Marvel Puzzle Quest Developer Q&A July 2022 (7/14/22)
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Is the arrival of more 3-stars going to mean that you're going to add more than 3 characters per month to the game going forward? Or will we cull a 4-star in the process?
Is this a deliberate attempt to starve players of HP and slow the transition from 3-star land to 4-star land, so that more players, on average, have to spend real money to make any appreciable progress?0 -
Woiciu said:1. Can we get more filters like affiliations, creating special or colored tiles etc.?0
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Old game era related question:What is the new team's stance on "True Heal" VS "Burst Heal"?Most Burst Heal powers are fairly lackluster, especially older characters like 3 Beast, 3 Ragnarok, etc. Outside of rare exceptions like 4-Star Hulk, seems like only 5-Star characters get True Heal. But even some 5-Stars get Burst Heal.Whenever I see a new character release overview and see they have a "Burst Heal" power/effect, it makes me sad.Back when "Burst Heal" was introduced the game was in a very different place, with "Prologue Healing" (still a thing BTW just smaller in scope due to this change) and whatnot.I suppose a 2nd more open ended question comes out of this:Has the new team looked at the long history of major changes made over these past 7 years or so, and thought to possibly resurrect old concepts (Environment Tiles, some of the PVE modes, character healing to full when they gain a level, Boost types, etc.)?Difficult to do as isolated changes I know, as changes compound on each other, but curious either way. If nothing else, it would give a baseline understanding for how the game is the way it currently is.0
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Since there are plans to add more 3*s to the game, are there any plans to make 3*s more relevant to the game for more advanced players? Generally, aside from essential nodes and farming, there isn't much use for a 3* character in the late game. I would like to see some sort of prestige system that allows a fully prestiged 3* to compete in health and damage against a champed 4*.0
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Many of the premier Marvel characters in the 5 star tier (Iron Man, Cap, BW, Spider Man, etc…) have faded to irrelevance due to power creep and newer game mechanics, do the devs think think the top Marvel characters being underpowered is a problem? If so, are rebalances the answer? Are total reworks on the table? Are newer and better versions likely at some point?2
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I think I am correct in saying that the AI was "dumbed" down early in the game to the current version now.
Any thoughts on reviving the smarter AI - for a Puzzle quest or Boss type event perhaps?
Could make for a different challenge if the AI saw all match 5s, tried to create cascades and more strategically used powers.0 -
More of a fun one for the devs. If you could add any character to the game, regardless of any upcoming schedules or movie releases, who would you add and what tier would they be?
Personal choice (not a request!) 5* Bucky Barnes (White Wolf)0 -
Following the amazing Big Wheel If you absolutely had to and I mean absolutely gun to the head, which character would you add as a 5* - Hypno Hustler, Paste Pot Pete or Turner D Century? Or Swarm!!! No wait - Razorback, yes!!! Sorry...uhm...are we still going to get "joke" (totally awesome) characters? I hope so! Thanks. 🙃1
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1. For CL10, could we please just red check the 2 or 3 trivial nodes after one clear.
2. Increase the maximum boosts stored to 99 or 999.1 -
DAZ0273 said:Following the amazing Big Wheel If you absolutely had to and I mean absolutely gun to the head, which character would you add as a 5* - Hypno Hustler, Paste Pot Pete or Turner D Century? Or Swarm!!! No wait - Razorback, yes!!! Sorry...uhm...are we still going to get "joke" (totally awesome) characters? I hope so! Thanks. 🙃1
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Are there any future plans to obtain tokens for the classic legends vault? As the game economy works spending CP in a vault with all those 4* while only wanting a handful of classic 5* means I don’t like those stats versus a store with 3 specific characters.Any plans to make PVP events that are 4* only? I would like to use more of my roster and not be crushed by 5* meta teams.Not questions, just I love the god boosts in PVP. As someone who has played for years I have many 5* that have 6 to 10 covers and this allows me to play them in PVP/PVE and not only have to use the same 6 characters I have champed over and over.
also, loved the restrictions on rosters for the last boss event,
give zero cares about HP, never had a problem obtaining them once I learned how hoarding and farming work.3 -
PVP rewards for CL 10 any chance you could get rid of 1* cover rewards and just give me the 100 iso instead of making me tap, tap, tap to sell it?I concur with others on there are too many clicks for some of the in game tasks. Such as I say open 30 tokens, then I have to click on the arrow on the cover to get them to auto open? Why am I doing this all this tapping when I select to open in bulk?0
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what can you do to even the playing field for new players so we can enjoy maximum game play. It is frustrating to not be able to 2/3 of an event because we don't have the characters needed, or they are too weak to face the challenges. I don't need to win every time, but it is a frustration to WANT to play, and not be able to even open one challenge in the lightning rounds because I will be squashed like a bug0
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For boosted 5*s
Can we increase the set from 4 characters to 6 characters? Gives more variety of shuffling 5* on PVE or PVP.2 -
Will you have a plan to develop or release new SUPPORT?0
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Are you ever going to catch up on the 5* feeders. We get a new 5* every 2nd new character but not every new 4* is a feeder so we are getting further and further behind.0
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Would you consider having a contest where the winner gets to design a character of their choice?1
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1. Are there any plans to rebalance the hp earning, or the cost of (early) roster spots, so beginners can stick around a bit longer before being forced to start spending real money? (I personally feel the hp earning potential for beginners was lowered too much during the shard adjustments).2. Do you feel that getting more new players in and hooking them is a priority goal for you, or do you intend to focus mostly on pleasing the veteran players?1
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This thread is rather a wishlist instead of a Q and A, but I guess that's just because we're hyped that the developers actually take time to communicate with us. Thanks in advance, you guys really make a great first impression.
For my questions:
1.) Can you please include a new way to fast select the player's favourite characters? For example I like to play with Shang Chi and Thor but don't want to "favourite" them for bonus shards. Thus, I need to scroll a lot to find my favourite characters. Maybe just add another favourite option that doesn't affect bonus shards.
2.) With 3 stars returning, please add ways to earn HPs ,for example in daily quests.
3.) Certain characters are better kept underleveled. Would it be possible to have the player freely reduce the level of a character to his or her liking to experiment with sweet spots for his roster and to prevent accidentally leveling up only to find out that the precious plan doesn't work with the higher power level?
Have a great day everyone!1 -
Without devolving into feature requests...:
- Could you broadly outline the points that are concretely on your MPQ roadmap for the near-to-mid future (heck maybe even long term), ranked by priority?
A lot of things that players have mentioned on here have been met with a "yeah we may look into that in the future", or "it is certainly on our radar", but that doesn't really say much. - Will the suggestions& feedback forum be looked at again? I feel like there are still plenty of good ideas in there.
0 - Could you broadly outline the points that are concretely on your MPQ roadmap for the near-to-mid future (heck maybe even long term), ranked by priority?
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