***** Scarlet Witch (WandaVision) *****
IceIX
ADMINISTRATORS Posts: 4,328 Site Admin
Scarlet Witch (WandaVision)
5-Star Rarity
Affiliations: Heroes, Avengers, Team Cap
5-Star Rarity
Affiliations: Heroes, Avengers, Team Cap
"Wanda Maximoff and Vision say goodbye to city strife, and settle into a quiet suburban life in their new hometown of Westview. Try as Wanda may to fit in and conceal her powers from neighbors, merry domestic mishaps call this magical maven into action! With a magical wiggle of her fingers, is there anything she can't do, or conflict she can't resolve?"
(Abilities listed at level 255, followed by 450)
14900 Health / 59890 Health
26 | 28 | 210 | 236 | 184 | 31 | 117 | 3.5x
102 | 111 | 840 | 945 | 735 | 120 | 467 | 3.5x
102 | 111 | 840 | 945 | 735 | 120 | 467 | 3.5x
Welcome To My Reality - 3 AP
Scarlet Witch restructures the world to her will. Choose a tile. This power becomes Chaos Magic. Its color is the chosen tile's colorChaos Magic - ? PASSIVE
(PASSIVE) Scarlet Witch channels chaos energy to focus her power. At the start of the turn, if there's fewer than 10 tiles in this power's color on the board, convert 1 Team-Up tile to this power's color. Friendly powers deal 2% extra damage for each AP you have in this power's color.
- Level 2: Chaos Magic increases damage by 3% per AP.
- Level 3: Chaos Magic increases damage by 4% per AP.
- Level 4: Chaos Magic converts 2 tiles.
- Level 5: Chaos Magic increases damage by 5% per AP.
Debilitating Hex - 9 AP
Scarlet Witch casts a powerful hex on her enemies, causing them to reevaluate their own reality. Choose a tile to become a 3-turn Countdown tile. While it's on the board, the target's powers are lowered by 4 levels (to a minimum of 1) and that enemy takes 45% more damage from friendly powers for each Debilitating Hex tile targeting them.
(PASSIVE) Whenever you make a Purple, Blue, or Green match, increase this tile's duration by 1 turn.
(PASSIVE) Whenever you make a Purple, Blue, or Green match, increase this tile's duration by 1 turn.
- Level 2: Increases damage dealt to the enemy by 50%.
- Level 3: Creates a 4-turn Countdown tile.
- Level 4: Increases damage dealt to the enemy by 55%
- Level 5: Creates a 5-turn Countdown tile.
Mystical Feedback - PASSIVE
(PASSIVE) Scarlet Witch's subconscious protects her and her allies from harm, giving her strength to neutralize enemy threats. At the start of battle and every turn, if one doesn't exist, create a 1-turn Repeater tile that deals 314 damage for each charge stored on it, then removes all charges. (Max level 1261 damage)
Whenever an ally takes damage, a charge is stored on this Repeater tile. Allies take 20% less damage for each charge stored (to a max of 80%).
Whenever an ally takes damage, a charge is stored on this Repeater tile. Allies take 20% less damage for each charge stored (to a max of 80%).
- Level 2: Repeater tile deals 353 damage for each charge stored. (Max level 1419 damage)
- Level 3: Damage is reduced by 25% for each charge stored.
- Level 4: Repeater tile deals 412 damage and reduces damage by 33% for each charge stored. (Max level 1655 damage)
- Level 5: Repeater tile deals 491 damage and reduces damage by 40% for each charge stored. (Max level 1970 damage)
Release Events:
Store Offerings
Unusual Scarlet Witch Cover Store
Starts: April 8th 7am
Ends: April 18th 7am
Chance to get Scarlet Witch (WandaVision). Increased chances in 10x and 40x pulls
Wanda Maximoff Limited Vault
Starts: April 15th 7am
Ends: April 20th 2am
40 Items
1x Paint the Town Red Legendary Store Token
1x 4-Star Throg (Puddlegulp) cover
3x Random 3-Star covers
6x Heroic tokens
4x 2500 Iso
6x 1000 Iso
5x 500 Iso
14x Two stars
Paint the Town Red Legendary Store
Starts: April 15th 7am
Ends: April 20th 2am
15% chance to get Scarlet Witch (WandaVision), Daredevil (Matt Murdock), Carnage (Prophet of Knull)
Additional Tokens can be purchased for 25 Command Points
Release Debut:
Deadpool Vs. MPQ
Starts: April 8th, 7am
Ends: April 13th, 2am
Scarlet Witch (WandaVision) In placement rewards
Introducing… Scarlet Witch
Starts: April 8th, 7am
Ends: April 15th, 7am
Scarlet Witch (WandaVision)
Featured Event:
Hearts of Darkness
Starts: April 12th, 7am
Ends: April 16th, 2am
Scarlet Witch (WandaVision) as a progression reward
Versus Tournaments:
God of Lies (Loki (Dark Reign))
Starts: April 8th, 8am
Ends: April 12th, 3am
Scarlet Witch (WandaVision) shards as a placement reward
Please Stand By
Starts: April 11th, 8am
Ends: April 14th, 3am
Rewards tokens to the Unusual Scarlet Witch cover store
6
Comments
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Oh that Green is going to punish any enemy cascades and enemy AOE's mercilessly on the next turn. Carbage will be out of business against her with the extra turns.It will also be handy against iHulk teams too with the damage reduction since his AOE should immediately give 80% reduction (ideally as each team member is damaged but still handy even against the match damage that comes after).KGB1
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If I’m understanding this right, would this passively reduce hulkoye’s aoe to zero every time it hits, or would Wanda stack the charge 3 times after the damage is received?
either way, while her damage output looks quite low (although someone can do the maths and prove me wrong), but the trade off would be some great support play.
