starfall said: Mburn7 said: I agree there is a better way but I'm willing to see how this timer thing goes for now. 90 sec should be plenty of time for most of my decks. Take a look around this thread, there are plenty of other players who have hit the timer limit.
Mburn7 said: I agree there is a better way but I'm willing to see how this timer thing goes for now. 90 sec should be plenty of time for most of my decks.
Mburn7 said: starfall said: Mburn7 said: I agree there is a better way but I'm willing to see how this timer thing goes for now. 90 sec should be plenty of time for most of my decks. Take a look around this thread, there are plenty of other players who have hit the timer limit. Oh I know, a couple of my coalition-mates have too. And to be honest I haven't tested all my decks yet, I'm sure some will time out.But most of the ones here that seem to be getting stopped are Doom Loop decks and Harness the Playground-type decks, which are the ones the timer is supposed to be cutting off. I haven't heard of or had any issues with BSZ/Sunbird loops yet, probably because those kill fast enough even with the loop for it to not matter.And I faced a Path of Discovery/Token Spam deck earlier and it completed its turns no problem with the timer, even though it took soooooo long to finish.I'm worried about Huatli Green loyalty animations, but haven't done anything nasty with her yet to test, so I can't vouch one way or the other. And I've heard that they kind of fixed that issue anyway (turned off the animation once you hit 30 loyalty)
WiLDRAGE said: I'll preface by saying I play with Card Visual Aid set to Off (if I really wonder what happened, I check the battle log).-snip-With Card Visual Aid on, I assume neither of these decks would have been able to complete most of their actions.
Brigby said: WiLDRAGE said: I'll preface by saying I play with Card Visual Aid set to Off (if I really wonder what happened, I check the battle log).-snip-With Card Visual Aid on, I assume neither of these decks would have been able to complete most of their actions. With Card Visual Aid on, the timer would pause every time a card's artwork appears and then resume once the artwork disappears, therefore decks that are able to complete their actions with Card Visual Aid off will still be able to complete them with Card Visual Aid on.