ApexMatrix said:If I recieve vip packs after THB releases and don't open them till the next set, will they include that next set?
GrizzoMtGPQ said: Let's play a game! I think these are some of the axioms of our overlords. Any you think I missed?D3 Axioms:Every bad will choice that can be made will be made.Don't communicate. If you do communicate do so in the most infuriating way possible without first consulting anyone who plays the game.
Aeroplane said: They keep taking away and giving less....
How so? When VIP was instituted it was incredibly lucrative. I was able to collect what should have taken me at least 18 months, pre-VIP, in the matter of 3 months. some 65 mythics and some 43 rares in legacy... that's not including the standard cards I was missing. It was super rich in non-dupe cards my opinion.
They needed to make a change as they were giving too much. We all have seen the posts, mine included, in which many of us have absolutely nothing to collect because the overly rich VIP program fattened us up far too quickly than they anticipated. (though I suspect a simply mathematical formula would have caught that problem before they instituted VIP last June.) They need to take something away to give this game some longevity. I am okay with the change starting with the set after the next. Not crazy about the crafting restrictions, but that affects the veterans like me who have everything more than the newer players who are trying to collect whatever the game will give them to be competitive.
Gunmix25 said: Aeroplane said: They keep taking away and giving less.... How so? When VIP was instituted it was incredibly lucrative. I was able to collect what should have taken me at least 18 months, pre-VIP, in the matter of 3 months. some 65 mythics and some 43 rares in legacy... that's not including the standard cards I was missing. It was super rich in non-dupe cards my opinion. They needed to make a change as they were giving too much. We all have seen the posts, mine included, in which many of us have absolutely nothing to collect because the overly rich VIP program fattened us up far too quickly than they anticipated. (though I suspect a simply mathematical formula would have caught that problem before they instituted VIP last June.) They need to take something away to give this game some longevity. I am okay with the change starting with the set after the next. Not crazy about the crafting restrictions, but that affects the veterans like me who have everything more than the newer players who are trying to collect whatever the game will give them to be competitive.
Aeroplane said: Gunmix25 said: Aeroplane said: They keep taking away and giving less.... How so? When VIP was instituted it was incredibly lucrative. I was able to collect what should have taken me at least 18 months, pre-VIP, in the matter of 3 months. some 65 mythics and some 43 rares in legacy... that's not including the standard cards I was missing. It was super rich in non-dupe cards my opinion. They needed to make a change as they were giving too much. We all have seen the posts, mine included, in which many of us have absolutely nothing to collect because the overly rich VIP program fattened us up far too quickly than they anticipated. (though I suspect a simply mathematical formula would have caught that problem before they instituted VIP last June.) They need to take something away to give this game some longevity. I am okay with the change starting with the set after the next. Not crazy about the crafting restrictions, but that affects the veterans like me who have everything more than the newer players who are trying to collect whatever the game will give them to be competitive. If collecting cards is your thing that is fine, but it's all relative to how much someone should pay to be competitive in Platinum for an App that doesn't work properly, for specials that contain cards that don't work as intended, for events that people put time into only to crash, freeze or lock as they didn't put time into testing, for bugs that have been found by the community but are not fixed until the next set release or will be never fixed. Giving less overlaps with monetary value , but it also includes making an effort to make quick fixes to known issues. Oktagon knows that it will come to a point where they can't keep piling on new mechanics onto the existing shaky system. Now if they were able to produce a smooth working game I wouldn't give a second thought with the changes they would make as it is a fun game.
GrizzoMtGPQ said: Let's play a game! I think these are some of the axioms of our overlords. Any you think I missed?D3 Axioms:Every bad will choice that can be made will be made in a way that is supposed to seem innocent and harmless.Don't communicate. If you do communicate do so in the most infuriating and vague way possible without first consulting anyone who plays the game.
NickBKK said: To be fair, packs that have already been bought/obtained should retain their qualities at the time they were bought/obtain, and Dev can make any changes to all future packs how ever they wish. Is this doable?
Gunmix25 said:...Anyways, Oktagon has given us:1. Information2. Timely repairs3. Listened to the forums and responded in kind4. Given us fun effects5. Ways to earn crystals, jewels and orbs6. Introduced VIP7. Produced more value packs for purchase8. Broke Hibernium's clause about never selling jewels for cash...we now can. The only detraction here is that an ever growing pool of weird buggy interactions is growing.
Pantagruel said: Honestly, Vanguards are terrible, aren't they?