Prevalence of MThor and could she be the target of a rebalance?
Comments
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@entrailbucket said:
@DrClever said:
@DrClever said:
a rebalance that targets MThor needn't be a nerf (or any sort of change) to MThor herself.Any small change you do on her in order to stop her usage is a NERF so please don't mask words.
I'm not asking for a nerf.
Which is precisely why I specified that the change needn't happen to Thor herself. I know I've told people never to read my posts but if you take that advice you might also avoid replying to them.
All gacha games I've played nerf characters if they are broken, and never nerf a character because it's good and popular, that's a nice shoot in the foot.
I'm not asking for a nerf.
There's a Marvel game in the top 20 mobile earners (it's not MPQ) that had great comms around its routine and regular rebalances (which includes buffs and nerfs) and it explicitly refers to usage rates as well as the effect on team success.
Other games focus more on win / loss rates as it appears happens in MPQ but the crucial difference in real PvP is that in a character that doesn't win doesn't get used, so rebalancing on one factor automatically addresses the other whereas MPQs semi-PvP means that a character could be used in every single match and as long as it won every time on offence and lost every time on defence it would not stand out.
I'm not asking for a nerf to MThor, but I do think that changes that made for more varied teams, and hence reduced her ubiquity, would be welcome.
Nobody here plays or has played any other competitive multiplayer game, ever.
Players of other games cheer for nerfs, bans, rebalances, anything that encourages variety and a diverse metagame. MPQ is the only community I've ever been a part of where players not only prefer but DEMAND a stagnant metagame with "one best team" that everyone uses, as long as that team minimizes the amount of time spent playing the game.
I think the really interesting thing about the MPQ community is that the dominant attitude among non-casual players is "maximum rewards for minimum time invested." Once you reach a certain level, tons of players decide that they just have no further interest in playing the game part of the game -- and we're all ok with and encourage that attitude. People who continue to enjoy the gameplay are weird and wrong, and a change that would force others to play more is anti-fun.
Most people play games because they enjoy playing them. MPQ players like MPQ rewards but not MPQ gameplay.
Hound of Bucket is here!
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That guy disagreed pretty vehemently with every version of that rant I ever posted, so I'm not sure what you're even saying.
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You're not wrong.
But the PVE structure encourages that mindset.
People transfer that mindset to PVP, where they COULD play how they wanted to.1 -
@Bowgentle said:
You're not wrong.
But the PVE structure encourages that mindset.
People transfer that mindset to PVP, where they COULD play how they wanted to.I think a lot of people are still playing because they don't think they have a choice, whether it's just routine or sunk cost fallacy, and it creates this sort of default toxic attitude that's really awful for both the community and the game itself, by extension. Like, imagine getting more of some activity you really enjoy, and complaining that now you're required to spend more time having fun.
It's actually been that way for as long as I can remember, though. So I don't know if it's something unique about this game or if it's handed down from older to newer players like some kind of hereditary legacy.
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Yeah you can play pvp how you like. As long as:
- you don't care about getting hit
- you are playing for wins, or else you have a high developed roster which allows you to play the best meta teams and still gaining points
- you have a lot of time or you want to spend more time than the optimal teams
- you don't care about health packs not playing characters regenerating or again your roster allows you to play multiple teams.
So in other words being a part of the 3% minority.
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Good. I'm glad you two agree with each other.
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I mean everyone posting here is part of the 1%.
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I've played a plenty of competitive multiplayer games from card games to chess to a variety of computer strategy games (both turn based and RTS).
As far as I can tell MPQ has no competitive multiplayer component at all. Oh, I've read the stories some of you have posted but as far as I can tell, most of it happened years ago and what's worse, players today have no idea any of that happens or is happening nor do they have any way to participate in it.
If there was competitive multiplayer then I'd be able to directly play another human player. Or at the very least I'd be able to play against players in my bracket (there is no way EB and myself can ever play other than if he can queue me after I break MMR and then his roster is so over powered compared to mine it would be like a professional boxer having a fight with a 2 year old). Also in every competitive game I've played the last game has zero effect on my ability to compete in the next game (in other words when I finish a game of chess, in my next chess game I don't start with a wounded Queen or need to play without Rooks because mine were captured in the prior game so I have to substitute in a different piece).
