Thésée said: Two teammates still plagued by those repeated crashes. Both on iPhone, nothing got better after 3.3.1
InfiniteChaos said: Yet another crash - opponent had 18 health left and I had a full board of creatures... I didn't need to cast the spell that was cast before the game crashed, which makes this even more frustrating to lose like this.Both crashes have been after clean restarts of my iOS device. I've disabled all notifications from my device, made sure I was not running anything else before getting into the game, and still it crashes on me. I find it hard to believe that I am the only one that is having these issues still.
AaronYonda said: InfiniteChaos said: Yet another crash - opponent had 18 health left and I had a full board of creatures... I didn't need to cast the spell that was cast before the game crashed, which makes this even more frustrating to lose like this.Both crashes have been after clean restarts of my iOS device. I've disabled all notifications from my device, made sure I was not running anything else before getting into the game, and still it crashes on me. I find it hard to believe that I am the only one that is having these issues still. I have been having the exact same problems you describe. I’m on an iPad mini. I can get through one match usually and then it crashes shortly thereafter. Insanely frustrating. Unrelated, there is an occasional glitch with some cards (usually white deck?) that when you target something the card freezes and won’t do anything and I have to close the game.
Tremayne said: @InfiniteChaos - the app has been very stable on my IPad Pro, but isn’t it a classic thing that software are built to take advantage of the latest hardware?not saying that is alright, but it seem a recurrent thing since Win95. 🤔
Skiglass6 said: Tremayne said: @InfiniteChaos - the app has been very stable on my IPad Pro, but isn’t it a classic thing that software are built to take advantage of the latest hardware?not saying that is alright, but it seem a recurrent thing since Win95. 🤔 I am ok with saying that the software takes advantage of the newest hardware. If this is the case, I would like to hear from the gamemakers the minimum hardware requirements. Maybe it doesn’t need to be stated as it seems obvious.
Kinesia said: My iPhone 6 Plus still crashes nonstop, but my old iPad 3 does NOT.It's not just old vs new for sure. I would probably guess the old iPad had more memory.