TheHueyFreeman wrote: Whats the inspiration behind your name? Is it the Zero Escape series?
DirigiblePilot wrote: TheHueyFreeman wrote: Whats the inspiration behind your name? Is it the Zero Escape series? I think I asked him this forever ago, even referencing the same series. But I think he never responded. I had the EXACT same thought as you, though, when I first saw his name.
IceIX wrote: radiopy wrote: Ice9, quick question: your username IS a reference to Vonnegut, right? I mean, that's what we have always suspected, but CONFIRMATION FROM THE DEVS IS REQUIRED TO SATIATE OUR PALATE. Also, thanks a lot for lurking on the message boards. I see you on a lot after-hours (or at least what most of us would deem normal hours), which tells me that you're probably jumping on the message boards when you get home. That says a lot about your passion for either the game or the players (both of them, I'd guess). So thank you. No problem. And as to the name reasoning, sort of. My train of thought when creating the username was (while being trounced online in a game of NCAA '13 with my brother and a couple friends): - Need a username, don't want to use the same one as I use for every other board I'm on. - Shouldn't be a name name, easier to remember if it's more of an identifier. - Hmm... Maybe I should be lazy and just click a few times on a fantasy name generator. - Nah. Wait, what is he talking about with his work? He's freezing liquids at different pressures and gravities? (My brother's friend is a chemist/researcher of some type) Wait, there are different types of Ice?! Heavy water I knew, but... - (Some googling in between plays and being scored against) Wow. This is pretty cool. 15 types of ice with different structures. - Wait, 15 types, Ice 9, I wonder if this is why Vonnegut named that stuff in Cat's Cradle what he did? - Well, IceIX is type 9 of ice, works with Vonnegut's stuff too. Good enough for a handle! So... serendipity.
radiopy wrote: Ice9, quick question: your username IS a reference to Vonnegut, right? I mean, that's what we have always suspected, but CONFIRMATION FROM THE DEVS IS REQUIRED TO SATIATE OUR PALATE. Also, thanks a lot for lurking on the message boards. I see you on a lot after-hours (or at least what most of us would deem normal hours), which tells me that you're probably jumping on the message boards when you get home. That says a lot about your passion for either the game or the players (both of them, I'd guess). So thank you.
IceIX wrote: Nothing on Storm (Mohawk) yet, she's still going through final approvals so I don't want to count chickens before they're hatched.
FadeToOne wrote: Will anything be done to address the problem where I can get almost 11k points in season one, but only place 129th in my bracket and get 4 heroic tokens, and then the bottom guy in my alliance can get only 3000 points, but place 9th in his bracket and get 2x 10 packs? He puts in less than one third the work I did but got 5 times the reward value.
Nonce Equitaur 2 wrote: It could be done with a Maggia, Doombot, Hammer, or Shield tournament. The player would be given a choice of one of the five Maggia, and then they'd go into battle.
mohio wrote: FadeToOne wrote: Will anything be done to address the problem where I can get almost 11k points in season one, but only place 129th in my bracket and get 4 heroic tokens, and then the bottom guy in my alliance can get only 3000 points, but place 9th in his bracket and get 2x 10 packs? He puts in less than one third the work I did but got 5 times the reward value. I don't mean to sound rude (because I do feel for you - that is certainly frustrating) but why exactly is this a problem? He obviously didn't enter a season 1 event until maybe a week left or something, at which point he could have been entering a very old bracket and had no chance at top placement or gotten lucky and entered a relatively new bracket (which seems to be the case). The same is true for basically every single event in MPQ. You could win your PvP with 400 points if you just started with an hour left and play faster/for more points than everyone else that started around the same time, or you could enter just as late, but the leader is already at 600 and you have no remote chance of catching him/her. What would you have them do? Keep multiple brackets open solely for the purpose of punishing players who joined late? Seems a little harsh to me.
FadeToOne wrote: So, for a real life example, you think it would be fair if you worked 11 hours and made $40 and someone else came along late (whether he was hired late or just showed up late), worked for 3 hours and made $200?
