ThaRoadWarrior said: I feel kind of sure that if they just un-nerfed Gambit and OML, they'd be just fine in today's meta compared to how the game was in their heyday.
HoundofShadow said: When devs design characters, they choose three characteristics that they think most represent the characters and then translate it into the game mechanics. So, it's more than just about removing this and that. Designing a character is an art, which a lot of people in here don't care about.
ThaRoadWarrior said: HoundofShadow said: When devs design characters, they choose three characteristics that they think most represent the characters and then translate it into the game mechanics. So, it's more than just about removing this and that. Designing a character is an art, which a lot of people in here don't care about. Some characters are more inspired in this game than others. There are more than a few “5pm on a friday and I have plans...” sets of powers that have been implemented to my eye lol. (Looking at Magneto, Danver5, Talos...etc)I would say that the original implementations of Gambit and OML are the lovingly crafted versions, and the nerfed versions are the hollow broken shells of those designs.
Polares said: ThaRoadWarrior said: I feel kind of sure that if they just un-nerfed Gambit and OML, they'd be just fine in today's meta compared to how the game was in their heyday. About OML? for sure, as he never deserved the nerf in the first place. Gambit? I dont know. His passive was sooooooooooo strong, that he might even today, still be broken. Also his red and his purple would work extremely well with Okoye or Apoc. Even his purple was extremely good, overwriting everything.Okoye and Gambit specially would be VERY good together, in both PvP and PvE (specially in PvE, with Gambits ability to overwrite anything with his purple, multiple attacks in both red and purple).I guess in PvP, Hulkoye would still be the fastest team, but chars like BRB or Kitty would be nothing for Gambit (as I dont think "replace" would trigger BRB's passive).PS: One of the reason's Kitty was not a thing when she was launched was actually Gambit, as he countered her hard.
ThaRoadWarrior said: Was it original gambit who also reduced enemy AP or was that Gambit 2.0?
PiMacleod said:Can you imagine being the designer, being proud of your creation, and then it comes out and just falls flat? You thought that Cap M5rvel was an AWESOME design... and then it hits, and you read the reactions, and your heart just sinks. That stuff can be prevented with simple number tweaks and limiter addition/removal, while still preserving the intent of the character. This is where the author's editor comes into play... someone to help the end product reach its full potential.
Phumade said: PiMacleod said:Can you imagine being the designer, being proud of your creation, and then it comes out and just falls flat? You thought that Cap M5rvel was an AWESOME design... and then it hits, and you read the reactions, and your heart just sinks. That stuff can be prevented with simple number tweaks and limiter addition/removal, while still preserving the intent of the character. This is where the author's editor comes into play... someone to help the end product reach its full potential. I can imagine patch was disappointed when he saw the first reactions to the carnage revamp. Yeah, I’m sure that student intern had the best intentions when he proposed Civil war cap. But still there got to some quality controls checks. Someone besides us should be playtesting
PiMacleod said: Phumade said: PiMacleod said:Can you imagine being the designer, being proud of your creation, and then it comes out and just falls flat? You thought that Cap M5rvel was an AWESOME design... and then it hits, and you read the reactions, and your heart just sinks. That stuff can be prevented with simple number tweaks and limiter addition/removal, while still preserving the intent of the character. This is where the author's editor comes into play... someone to help the end product reach its full potential. I can imagine patch was disappointed when he saw the first reactions to the carnage revamp. Yeah, I’m sure that student intern had the best intentions when he proposed Civil war cap. But still there got to some quality controls checks. Someone besides us should be playtesting lol... I'm laughing because you said "student intern"...because, if it's an intern making character decision, then I'm REALLY upset with my career direction in life. Submitting an idea? Sure... intern-capable. Final DESIGN?! No... I would hope that it's more than just an intern helping to develop what is considered "end game" characters for us.Highly agreed about the "quality controls" bit. Just... let a select group do a beta-week for the new character. Said player would have an extra tab along with "Prologue", "Versus", etc... that tab would be just for the beta week stuff, and that tab would include content that would not interact with other tabs. You click into the tab, and there's the nodes to play in a PvP against other beta-week players. Click on the node, and the same fight preview shows. Go into character select, and it's NOT YOUR ROSTER. It's the "master roster", including a version of the new character, champed so that you can mess with the level distribution. Of course, everyone's at max level, so it's all a flat surface to test with (no 550 Okoye's against your 450 Okoye). And to entice people to test it out thoroughly? Include a set of "progression rewards"... just a bit of this and that to say "thanks" for taking your time out the day, away from the normal PvE and PvP schedule, to playtest the upcoming character.This way, they get actual players who play the game already (veterans, I'd assume), and if the rewards are right, the testers will probably shoot for a good amount of the prizes, if not all.The only thing that I'm not so sure on is would they be okay with streamers/YouTubers? Because that would happen. I'd assume a good ol' fashioned disclaimer screen saying that it's not necessarily the content that will be released is a good measure, but that all assumes that that's enough to protect them and their interests. In the end, YouTubers/streamers might actually help them drive a bit of hype for the new upcoming character by allowing beta-week testers to exist.I'm just spit-ballin' here. I could be off. Wouldn't be the first time... but I see potential.