Colognoisseur said: When I had the opportunity to talk with Ice IX At NYCC seven years ago the why of LRs was simple. They were a place for players to mine iso. In those early days with a two character 4* tier and only 2&3* that was ideal. I played them like crazy and never found myself short of iso to keep up with new releases. Which is what was intended. Now they are obsoleted by all the developments since. I still play them because they were such a large part of my early time in MPQ.
Phumade said: Colognoisseur said: When I had the opportunity to talk with Ice IX At NYCC seven years ago the why of LRs was simple. They were a place for players to mine iso. In those early days with a two character 4* tier and only 2&3* that was ideal. I played them like crazy and never found myself short of iso to keep up with new releases. Which is what was intended. Now they are obsoleted by all the developments since. I still play them because they were such a large part of my early time in MPQ. With Ice IX back with Demiurge, I'd be curious to hear his thoughts and if he sees any value in updating LRs to be relevant to the modern player.@IceIX
entrailbucket said: Phumade said: Colognoisseur said: When I had the opportunity to talk with Ice IX At NYCC seven years ago the why of LRs was simple. They were a place for players to mine iso. In those early days with a two character 4* tier and only 2&3* that was ideal. I played them like crazy and never found myself short of iso to keep up with new releases. Which is what was intended. Now they are obsoleted by all the developments since. I still play them because they were such a large part of my early time in MPQ. With Ice IX back with Demiurge, I'd be curious to hear his thoughts and if he sees any value in updating LRs to be relevant to the modern player.@IceIX A few weeks ago I went completely stark raving insane in another thread asking why nobody from D3 or Demiurge talks to us at all anymore and why we don't know any of the current "whys" of MPQ.Pretty much everyone in the thread said that they had no interest in hearing from devs at all, that players were not entitled to any of this information, and that they preferred to guess at the whys rather than having the actual answers.
Godzillafan67 said: entrailbucket said: Phumade said: Colognoisseur said: When I had the opportunity to talk with Ice IX At NYCC seven years ago the why of LRs was simple. They were a place for players to mine iso. In those early days with a two character 4* tier and only 2&3* that was ideal. I played them like crazy and never found myself short of iso to keep up with new releases. Which is what was intended. Now they are obsoleted by all the developments since. I still play them because they were such a large part of my early time in MPQ. With Ice IX back with Demiurge, I'd be curious to hear his thoughts and if he sees any value in updating LRs to be relevant to the modern player.@IceIX A few weeks ago I went completely stark raving insane in another thread asking why nobody from D3 or Demiurge talks to us at all anymore and why we don't know any of the current "whys" of MPQ.Pretty much everyone in the thread said that they had no interest in hearing from devs at all, that players were not entitled to any of this information, and that they preferred to guess at the whys rather than having the actual answers. As I recall, everyone has just accepted the fact that the devs are silent entities (that may or may not lurk on these forums) and does not expect that to change regardless of our pleas. What upsets me is when I hear that the devs post/chat on discord or reddit instead of this, the official MPQ forum. I've been in-and-out of MPQ and was a longtime lurker before I joined and became a poster, and the only time I remember there being some positive comradery was when ICEIX was working this board and posting semi-regularly.
entrailbucket said: Godzillafan67 said: entrailbucket said: Phumade said: Colognoisseur said: When I had the opportunity to talk with Ice IX At NYCC seven years ago the why of LRs was simple. They were a place for players to mine iso. In those early days with a two character 4* tier and only 2&3* that was ideal. I played them like crazy and never found myself short of iso to keep up with new releases. Which is what was intended. Now they are obsoleted by all the developments since. I still play them because they were such a large part of my early time in MPQ. With Ice IX back with Demiurge, I'd be curious to hear his thoughts and if he sees any value in updating LRs to be relevant to the modern player.@IceIX A few weeks ago I went completely stark raving insane in another thread asking why nobody from D3 or Demiurge talks to us at all anymore and why we don't know any of the current "whys" of MPQ.Pretty much everyone in the thread said that they had no interest in hearing from devs at all, that players were not entitled to any of this information, and that they preferred to guess at the whys rather than having the actual answers. As I recall, everyone has just accepted the fact that the devs are silent entities (that may or may not lurk on these forums) and does not expect that to change regardless of our pleas. What upsets me is when I hear that the devs post/chat on discord or reddit instead of this, the official MPQ forum. I've been in-and-out of MPQ and was a longtime lurker before I joined and became a poster, and the only time I remember there being some positive comradery was when ICEIX was working this board and posting semi-regularly. It wasn't that they've accepted it, though. They thought that it was *unreasonable* to want to know such things -- that players not only had no right to this information, but that anyone who'd even dare to ask "why" was being entitled. (That's why I went crazy)We have so many debates on this forum about the devs' intentions that could be resolved in 10 seconds with a post from a red name, but apparently most of the players now have no interest in those answers.
