Bad said: Well you are posting it so, but except one user you are all vets without need for iso.I use to play too and try to get some heroics too.I would love new content and many times I have posted it without any of you appearing, by the way. And I need to play LR. Changing the middle character would be nice for a bit of a change imo.However one thing is what we'd like and another is the reality.If no one played LR you can be sure it wouldn't be there. I bet it's played massively for new players, yes those type of players really few of us can track. For these players could be troublesome to be changing the middle character or possibly always playing a loaned as these players still haven't a developed roster.
Phumade said: Actually its pretty easy to track. They only have one bracket at a time and you can tank to the bottom. Its generally smaller than one bracket in regular pvp.
HoundofShadow said: I find that shield sim is better for testing out strategies because no one is boosted and it's a pick-3 instead of a pick 2. It has a 24-25 days (?) limit instead of 3 days limit per week. I would like them to run Balance of Power more often because everyone is at 550. And you can pair 1* with 5*, 2* with 5* etc. While max match damage isn't the same for all tiers, I think their power damage are similiar?Given that pvps have low participation, I don't think LR is a priority. I think the main priority is to increase participation in pvps as a whole rather than limiting it to LRs. The last time they added wins to pvps, I read that participation actually decreased instead of increasing. I'm not sure if it was a short term effect or a permanent effect because that's the last I heard of it. I wonder if adding 5* shards past 75 wins will increase or decrease participations for non-5* players.
HoundofShadow said: I find that shield sim is better for testing out strategies because no one is boosted and it's a pick-3 instead of a pick 2. It has a 24-25 days (?) limit instead of 3 days limit per week. I would like them to run Balance of Power more often because everyone is at 550. And you can pair 1* with 5*, 2* with 5* etc. While max match damage isn't the same for all tiers, I think their power damage are similiar?
Phumade said: HoundofShadow said: I find that shield sim is better for testing out strategies because no one is boosted and it's a pick-3 instead of a pick 2. It has a 24-25 days (?) limit instead of 3 days limit per week. I would like them to run Balance of Power more often because everyone is at 550. And you can pair 1* with 5*, 2* with 5* etc. While max match damage isn't the same for all tiers, I think their power damage are similiar?Given that pvps have low participation, I don't think LR is a priority. I think the main priority is to increase participation in pvps as a whole rather than limiting it to LRs. The last time they added wins to pvps, I read that participation actually decreased instead of increasing. I'm not sure if it was a short term effect or a permanent effect because that's the last I heard of it. I wonder if adding 5* shards past 75 wins will increase or decrease participations for non-5* players. Well that is the beauty of a 2hr event. You can try lots of different formats and log many different datasets. Announce your format for this week LRs. See the participation, match played, high score, median scores, and quartile results. All basic statistical measures.Then announce a new format for the next week and compare the results.
Bad said: Phumade said: Actually its pretty easy to track. They only have one bracket at a time and you can tank to the bottom. Its generally smaller than one bracket in regular pvp. A new player will play LR totally in a casual way.At least when I started playing I usually played 2 or 3 battles until the enemies were impossible to beat. But with a roster of a few 2* covers it was really fun to play a loaned 3* with all powers.I didn't know even when LR were active or if it was coming another round.A new player cannot be measured on brackets nor the benefits that having that option to play can grant.
Phumade said:Are LRs meant solely for on-boarding new players? Maybe this should just move it straight to the story tab.
Bad said: Phumade said:Are LRs meant solely for on-boarding new players? Maybe this should just move it straight to the story tab. I repeat mostly of you are not iso needing.But a 3 year player like me needs to play LR regularly for to continue leveling new and old characters.
HoundofShadow said: Actually, what was the history of LR and why did they create LR? What goal do they have in mind back then?