Final Player Level Adjustment *Updated (6/18/19)
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IM_CARLOS said:Well after implementation I am at Lvl. 142 have 196 Mio. Rune, 196K jewels, 220k Orbs and some crystals... Maybe it's time to quit VIP.
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Bil said:IM_CARLOS said:Well after implementation I am at Lvl. 142 have 196 Mio. Rune, 196K jewels, 220k Orbs and some crystals... Maybe it's time to quit VIP.
I should have buy some vangards if it hadn't lose connection over and over again...0 -
I only got like 200 or so. Lame!0
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Heres the formula:
Below lvl 100 = NOTHING
lvl 100+ = 8 digits of runes = 5 digits of pinkies.
lvl 147 (max) = 9 digits of runes = 6 digits of pinkies
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What could possibly go wrong?
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So was the rollback of the changes made during the original maintenance the final player level adjustment? Are we done with this mess now? Perhaps we'll get more hours of maintenance. Considering everything in between the original maintenance and the last one was completely wiped, and the game is still unplayable, we're going on 11 hours of downtime. Kudos to anyone that still has a job at Oktagon.0
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ZW2007- said:So was the rollback of the changes made during the original maintenance the final player level adjustment? Are we done with this mess now? Perhaps we'll get more hours of maintenance. Considering everything in between the original maintenance and the last one was completely wiped, and the game is still unplayable, we're going on 11 hours of downtime. Kudos to anyone that still has a job at Oktagon.
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So- now the games back up and the levels are as before the pre maintenance maintenance maintenance can we not play with our new toys TIL they adjust our levels again?!?0
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Yep... So that's another 2-to-24 hour maintenance coming up... At least I can play again, I suppose.0
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Looks like they took it all back from yesterday.... went from level 142 back to 100.... There is a new picture beside the word incompetent and it's Octagon.0
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I may have missed it somewhere in all the threads; has there been any official word on when the player level adjustment is to take place?0
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I just discover @starfall 's calculcations and posts about the lost XP problem. I completely missed that...I am completely astonished, I had in mind mastering the colourless / multicoloured cards would give less XP after the update, I had no idea the gap between two players could be this huge. The system cannot work like this.- level gives rewards. Even if they were nerfed it is completely unfair two players do not get the same amount of rewards for the same grind.- level is (supposedly) going to be used for matchmaking in the future. It is completly illogical two players have a difference in level - that can be important - just because one is a newer player who got less XP because he mastered his cards after the conversionMe I really don't care what I get,where I'll be placed, what rewards I'll get for leveling in the future and at which rate. But the system defies logic and fairness1
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starfall said:Here's some player data from after the Final XP update.
Note that the top player has a higher level but less mastered cards.
So technically it worked like it was supposed to? Weird that less than a hundred cards would make a difference of 100-200 mastery points across the board.0
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