PvP is simply another way to obtain rewards and nothing more with the primary difference being you always fight 3 tile movers instead of goons.
If they want to give us competitive PvP then we need some the following:
1) actual human players playing against each other
2) scaling of rosters to equality (like Balance of Power put everyone at 550)I'd love to have a PvP challenge mode where say EB and I could face off in a head to head mode with our rosters scaled to 550 so we are on an even footing. Even if it's not true head-2-head human play, it could simply be a timer where we both start at the same time against each other and first one to beat the others AI controlled team 10 times wins (so its a race, fastest to 10 wins) with the AI using your last team as it does now.
KGB
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@Bad said:
Yeah you can play pvp how you like. As long as:- you don't care about getting hit
- you are playing for wins, or else you have a high developed roster which allows you to play the best meta teams and still gaining points
- you have a lot of time or you want to spend more time than the optimal teams
- you don't care about health packs not playing characters regenerating or again your roster allows you to play multiple teams.
So in other words being a part of the 3% minority.
OR, and this is completely insane, you could just have fun playing matches with different characters and not worry about rewards or time or anything else.
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@entrailbucket said:
That guy disagreed pretty vehemently with every version of that rant I ever posted, so I'm not sure what you're even saying.You have perpetuated the mythical MPQ player who somebody else loved to claim was the go to for their arguments! But go ahead grumpy smurf! So much for you always claiming that nobody should listen to you, when we don't you get super huffy, lol!
Anyway I will go back to eating my popcorn. ๐๐๐๐๐๐ฟ๐ฟ๐ฟ๐ฟ๐ฟ
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@Bowgentle said:
I mean everyone posting here is part of the 1%.That probably now needs even more refining to who has ascended 4*, champed 5* are old school.
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@KGB I absolutely sympathize with you here and I totally understand what you're saying.
The fun, competitive multiplayer game that is MPQ PvP is completely by accident and has nothing at all to do with the game the devs were attempting to build. I don't believe they even anticipated its existence, and I certainly don't think they could ever have created such a fun game on purpose.
They used to talk about making an alliance war mode -- the problem with that is that there's a 0% chance that the official alliance war mode would be anywhere near as fun as the one we created for ourselves. In fact, we'd probably just repurpose their alliance war mode into something more fun.
The fun here is all hidden behind 10 years of shorthand in chats, tactics, social norms, and grudges. It only exists because the MPQ devs managed to accidentally create the perfect platform for it, but none of that is documented or explained anywhere official, nor could it be.
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@DAZ0273 said:
@entrailbucket said:
That guy disagreed pretty vehemently with every version of that rant I ever posted, so I'm not sure what you're even saying.You have perpetuated the mythical MPQ player who somebody else loved to claim was the go to for their arguments! But go ahead grumpy smurf! So much for you always claiming that nobody should listen to you, when we don't you get super huffy, lol!
Anyway I will go back to eating my popcorn. ๐๐๐๐๐๐ฟ๐ฟ๐ฟ๐ฟ๐ฟ
Ah, this again. Sorry, I'll replace every instance of "MPQ players" with "some MPQ players," to make sure everything i ever say is absolutely semantically correct. There's no way you could possibly have assumed I wasn't talking about literally every single player there.
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@entrailbucket said:
@DAZ0273 said:
@entrailbucket said:
That guy disagreed pretty vehemently with every version of that rant I ever posted, so I'm not sure what you're even saying.You have perpetuated the mythical MPQ player who somebody else loved to claim was the go to for their arguments! But go ahead grumpy smurf! So much for you always claiming that nobody should listen to you, when we don't you get super huffy, lol!
Anyway I will go back to eating my popcorn. ๐๐๐๐๐๐ฟ๐ฟ๐ฟ๐ฟ๐ฟ
Ah, this again. Sorry, I'll replace every instance of "MPQ players" with "some MPQ players," to make sure everything i ever say is absolutely semantically correct. There's no way you could possibly have assumed I wasn't talking about literally every single player there.
