**** Misty Knight (Heroes For Hire) ****

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Comments

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,536 Chairperson of the Boards
    I washed a few times with a lot of the same 5*s I tried yesterday, and with Vulture, so I ended up using Carbage for the 5e - just let him gather all that extra AP from his second turn and flood the board with attacks for Misty, and let her burn the green. I always forget Goblin can stun if you drop his purple on blue.
  • PiMacleod
    PiMacleod Posts: 1,840 Chairperson of the Boards
    Against Thing/SL/Mordo....

    5* Iceman?  Because, I love how he gets all his stuff fortified by GG...
    ...nope.  Nearly any single attack just kills me.  Nevermind that I have GG and Iceman champed... but okay....

    People been talking about Vulture... sure, lets go for it....
    ....nope.  He goes airborne, and two games in row, enemy Thing OR Mordo has enough AP (along with SLs passive tile out there) to just one-hit whoever is the lucky one in front.

    Huh... its not like I don't have a decent roster.... umm... lets try 5*Carnage.  It wont take long to get those double turns, then use that free AP....
    ....nope... free AP?!  Thats funny.  We have cheaper moves and will always have the AP needed to use them!  MWA HA HA!!!

    ....FINE.... 3* DP --  WHALES!  +4 PURPLE AP BOOST.  done....
    ....that's what I thought.  stupid frackin' board.  (and just because, they STILL one-shotted GG before the Whales could be triggered)
  • Jaedenkaal
    Jaedenkaal Posts: 3,357 Chairperson of the Boards
    PiMacleod said:
    Against Thing/SL/Mordo....

    ...

    ....FINE.... 3* DP --  WHALES!  +4 PURPLE AP BOOST.  done....
    ....that's what I thought.  stupid frackin' board.  (and just because, they STILL one-shotted GG before the Whales could be triggered)
    Good call. Thanks :)
  • Xception81
    Xception81 Posts: 431 Mover and Shaker
    Good call. Thanks :)
    Don’t forget, if you are going to whale it, a team up is also an option, instead of bringing Deadpool himself. Bringing in a 3rd with more much more health might help you last longer to get the required TUs needed. 
  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    edited July 2020
    Another time my new best friend saved the day on the third try , xavier4*. This time it was a bit more large battle and I equipped him with fortifier support.
    But finally they bite the dust.
  • Tiger_Wong
    Tiger_Wong Posts: 1,082 Chairperson of the Boards
    Rocked it with Valkyrie. You can get Misty’s green off hella often and Valkyrie’s strikes take up all the yellow tiles so Starlord’s AP CDs won’t trigger. 
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    Don’t forget, if you are going to whale it, a team up is also an option, instead of bringing Deadpool himself. Bringing in a 3rd with more much more health might help you last longer to get the required TUs needed. 
    The teamup will also decline to leap in front of your useless GG and kill itself just as get enough ap to cast whales!
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    I used Shuri for Day 3 node. Get 13 red, 6 blue and 10 green. Use Shuri's red twice, Misty's blue twice and then use her green twice. First Green oneshot The Thing, second shot almost downed Starlord, and Mordo was downed after collecting red, green and blue. Shuri will increase their ap cost by 3. 
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    edited July 2020
    I used Shuri for Day 3 node. Get 13 red, 6 blue and 10 green. Use Shuri's red twice, Misty's blue twice and then use her green twice. First Green oneshot The Thing, second shot almost downed Starlord, and Mordo was downed after collecting red, green and blue. Shuri will increase their ap cost by 3. 
    How are you dropping Thing with one cast of Misty's green?  Misty's green caps out around 72k with the maximum 5 fortified friendly tiles.  And thing has well in excess of 150k health in that node.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    edited July 2020
    Her cap for damage increment is 64 fortified tiles, but removal of fortified tiles are capped at 5.

    41732 + (6253*16) = 141,780.

    During the process of gathering ap, Thing's hp was getting reduced with each match damage. That should clarify the "one-shot" comment.
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    Her cap for damage increment is 64 fortified tiles, but removal of fortified tiles are capped at 5.

    41732 + (6253*16) = 141,780.

    During the process of gathering ap, Thing's hp was getting reduced with each match damage. That should clarify the "one-shot" comment.
    I didn't get 17 fortified tiles out, so I don't know the upper limit but I can confirm that the damage for Misty's green scales past 5 fortified tiles.
    What a horribly worded power description, even by mpq standards.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    I thought the description was quite straightforward:

    Deals 41732 damage to the target. Then deals an additional 6253 for each Fortified tile on the board and removes their fortifications, removing enemy tile fortifications first (up to a max of 5 tiles).

    Probably, you were speed-reading her abilities and reached that conclusion.
  • ammenell
    ammenell Posts: 817 Critical Contributor
    her blue is really useful for setting up c4ges yellow, i also like her with shuri.
    but in both cases removal of fortifications hurts. 
  • TPF Alexis
    TPF Alexis Posts: 3,826 Chairperson of the Boards
    ammenell said:
    her blue is really useful for setting up c4ges yellow, i also like her with shuri.
    but in both cases removal of fortifications hurts. 

    Yeah. I found her kind of counter-productive with both of them. The fortifications get matched away quickly enough anyhow, removing another 5 every few turns really makes things stall out.
  • DAZ0273
    DAZ0273 Posts: 10,753 Chairperson of the Boards
    I also managed to one-shot Mordo with Misty's green in one battle and he has like 130k health or so? I wasn't expecting it when I fired it as I hadn't been keeping track of the fortifications on the board but there were definitely quite a lot. Of course I still lost the battle as Thing and Star-Lord seemed to get annoyed, lol!
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    edited July 2020

    Yeah. I found her kind of counter-productive with both of them. The fortifications get matched away quickly enough anyhow, removing another 5 every few turns really makes things stall out.
    Yeah, the removal of fortification is a big drawback.  Something like Cage's yellow also does uncapped damage, costs the same as misty's green, but actually gets stronger when spammed (as long as you keep putting out tiles). Misty has higher base damage, but cage adds on significantly more per fortified tile.  I think it only takes 6 tiles before cage passes misty by on damage (assuming level parity; in reality many of us have level 300+ cages and his damage will surpass hers even faster).
  • St_Bernadus
    St_Bernadus Posts: 644 Critical Contributor
    Could use this thread being relabeled as for Misty Knight. I thought the thread for the next character was up already!
  • axmoss
    axmoss Posts: 244 Tile Toppler
    Could use this thread being relabeled as for Misty Knight. I thought the thread for the next character was up already!
    Too busy not introducing any new content on the SDCC@home show
  • helix72
    helix72 Posts: 1,002 Chairperson of the Boards
    In what can only be described as a senior moment exacerbated by the lack of updates from our lords, I almost asked: Has anyone figured out why Anti-Venom is on Team Iron Man and has "!Iron Fist" as his clue?
  • Kolence
    Kolence Posts: 969 Critical Contributor
    I’m new to the gaming lifestyle, less than 4 years and less than 1 year in forums . So I’m unfamiliar with definitions of “flipping “ and “slice “ . Can you explain that to a “noob”?
    Also, what or where is the challenge node ?
    Allow a 6+ year veteran underachiever to answer that last one...
    A challenge node is an enchanted place you can only see after you have recited the magic words that open the gates of a CL10 story event and have entered.
    Or, alternatively, checking an online Google doc with pve details or something. But that's boring, of course, and just not the same as experiencing its magnificence first hand, in-game. 

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