviously, the money is the most important part of the equation because it keeps the game going for everyone. More content and more features are the best way to keep it flowing in. Arena battles, Gauntlet battles, Frontier Dungeons, Clan modes, Cosmic Talismans, Awakenable characters, limited-time content, so many carrots you can't possibly reach 100% without investing a ridiculous amount of time (or money). If it works, the game thrives. If not, well...
I'll pause for a second here to say that a new company taking over is not always a bad thing. Just like anything else, it is what that new company does with the product that determines success or failure. Like if a food product changes their recipe. It can be an improvement and bring in new customers, but can also be a result of cutting corners, potentially alienating their loyal customers who liked the product the way it was. There is no way to predict which way it will go, because it really depends on what gets changed and in what way it is done, but I digress...
Once the release of new content becomes relentless, they begin throwing everything against the wall to see what sticks, hoping to find a winning formula. If they fail, the changes in the game will be subtle at first. They slowly ease you into a pattern with less going on. Fewer new items, longer stretches for events, minimal changes from the monthly updates, tired re-treads of familiar content. The real sign that the game is in trouble comes from the feeling that everything has slowed down enough that you are nearing completion, everything is maxed out and there is nothing left to chase after. That's when they hit you with the Sunset Protocol and all the "Thanks for x years of playing" - then it's all over.
The point I am trying to make here (and thank you for hanging in there through this wordstorm) is that none of the recent changes in MPQ have the vibe that they're selling off the fixtures before closing up shop. While some things have been a little goofy - such as the Season Pass/Vault feature that is being discussed here - none of it feels uninspired. Besides, the Passes/Vaults are not the focal point of the game, they merely serve as enhancements to an expanding game that are not necessarily required in order to enjoy the overall game. I am willing to wade through the choppy currents for a bit while they fine-tune the best way to make these things work best for players of all levels and styles. Sure, some folks might step off, but I get the impression that this will ultimately lead to a better place, an improved game experience, and much more fun for years to come.
We now return you to your regular cynical commentary.
7 -
glad you cant clear out the vault cause it means you no longer have to play daily cause who even cares about the rewards anymore lol
also its bugged as hell
why does
weekly missions say 37 days left
seasonal missons say 56 days0 -
@turbomoose said:
Anyone notice that it says 56 days to complete the season quests??So are they going to be a season every 2 months now??
We spent all last season with the quests starting an hour earlier than every other season before it. Snafus are par for the course nowadays.
A blip that says you have extra time seems fine although I’m curious what happens if you don’t complete the quests and the pass ends. I think quests/points have carried forward to new seasons so in theory you could save the season quests for next season and get extra points there?
0 -
I'll need to voice my opinion here because when the devs include Godzillafan67's level of engagement, they won't see any changes because any form of boycotting on my part only impedes my progress.
I like being able to earn more rewards through regular and extra play. As such, I like both the seasonal pass and seasonal vault. However, I don't like not being able to empty a vault, of which we saw quite a few during December (through play at least - extra tokens could be gained through select offer purchases). S0kun's post has really disheartened me since I have to rely on RNG to get the vault items I would like instead of my willingness to make 100 matches in my teams strongest color.
My request list:
- The seasonal pass and seasonal vault coexist
- The vault is 100% emptyable through completing all quests (combination of SPX and directly earned tokens is fine)
- The vault continues to have 3a4 characters (2a4's could be added/swapped) and costumes
- The season pass has fun items that are directly related to the current season
3 -
The funny thing is, if they had never introduced the seasonal vaults in the first place, the season pass and new vault would seem great. A season pass with a bunch of free rewards and more free rewards if you pay some HP and then a vault with some pretty good items that everyone gets some free tokens for (still don't know how many yet) would seem very generous.
This only seems bad now because the previous vault was so incredible and they gave away enough tokens to clear it, and the devs can only really blame themselves for setting that expectation to begin with.
6 -
Reading this thread I don't think there are a lot of questions about the Seasonal Vault beyond "Why can't we have all of it"? Which is of course a good question.
3 -
And the first bundle with Tokens is one of the most expensive bundles they’ve ever dropped & you get 2 Tokens & 2 Legendary with an ascended 2-Star Nightcrawler (who’s exactly like the 4-Star) & a Blackbird support.
I’m not buying it.
2 -
@Hammer3001 said:
And the first bundle with Tokens is one of the most expensive bundles they’ve ever dropped & you get 2 Tokens & 2 Legendary with an ascended 2-Star Nightcrawler (who’s exactly like the 4-Star) & a Blackbird support.I’m not buying it.
I second this.
1 -
@Hammer3001 said:
And the first bundle with Tokens is one of the most expensive bundles they’ve ever dropped & you get 2 Tokens & 2 Legendary with an ascended 2-Star Nightcrawler (who’s exactly like the 4-Star) & a Blackbird support.I’m not buying it.
2->5 Nightcrawler is actually really really strong -- I use him every time he's boosted. I think he's better than the 4* version at equivalent levels.
$100 is a lot, though, and the Blackbird support is awful. I'd be looking for more value out of this bundle, for that much cash.
1 -
Maybe if it was the person at 30 or 40 but 100 easy pass
0 -
@S0kun said:
Had to dig into the planned mechanics so here's some additional context:In addition to the tokens earned from the Season Pass, you'll also see tokens pop up in-game across different mechanics like login gifts, quest rewards, and bundles. This hybrid Season Pass and Vault mechanic was intended not to be completely cleared due to the sheer amount of rewards that can be earned and we're still balancing how they work together.