I assume with her purple power you might be best picking a colour of a non-active power on your team to make the most of the damage boost, but you could also use it for AP generation too I suppose.
all in all, she looks like a really interesting character, and I look forward to trying her out2 -
MrEd95 said:If I’m understanding this right, would this passively reduce hulkoye’s aoe to zero every time it hits, or would Wanda stack the charge 3 times after the damage is received?She can only reduce damage by 80% max.What we don't know is if the AOE counts as 3 charges or 1 charge.KGB0
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KGB said:MrEd95 said:If I’m understanding this right, would this passively reduce hulkoye’s aoe to zero every time it hits, or would Wanda stack the charge 3 times after the damage is received?She can only reduce damage by 80% max.What we don't know is if the AOE counts as 3 charges or 1 charge.KGB0
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MrEd95 said:KGB said:MrEd95 said:If I’m understanding this right, would this passively reduce hulkoye’s aoe to zero every time it hits, or would Wanda stack the charge 3 times after the damage is received?She can only reduce damage by 80% max.What we don't know is if the AOE counts as 3 charges or 1 charge.KGBNo, it's for her and her allies.Ideally it will work like:iHulk AOE - front character - 100%, she stores a charge, 2nd character (60%) she stores a 2nd charge, 3rd character (20%) she stores another charge, match damage at 20%, store a charge for each match (ie cascade).Start of next turn you do 4+cascades charges of damage to enemy front character.KGB0
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KGB said:MrEd95 said:If I’m understanding this right, would this passively reduce hulkoye’s aoe to zero every time it hits, or would Wanda stack the charge 3 times after the damage is received?She can only reduce damage by 80% max.What we don't know is if the AOE counts as 3 charges or 1 charge.KGB
I strongly suspect it will count as three charges, however what is unclear is how those charges will be applied. Most likely they'll be applied after the damage is done, so it will reduce 0 of the AoE, then apply three charges worth to any damage done in the turn by powers and/or match damage. It's possible that the damage will be done one, two, three, in which case it will be 0 reduction, 1 charge, 2 charges, but I suspect that won't be the case. I find it applying the charges before any damage really unlikely.
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I think I get it, but I guess I will have to figure it out in practice on her introducing missions. Hopefully they pick opponents that let her properly showcase her powers.
max reduction is 80% then, regardless of cover level, and am I right in saying that there doesn’t appear to be a cap on the number of charges that can be applied?0 -
I think that she has the most interesting powers since Yelena, and I'm really looking forward to getting her. I'll bust my small CP hoard on the vault since I like Daredevil a lot as well (far less so Carbage, but c'est la vie) but I think I'll wait until Cyclops leaves LLs in June before I bust all my saved tokens on Colossus, her, and the next in line.1
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For iHulk, he deals damage to the target when he destroys two green tiles (after generating one) and before damage from his AOE is applied. So the AOE should do 20% less damage assuming there are no cascade from the first two steps of the passive.0
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It seems to me that the way iHulk’s passive works is he removes two green tiles and then deals the aoe. If so, then that first removal ought to take 40% off the top. Or the full 80 if his added green triggers a match, as it often does.0
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When he removed two green tiles they deal damage equal to 2x his green match damage. He doesn’t deal two separate hits. So damage reduction from the AOE should only be reduced by 20%.0
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vudu3 said:When he removed two green tiles they deal damage equal to 2x his green match damage. He doesn’t deal two separate hits. So damage reduction from the AOE should only be reduced by 20%.0
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GrimSkald said:KGB said:MrEd95 said:If I’m understanding this right, would this passively reduce hulkoye’s aoe to zero every time it hits, or would Wanda stack the charge 3 times after the damage is received?She can only reduce damage by 80% max.What we don't know is if the AOE counts as 3 charges or 1 charge.KGB
I strongly suspect it will count as three charges, however what is unclear is how those charges will be applied. Most likely they'll be applied after the damage is done, so it will reduce 0 of the AoE, then apply three charges worth to any damage done in the turn by powers and/or match damage. It's possible that the damage will be done one, two, three, in which case it will be 0 reduction, 1 charge, 2 charges, but I suspect that won't be the case. I find it applying the charges before any damage really unlikely.All you have to do is look at BRB’s Clash of the Worthy vs The Green Door.- hulk adds a green tile.- hulk makes a match if the tile is placed well.- BRB pops a shield
- hulk destroys 2 tiles for damage
- brb pops a shield
- hulk does the team damage
- brb pops 3 shields afterwards.The shields interrupt and are placed and immediately applied. So why shouldn’t the charges and resulting static damage reduction?7 -
I have one ? I would love to have answered @IceIX when the Mystical feedback repeater goes off with say 4 charges on it, is it 4 separate hits or one bigger hit. Basically I wanna know if apocs yellow will boost 4 times or one.0
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Pantera236 said:vudu3 said:When he removed two green tiles they deal damage equal to 2x his green match damage. He doesn’t deal two separate hits. So damage reduction from the AOE should only be reduced by 20%.0
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Seems to counter both Okoye (chaos magic) and iHulk (mystical feedback). It will be interesting to see how a primarily defensive character affects the 5* PvP meta. She will have no effect on the PvE meta2
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Oh and actually @IceIX is her health a copy paste error from Colossus?0
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Sorry to bug you again lol, but is her level 450 match damage from Colossus too?0
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