HoundofShadow said: For some reason, Gamora's red is bugged in day 2 5* essential node. Even with 2 downed enemies, she's still dealing 10k damage instead of 30k damage.I have tested her in shield sim and it's working fine. So, I guess it's bugged for that specific node.
HoundofShadow said: From reddit, she's not feeding anyone.
rainkingucd said: HoundofShadow said: From reddit, she's not feeding anyone. I had a look and I only saw one comment and that one said "unsubstantiated", so fingers crossed it's bad intel...
Sekilicious said: rainkingucd said: HoundofShadow said: From reddit, she's not feeding anyone. I had a look and I only saw one comment and that one said "unsubstantiated", so fingers crossed it's bad intel... Not bad intel. It is straight from a whale’s mouth unfortunately.
HoundofShadow said: I tried teaming Valkyrie and Melinda May with SC. It didn't work really well for my roster in scl 10. I think it will work for Adam Warlock or any character with passive ability that hits hard. Melinda May's passive ap gains requires 1 hit that deals 8% of enemy max hp. Matches via cascades count as separate hits. In SCL 10, the trigger can range between 5.6k to 24k. There's something I'm missing from their interactions. Maybe someone can come up with more ideas.If you want a no frill (without constant checking of who has a bounty placed on) ap gains in strongest colour, I think Melinda is better, if you can guarantee 8% trigger point every turn, else Valkyrie is better for more consistent ap gain because we can accumulate the damage dealt to enemy.
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