DAZ0273 said: entrailbucket said: Phumade said: Colognoisseur said: When I had the opportunity to talk with Ice IX At NYCC seven years ago the why of LRs was simple. They were a place for players to mine iso. In those early days with a two character 4* tier and only 2&3* that was ideal. I played them like crazy and never found myself short of iso to keep up with new releases. Which is what was intended. Now they are obsoleted by all the developments since. I still play them because they were such a large part of my early time in MPQ. With Ice IX back with Demiurge, I'd be curious to hear his thoughts and if he sees any value in updating LRs to be relevant to the modern player.@IceIX A few weeks ago I went completely stark raving insane in another thread asking why nobody from D3 or Demiurge talks to us at all anymore and why we don't know any of the current "whys" of MPQ.Pretty much everyone in the thread said that they had no interest in hearing from devs at all, that players were not entitled to any of this information, and that they preferred to guess at the whys rather than having the actual answers. That does not collate with my recollection. I think you exaggerated quite a bit then and are doing so now.
entrailbucket said: DAZ0273 said: entrailbucket said: Phumade said: Colognoisseur said: When I had the opportunity to talk with Ice IX At NYCC seven years ago the why of LRs was simple. They were a place for players to mine iso. In those early days with a two character 4* tier and only 2&3* that was ideal. I played them like crazy and never found myself short of iso to keep up with new releases. Which is what was intended. Now they are obsoleted by all the developments since. I still play them because they were such a large part of my early time in MPQ. With Ice IX back with Demiurge, I'd be curious to hear his thoughts and if he sees any value in updating LRs to be relevant to the modern player.@IceIX A few weeks ago I went completely stark raving insane in another thread asking why nobody from D3 or Demiurge talks to us at all anymore and why we don't know any of the current "whys" of MPQ.Pretty much everyone in the thread said that they had no interest in hearing from devs at all, that players were not entitled to any of this information, and that they preferred to guess at the whys rather than having the actual answers. That does not collate with my recollection. I think you exaggerated quite a bit then and are doing so now. Maybe! Let's start over. Should we know why LR exist? Would it be reasonable to ask them why? Is that information relevant or useful to us?
Godzillafan67 said: entrailbucket said: DAZ0273 said: entrailbucket said: Phumade said: Colognoisseur said: When I had the opportunity to talk with Ice IX At NYCC seven years ago the why of LRs was simple. They were a place for players to mine iso. In those early days with a two character 4* tier and only 2&3* that was ideal. I played them like crazy and never found myself short of iso to keep up with new releases. Which is what was intended. Now they are obsoleted by all the developments since. I still play them because they were such a large part of my early time in MPQ. With Ice IX back with Demiurge, I'd be curious to hear his thoughts and if he sees any value in updating LRs to be relevant to the modern player.@IceIX A few weeks ago I went completely stark raving insane in another thread asking why nobody from D3 or Demiurge talks to us at all anymore and why we don't know any of the current "whys" of MPQ.Pretty much everyone in the thread said that they had no interest in hearing from devs at all, that players were not entitled to any of this information, and that they preferred to guess at the whys rather than having the actual answers. That does not collate with my recollection. I think you exaggerated quite a bit then and are doing so now. Maybe! Let's start over. Should we know why LR exist? Would it be reasonable to ask them why? Is that information relevant or useful to us? Wait, we aren't going to derail LRs like we did Halloween?! Personally, I'd love more dev insight, engagement, and interaction. Though I'd pine for a better blog than "pairs well with Star-Lord", I'd take it for a start! I'd love to know if the LRs are running just because it would cost them more to turn them off. I'd love to discuss their purpose initial and continued purposes, ways to make them better, and methods to increase user engagement/benefit.
Bad said: Another time, there are vets who are lost in their situation in game and also don't want to hear anything more, LR exists for to harvest iso.Yes, that iso is like dirt garbage for them but, you know? there are people joining the game and they need iso. Others players continue playing and rostering all the characters: that is middle progression now, where I am, they need iso and heroics. They will not play all seasons from tuesday to thuesday, it would be crazy, but when they can they will play the seed teams. Sometimes I can rank at the final seconds and gain heroics too.There is the appealing factor to new players that I mentioned. I think there is no more mistery.Now you can make another thread and call it: "Devs! Come here and repport whatever we wanted at once!"