PiMacleod said: I've heard a greater call for synergies lately. Theres been a few mentions in my YouTube channel here n there, the FB group i'm in, and my alliance... As much as players understand that Okoye/Apoc can boost their teammates, there's a desire for such power for team synergies. After all, if we're gonna boost damage to such astronomical heights, it kinda does make comic-book-sense to have it based on a team.Thinking about it right now, i kinda wish it was a part of a larger general set of rules, that isnt applied to characters, but instead applies to everyone based on their affiliations.Just as an example:If your team has 2 or more characters sharing the same affiliation, gain +25% match and power damage for those characters, per character (i.e. 50% due to 2 characters or 75% if all 3).If the team has all 3 characters sharing the same affiliation, gain 25% damage reduction to all sources.Stuff like that. Of course, they could also make them more specific to teams... Like, have these general ones, but then also include specifics... I.e. --2 or more Xmen = +15% health regen per character2 or more Avengers = +15% damage output per character2 or more SHIELD = Start with +1 all AP2 or more Villians = Each Countdown/Repeater created gains Fortification upon creation.I could go on... But you get the point. I only mention this because if we're talking about nerfs and buffs... Maybe synergies is just the thing. If done properly, it could address the entire cast of characters, and lead to a different way to look at each character, given their teammates and affiliations.
KGB said: jp1 said: The lazy part is how often they just rely on the old meta to cash in. Rather than shake things up and keep progressing. 4* releases show they clearly know what they are doing, and choices are being made at players expense in the 5* tier.Any 5 released should at least be better than the best 4. By virtue of value alone, never-mind balance. Technically the worst champed 5* (Wasp @450) would handily defeat the best champed 4* (Polaris @270) in a 1v1 battle. You could sub in Juggs or some other 4* and she'd still beat them by virtue of health / match damage.If you are instead saying the worst 5* should mesh on teams better than the best 4* does, well then good luck. Polaris is more OP in the 4* tier than any 5* character is in the 5* tier. Yes, the Devs's know what they are doing and releasing. But a mistake in the 4* tier like Polaris isn't a death sentence (ie there are no nerf-Polaris threads) because there exist a higher tier of play that mostly renders her an afterthought. But a OP mistake in the 5* tier like Gambit forces a nerf which makes the community divided and angry (witness the Okoye discussions lately). So they are being very cautious now in 5* land because of the cost of an OP mistake.KGB
jp1 said: The lazy part is how often they just rely on the old meta to cash in. Rather than shake things up and keep progressing. 4* releases show they clearly know what they are doing, and choices are being made at players expense in the 5* tier.Any 5 released should at least be better than the best 4. By virtue of value alone, never-mind balance.
ThaRoadWarrior said: My C4rol is lvl 333, and is doing 18k plus whatever her strikes are adding, they don’t share a top color so C4rol’s passive wont damage, but will help AP generation. I don’t know, I think I could do it. It would be harder with a baby champ though.g4mora could probably do it too if stuns are enabled
Akoni said:ThaRoadWarrior said: My C4rol is lvl 333, and is doing 18k plus whatever her strikes are adding, they don’t share a top color so C4rol’s passive wont damage, but will help AP generation. I don’t know, I think I could do it. It would be harder with a baby champ though.g4mora could probably do it too if stuns are enabled One of the first things I noticed when I started jumping into 3* tier was that health and match damage follow an overlapping formula. At every tier, your champions can defeat unchampioned characters in the next tier up. Once that next tier is championed, a lower champion can still beat them, but they'll need a good team and a pinch of luck. Once a championed character levels up, they begin to crush lower tier champions with relative ease. A maxed champion laughs at a lower tier maxed champion. This is replicated at every single tier with no exception. Depending on powers, it could be an interesting battle at the start. Still, that's like putting the NCAA Div 1 championship football team up against the worst NFL football team. The worst NFL football players are still bigger, stronger, faster, tougher and better trained than the college players.
My C4rol is lvl 333, and is doing 18k plus whatever her strikes are adding, they don’t share a top color so C4rol’s passive wont damage, but will help AP generation. I don’t know, I think I could do it. It would be harder with a baby champ though.g4mora could probably do it too if stuns are enabled
ThaRoadWarrior said:I bet I could get Elektr4 to beat Wa5p too now that I think about it...Ah well; maybe one day we'll see some kind of way to attempt these things.
Akoni said: ThaRoadWarrior said:I bet I could get Elektr4 to beat Wa5p too now that I think about it...Ah well; maybe one day we'll see some kind of way to attempt these things. OK, I like Elect4's odds better than C4rol or Vulture's. She still needs a bit of luck and boosts on her black to create trap tiles, though. Going airborne against Wa5p is meh, but redirecting damage is the next best thing to stun. With that said, @Mr_F would be happy to hear that I would still put my iso on a champed Wa5p.
ThaRoadWarrior said: Next time that solo PVP runs for like the first...day....let’s all agree nobody uses anyone but Wa5p, and then we can all spend the second day trying various 4* characters on her.
Akoni said: ThaRoadWarrior said: Next time that solo PVP runs for like the first...day....let’s all agree nobody uses anyone but Wa5p, and then we can all spend the second day trying various 4* characters on her. Wonderful idea, but I have to pass. I'm not going to spend resources on trying to champ W4sp just to run that test.
PiMacleod said: @jp1. The finanical implications...The "evidence" about 4*s hitting the mark more often...Yikes. I see what you mean......However, i still gotta post what i can post about it. Im this silly thing people call an "optimist". Supposedly devs read these boards here and there. And supposedly sometimes they take our ideas and run with them...So, in the hopes that any one dev takes a look and says "hey, thats not bad...", I'll keep it up, and cross my fingers.