Saint Matthew wrote: I wish I recorded this...I got stuned from turn 2 by the AI and by turn 4-5 complete lockdown. The AI cascaded a few blue and it was game over. I was frustrated. I was angry. I wanted my own max blue spidey. and I think that skill has to be changed as the 2 ap meta is going to go away with min being around 5-6. Rags went from 2AP red to 6 AP red. My guess is that Spidey Blue will go to 6 AP as well and as well as Mags. If 5-6 ap min. is the floor then its only fair to change that for all heroes that utilize the minimum AP cast amount.
WilliamK99 wrote: People like the OP are reasons I hate games...If people stopped whining and **** and instead played the game, there would be less nerfing...
Typhon13 wrote: kubrick wrote: spidey needs to be nerfed as soon as possible because the blue ability is too powerful... magneto is also another target need to be nerfed next ... dev pls do the nerf immediately... Ok, nerf these guys because I lose to them. In fact just nerf everyone but my top three. Screw everyone else, they're taking advantage of an unfair character, even though I am just as likely to get covers for him as they are. No, because I choose not to use him, no one can. Come on man, don't be so selfish. I don't even use spidey and I see nothing wrong.
kubrick wrote: spidey needs to be nerfed as soon as possible because the blue ability is too powerful... magneto is also another target need to be nerfed next ... dev pls do the nerf immediately...
Bugpop wrote: Saint Matthew wrote: I wish I recorded this...I got stuned from turn 2 by the AI and by turn 4-5 complete lockdown. The AI cascaded a few blue and it was game over. I was frustrated. I was angry. I wanted my own max blue spidey. and I think that skill has to be changed as the 2 ap meta is going to go away with min being around 5-6. Rags went from 2AP red to 6 AP red. My guess is that Spidey Blue will go to 6 AP as well and as well as Mags. If 5-6 ap min. is the floor then its only fair to change that for all heroes that utilize the minimum AP cast amount. Spider Man has a more expensive stun than Modern Widow. Modern Widow can stun the whole team. That's the equivalent of 3 webs or 6 AP, but the current target gets stunned for 5 turns, technically that's 5 webs on the board worth, or 10 AP. Modern widow needs 9 blue to stun what spider man must have no less than 10 blue to accomplish. After a while the webs tend to accumulate but while the upfront cost is more expensive, him being a 3* gives him the benefit of being able to perpetuate a 5-turn stun. Modern Widow is easy to make go away, spider man is not. The issue is with people not understanding how to counter him. I've rarely been caught in a spider man endless stun. Usually happens in the forest.
pulis wrote: WilliamK99 wrote: People like the OP are reasons I hate games...If people stopped whining and **** and instead played the game, there would be less nerfing... I don't know but there was no **** when ragnarok was being used all day long. In fact, it was the **** that came about after nerfing ragnarok. Then the **** after boosts cost real money. Not so much **** when thor and wolvie got nerfed because by that time we already knew everything was being nerfed. Now spidey will get nerfed, OBW for sure will get nerfed. Magneto will get nerfed because I can lock down a team if I have 5 blue and the board has a smattering of blue on it. Nerf all the things!
RockMonster wrote: The answer to Spider-Man's stun is to increase the AP cost by one per web tile on the board. I mean, 2 AP for a single target, 1 turn stun isn't out of line. It's just when it ramps up and starts to roll stuns on an entire team for the whole match that he becomes too good.
nicholasjohnconger wrote: SHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH If you guys mention a Spidey nerf, they Devs will hear you. I for one love the spidey 2ap Stun. Honestly, without that, I don't know if I could even beat half the missions I have beaten (PVE-wise).
PhantomFO wrote: The thing with Spidey is it's not as simple as increasing the blue cost. His Yellow and Purple will probably also need review, because you will likely be cutting his web tile generation by at least 66%. Both the strength of his heal and the strength of his Protect Tiles rely on those web tiles, so his whole web-tile mechanic will need to be reviewed.