FadeToOne wrote: mohio wrote: FadeToOne wrote: Will anything be done to address the problem where I can get almost 11k points in season one, but only place 129th in my bracket and get 4 heroic tokens, and then the bottom guy in my alliance can get only 3000 points, but place 9th in his bracket and get 2x 10 packs? He puts in less than one third the work I did but got 5 times the reward value. I don't mean to sound rude (because I do feel for you - that is certainly frustrating) but why exactly is this a problem? He obviously didn't enter a season 1 event until maybe a week left or something, at which point he could have been entering a very old bracket and had no chance at top placement or gotten lucky and entered a relatively new bracket (which seems to be the case). The same is true for basically every single event in MPQ. You could win your PvP with 400 points if you just started with an hour left and play faster/for more points than everyone else that started around the same time, or you could enter just as late, but the leader is already at 600 and you have no remote chance of catching him/her. What would you have them do? Keep multiple brackets open solely for the purpose of punishing players who joined late? Seems a little harsh to me. So, for a real life example, you think it would be fair if you worked 11 hours and made $40 and someone else came along late (whether he was hired late or just showed up late), worked for 3 hours and made $200? You must work for the government. It's really a scale issue. A single PvP isn't a big deal, but it's exacerbated a lot over a one month period. There are a few things that could be done. Round Robin brackets. Reward multipliers based on how many days you played the event. Etc. Being rewarded for showing up late is a horrible idea.
Jathro wrote: Short and simple - when will Daken (classic) be available from heroic tokens? Recently introduced characters made it there quickly. And junior is available in specialty tokens, but not yet in standard heroic
Ben Grimm wrote: FadeToOne wrote: So, for a real life example, you think it would be fair if you worked 11 hours and made $40 and someone else came along late (whether he was hired late or just showed up late), worked for 3 hours and made $200? Sounds like every CEO ever.
KakkoB wrote: Hey Ice, a lot of us are being attacked by an allianceless player called Watercat. In my opinion he must be cheating. He downed my maxed Sentry/Hulk/Lazy Daken team down twice in 3 mins. That s impossible. Do the math. Please look into this. You can see i spent some real cash to build my roster (some would call that cheating as well, but I joined this game late and wanted to compete) and if someone cheats...
mohio wrote: I'm going to ignore the straw man argument you made and instead try to make my point a little more clearly. This is a game. Games are generally speaking competitions. Maybe it is a cultural thing, but I prefer my competitions to be fair. If I'm going to run in a 100m dash, I would at least like to be racing others of roughly equal skill level, not Maurice Green and Usain Bolt. If I have no chance of winning (or at least fighting for some decent placement or something), there really is no competition happening. So, to bring this back to MPQ events, they use (mostly) time-based bracketing, so that everyone competing for the rewards in a given bracket, have almost equal chance at winning the rewards. Now, like I said, I feel bad for you. It sucks to seemingly dedicate a month of your time to playing this game and doing your best, only to see someone put in much less effort and reap better rewards. However, what has actually happened is that your alliance-mate outworked or outperformed all of the people that were fairly put there to compete with him and, frankly, you did not. Not that 129th out of 5000 is anything to sneeze at, that is quite a good placement. All I'm saying is that both you and your alliance-mate had equal opportunity to outscore your competition and perhaps cause he didn't have to do it for as long, but he did a little better job of it than you. Also, silver lining time. You got the rewards of playing in all of those PvP while your alliance mate played in maybe 2 or 3 (or maybe a few more if he's really new and only getting like 500 max per PvP). You also got the 10-pack progression reward as well as some extra iso and HP he did not attain from only getting 3000 points. I know this doesn't directly address your complaint, but in the end, all you really missed out on was a bunch of bagmen and maybe 1 or 2 3* covers that are unlikely to be useful to you. One final question/thought for you: Due to sheer luck of the bracket I was in, I placed something like 7th with 14k points. I played in every PvP from the beginning, so I'm only going to compare other brackets that had all competitors in the same situation. In some of the more hard-core brackets, this would not have been high enough for top 10, or others it may have even been top 5. Should I be punished cause I was in a slightly easier bracket than others who also played every PvP or is my situation ok because the point disparity is much smaller? Should we have final placement rewards just be completely point based and not ranked at all? This kind of eliminates the competition aspect of it, but I'm not 100% opposed.
gamar wrote: A landowner went out early in the morning to hire workers for his vineyard. He agreed to pay them a denarius for the day and sent them into his vineyard. ...