You could do that or you could be the Entrailbucket I expect you to be. Y'know the one who is not only an interesting and forceful commentator on this game we all love but also not afraid to stand out from the crowd? You say (shall I find 10 examples?) we shouldn't listen to anything you say so why are you getting so upset when somebody comes along and calls you on that? You talk bollocks, according to you, so that is the level to judge no? Could it be you were, I don't know, not telling the truth or exaggerating? But go ahead and do that and what does it achieve? For the record, I think you have such a level of passion for this game that maybe you fall into a bit of a trap on these forums and I guess I do sort of enjoy yanking your chain. I am sorry. It is mean and I don't have any defense. You want to make "Fetch" happen and I am being a mean girl.
Actually I really don't have an issue with you or a dog in this fight though so harshness above I promise I don't intend to stalk you through this thread or make your Forum life difficult. Hopefully that is cool with you? Sorry if I have, somehow, managed to be the one who has jabbed you where all the rest haven't. Never meant it, nothing personal and sorry for the Hound jab.
I will 100% still probably mock you when it feels right so I understand putting me on ignore right now, you will probably not miss much beyond learning how Thor should REALLY hold a hammer!
Peace.
Nerf Thor*
*2 Thor
Now don't do it again! ๐๐๐๐
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@entrailbucket said:
@KGB I absolutely sympathize with you here and I totally understand what you're saying.The fun, competitive multiplayer game that is MPQ PvP is completely by accident and has nothing at all to do with the game the devs were attempting to build. I don't believe they even anticipated its existence, and I certainly don't think they could ever have created such a fun game on purpose.
They used to talk about making an alliance war mode -- the problem with that is that there's a 0% chance that the official alliance war mode would be anywhere near as fun as the one we created for ourselves. In fact, we'd probably just repurpose their alliance war mode into something more fun.
The fun here is all hidden behind 10 years of shorthand in chats, tactics, social norms, and grudges. It only exists because the MPQ devs managed to accidentally create the perfect platform for it, but none of that is documented or explained anywhere official, nor could it be.
Nobody holds grudges like an MPQ player.
We'd all have quit 9 years ago without LINE.2 -
@Bowgentle said:
@entrailbucket said:
@KGB I absolutely sympathize with you here and I totally understand what you're saying.The fun, competitive multiplayer game that is MPQ PvP is completely by accident and has nothing at all to do with the game the devs were attempting to build. I don't believe they even anticipated its existence, and I certainly don't think they could ever have created such a fun game on purpose.
They used to talk about making an alliance war mode -- the problem with that is that there's a 0% chance that the official alliance war mode would be anywhere near as fun as the one we created for ourselves. In fact, we'd probably just repurpose their alliance war mode into something more fun.
The fun here is all hidden behind 10 years of shorthand in chats, tactics, social norms, and grudges. It only exists because the MPQ devs managed to accidentally create the perfect platform for it, but none of that is documented or explained anywhere official, nor could it be.
Nobody holds grudges like an MPQ player.
We'd all have quit 9 years ago without LINE.Do any of the Alliances actually fight each other anyway? I have no idea.
Early MPQ is pretty hilarious in some ways to me with all the nonsense. Like that Spaceship guy and his "legal counsel" who rocked up on the boards at some point. Didn't they try and demand the Devs accept them buying breakfast or something?!?! Bonkers. They had delicious levels of delusional importance, I loved it! I miss those sort of lunatics. I guess it is sort of why I like Entrail so much with his tales of players laying siege to the developers HQ instead of them pretty much being 89% spreadsheet nerds. I regret in some ways not being able to get into the whole Line petty bollocks but at the same time maybe not, lol.
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@DAZ0273 said:
I regret in some ways not being able to get into the whole Line petty bollocks but at the same time maybe not, lol.We don't need to get into line. We can ask Granpa to tell his forbidden stories.
We sit around the bonfire listening to him attently, and sometimes another granpa is magically summoned and they talk weird misterious words.0 -
@Bad said:
@DAZ0273 said:
I regret in some ways not being able to get into the whole Line petty bollocks but at the same time maybe not, lol.We don't need to get into line. We can ask Granpa to tell his forbidden stories.
We sit around the bonfire listening to him attently, and sometimes another granpa is magically summoned and they talk weird misterious words.And with this Bad is back to being bad, lol!
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It seems like 99% of the posts on this forum come from the same 10 people.
1
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