We do know players are used to clearing previous season vaults so we'll continue to make adjustments based on feedback. These changes will likely come by way of smaller vaults and adjustments to the mechanics above to increase the chance of clearing most of the vault.No sign of any login gifts or quest rewards, only seen 1 in a bundle so far so is this coming next time ??
0 -
@turbomoose said:
@S0kun said:
Had to dig into the planned mechanics so here's some additional context:In addition to the tokens earned from the Season Pass, you'll also see tokens pop up in-game across different mechanics like login gifts, quest rewards, and bundles. This hybrid Season Pass and Vault mechanic was intended not to be completely cleared due to the sheer amount of rewards that can be earned and we're still balancing how they work together.
We do know players are used to clearing previous season vaults so we'll continue to make adjustments based on feedback. These changes will likely come by way of smaller vaults and adjustments to the mechanics above to increase the chance of clearing most of the vault.No sign of any login gifts or quest rewards, only seen 1 in a bundle so far so is this coming next time ??
Soon (TM).
2 -
@Godzillafan67 said:
I'll need to voice my opinion here because when the devs include Godzillafan67's level of engagement, they won't see any changes because any form of boycotting on my part only impedes my progress.I like being able to earn more rewards through regular and extra play. As such, I like both the seasonal pass and seasonal vault. However, I don't like not being able to empty a vault, of which we saw quite a few during December (through play at least - extra tokens could be gained through select offer purchases). S0kun's post has really disheartened me since I have to rely on RNG to get the vault items I would like instead of my willingness to make 100 matches in my teams strongest color.
My request list:
- The seasonal pass and seasonal vault coexist
- The vault is 100% emptyable through completing all quests (combination of SPX and directly earned tokens is fine)
- The vault continues to have 3a4 characters (2a4's could be added/swapped) and costumes
- The season pass has fun items that are directly related to the current season
got to wonder if they finally figured out
What the hell we are given away 2 free 3 stars asended to 4 for free (slaps head) we could got the suckers to gave us cash for these
i see no reason at all to make the vaults clearable for free... give out tokens in VIP there is away to make money monthly
Am i nuts or isnt 3 star Gorgon old
0 -
@turbomoose said:
@S0kun said:
Had to dig into the planned mechanics so here's some additional context:In addition to the tokens earned from the Season Pass, you'll also see tokens pop up in-game across different mechanics like login gifts, quest rewards, and bundles. This hybrid Season Pass and Vault mechanic was intended not to be completely cleared due to the sheer amount of rewards that can be earned and we're still balancing how they work together.
We do know players are used to clearing previous season vaults so we'll continue to make adjustments based on feedback. These changes will likely come by way of smaller vaults and adjustments to the mechanics above to increase the chance of clearing most of the vault.No sign of any login gifts or quest rewards, only seen 1 in a bundle so far so is this coming next time ??
There are tokens in two offers right now. Neither of which is inexpensive nor for HP.
0 -
Yes I see the second one now £25 for 2 tokens and the other for £100 for 2 more tokens
1 -
It looks like I have pulled 21 unique 3A4s from vaults and with Gorgon released as 3-star #75, that means there are 54 more unique 3A4s that could be in season vaults. At the rate of 2 per season, that is 27 seasons worth of vaults, or in other words over 2 years worth of vaults. In that time, more 3-stars will be released, adding 27 new 3A4s that could go in vaults, so another year's worth of vaults. During which time more 3s are released, and so on...
I guess the point I'm making is that there is more than enough content to go into vaults that could be fully cleared for years to come without even re-running previous 3A4s, so why be so stingy?
2 -
if I didnt wasted 1500g on premium pass I would probably have dropped the game by now. Hell, I'm technically giving you ~25 days to radically improve but I'm already mentally checked out and looking for other games.
Congrats on pissing the playerbase goodwill away
2 -
man this topic really turned into a bunch a crying little **** lol
i want this or that or i wont play... guess what they really dont care if you play or not . they got enough suckers i mean players who is more then willing to buy the items to get the tokens
i might been one in the past but really i mostly just have thrown up my hands on this game and really no longer care were this or that falls
like the post above mine saying they are giving them 25 days to make it better.. or what your will leave. Guess what do you really think they care you will leave cause they know 99.9 percent of these things are empty threats
month from now they release a season pass where its all clearable for free they will all come running back playing think what they said made them change the game
first off im shocked the vaults lasted as long as they did. i mean they were given out 2 free 3 star ascended to 4 for free. They could of very easy sold them for cash and i think they finally figured out they were given away too much stuff for free.
Yes it could been handled better saying the vault will be coming back but to clear this you MUST SPEND money to clear the vault or the vault will be coming back but it will NOT be clear able
Yes i know people will say they can afford to give out 2 3 stars ascended cause it will make people play more to get more covers meaning they will have to buy more health packs or sheilds to get the covers
maybe its just me cause i finally figued out even if i did get those people for free it will take me months or even years before i can get them up to 5 star the way i play
I Still say Best way to handle this and the company will make cash
Lower the vault back to 80 items make it still not flipable
Free side 10 free tokens
HP Join side 30 Free tokens
VIP 40 tokensthis way If you just pay HP to join you have a 50 50 chance at the best item.. Join VIP you will get all in the vault and it will give the company money to keep running
in closing like i said really dont care about this anymore its just funny anymore about people saying I want this or i will quit yet they come running back when something good is offerd
2 -
@Tac said:
if I didnt wasted 1500g on premium pass I would probably have dropped the game by now. Hell, I'm technically giving you ~25 days to radically improve but I'm already mentally checked out and looking for other games.Congrats on pissing the playerbase goodwill away
Removed by request.
1
Categories
- All Categories
- 44.9K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 300 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements