MPQ Developer Q&A August 2023 (QUESTIONS)
Comments
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Will the list of opponents in Welcome To Shield ever change?
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Can we get a proper 5* Dr. Strange??? His skill set is beyond weak for a character of his magnitude.
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@entrailbucket said:
Would it be possible to just batch update all the old 5* to have modern health and match damage? There are so many 5* that need fixing, it takes a long time to redo their power sets, and match damage/health updates get them halfway there.I think this has the highest number of likes. Hope the devs are taking notice. Also hope you posted this in the google forms.
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@Daredevil217 said:
@entrailbucket said:
Would it be possible to just batch update all the old 5* to have modern health and match damage? There are so many 5* that need fixing, it takes a long time to redo their power sets, and match damage/health updates get them halfway there.I think this has the highest number of likes. Hope the devs are taking notice. Also hope you posted this in the google forms.
I did!
Reminder to everyone else: post your questions on the Google form, not just in this thread. I kept wondering why they were avoiding my questions -- they (probably) weren't -- but I only posted them here so they probably never saw them.
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@UnityGamer said:
When you make more than five matches in a single move, you will hear an orchestral chime. What does that mean? Is it supposed to be bonus AP for all colors, damage/defense boost, bonus award when winning a match? Or is it just a leftover.I've been playing this game for 10 years and never knew this happened.... I've also been playing without sound for 10 years.
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@UnityGamer said:
When you make more than five matches in a single move, you will hear an orchestral chime. What does that mean? Is it supposed to be bonus AP for all colors, damage/defense boost, bonus award when winning a match? Or is it just a leftover.I recalled years ago the Devs mentioned that when there are multiple matches in a turn (e.g., Cascade), at some point the matches deal low-to-no damage. Maybe that sound is to let you know that.
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Random question: what is the significance of 43% on the load screen?
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@Punisher5784 said:
I recalled years ago the Devs mentioned that when there are multiple matches in a turn (e.g., Cascade), at some point the matches deal low-to-no damage. Maybe that sound is to let you know that.If this is true, I think that should change. Cascade matches are perhaps important in Puzzle Gauntlet where the missions are a little more different than simply depleting the HP of their opponent. A bonus 1 AP in all colors would be the way to go when damage output has been maxed out. Some characters like Big Wheel and Shang Chi have a point-building system where cascades can be beneficial to their game. On the other hand, opponent team-ups like Beta Ray Bill-Polaris-Thor (Jane Foster variant) can wreck havoc on the board with cascades should specific conditions be met. As a matter of fact, I plan to address this in a separate post soon.
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@Waddles_Pines said:
Random question: what is the significance of 43% on the load screen?+1 This haha! It was also asked in Q&A months ago, they actually responded and said they would look into it. I asked last month (I think) ‘so what happens at 43%?’ But it got ignored.
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@Zarqa said:
@Waddles_Pines said:
Random question: what is the significance of 43% on the load screen?+1 This haha! It was also asked in Q&A months ago, they actually responded and said they would look into it. I asked last month (I think) ‘so what happens at 43%?’ But it got ignored.
So, this is a little software development secret...loading bars are fake. Google it, you'll be appalled.
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@entrailbucket said:
So, this is a little software development secret...loading bars are fake. Google it, you'll be appalled.I have worked with three different versions of a progress bar.
1. Runs as a separate process that completes in a set time. These tend to get to 100% and then sit there.
2. As 1. But remembers how long it took last time so is generally more accurate.
3. Increments as each constituent process completes. So if there are 20 processes it goes up by 5% each time. However, this doesn’t take into account the difference between the time each process takes to complete, so gets stuck on the large ones and shows that percentage for a while, 43% for example.1 -
Super easy question, why has communication ceased?
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@UnityGamer said:
When you make more than five matches in a single move, you will hear an orchestral chime. What does that mean? Is it supposed to be bonus AP for all colors, damage/defense boost, bonus award when winning a match? Or is it just a leftover.This has been around since day 1 or at least day 1 when I started playing which was roughly at the 1 year anniversary.
I suspect this is left over from the original Puzzle Quest. MPQ was licensed from Infinite Interactive and I bet they just took the original code base from them since it was known to be working. In the original Puzzle Quest that chime would signal the creation of a wildcard (crit tile) along with the game saying 'that was a heroic effort'.
KGB
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Are other statistics taken into account, such as how often an active power is used, when rebalancing a character?
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The new Boosted Odds of 5* in the Classic Legends packs is a Great idea, but rotating them once per season would take OVER 2 Years to cycle through just the current 5* characters. Can we talk about rotating them with Deadpool weeks?
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Also side question: where did they post July’s Answers to the Questions we asked?
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@Pwuz_ said:
Also side question: where did they post July’s Answers to the Questions we asked?https://forums.d3go.com/discussion/88939/mpq-developer-q-a-july-2023-answers/p1
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Has the team ever discussed adding a new time slot to make it a total of 6 basically a new one starting ever 4 hours? It's a little selfish on my part but all times (EST) 7am I'm driving to work 12pm yea I'm at lunch but I don't have 2 hours to spare when that day's particular event is about to end and the next one starts. 5pm (I'm driving home) 11pm and 2am I'm in bed.
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New competitive boss event forces to hit all refreshing nodes. I'm european so I'd have to wake up at monday 2 A.M.for the last one. Isn't there a better system? Or some people just aren't allowed to rest?
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@Bad said:
New competitive boss event forces to hit all refreshing nodes. I'm european so I'd have to wake up at monday 2 A.M.for the last one. Isn't there a better system? Or some people just aren't allowed to rest?It runs until 6 am.
No need to get up at 2.0
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