Brigby said: That's incredibly small, and would mean those players would unfortunately be fighting the same opponents for quite some time.
starfall said:The pool is only small IF YOU DEFINE IT TO BE SMALL. DEFINE IT TO BE BIGGER.
Brigby said: Hi Everyone,Thank you all for providing your feedback and sentiment. We've been reviewing all your comments and discussing what we can do to try and alleviate these concerns; specifically the concern of high color mastery veteran players being surpassed in level by players that mastered less cards pre-3.2 update. (In other words, how high of a level should veterans have been given during the initial implementation?)In addition, I wanted to respond to a couple questions I've seen pop up a few times in this thread already.Some players said:Just give veterans all of the experience they earned from mastering cards pre-3.2While it certainly makes sense to give them the equivalent amount of experience, I want to explain why that unfortunately would've actually ended up hurting veterans in the long run. (The team certainly took this route into consideration)If the team were to have done a direct 1:1 conversion of their experience into player level, even after applying the experience curve, this would've meant their levels would've been much higher than the vast majority of players. Now you might be thinking, "What's wrong with that? They mastered all those cards. They deserve to be at a much higher level than everyone else." When it comes to the respect and admiration of achieving such heights, yes, there's no doubt about that! The problem with giving them all the experience they mastered though is that due to their high levels, this means they'll inevitably encounter Matchmaking issues from being in such a small pool of opponents. We've seen in the past players expressing concern about being matched against the same opponent over and over again in a single event. We want to avoid that..Now you might say, "Sure it'll probably be small, but how small could it possibly be that it'll be an issue?" Good question! I crunched some numbers real quick. Let's say a player hits the minimum points to reach Platinum in all colors. That's a pretty impressive feat, and in doing so means they've reached the top 1.87% of players! That already limits the pool of opponents significantly.What about for the high color mastery veteran players we're talking about with color mastery levels of 2500+ Platinum Color Mastery in each color? If we were to give them all of their experience, and put those players at its respective player level, the percentage of players they'd be able to match against would be... literally .038%That's incredibly small, and would mean those players would unfortunately be fighting the same opponents for quite some time. Khyb said: Can I add to the chorus of pleas for less vague "we will work it out in the future" answers? We knew it had been a while since we've provided any news on development, so in our haste to provide everyone with an update, it seems we might have teased these new features too early. This reminds me of when we announced Booster Crafting too early, only to encounter road blocks that forced us to implement it many months down the line. In the end, the feature ended up being a great boon for players, but the time leading up to its implementation was laden with questions about its full details before that info was ready to share. Naturally players grew frustrated by this.Players understandably have just as many questions about these upcoming features as they did for Booster Crafting, but it's unfortunately the case where conceptually the goals of these features have already been realized, but the granular details as to how those goals are accomplished may potentially evolve over time. In other words, we don't want to confirm one thing several months earlier and end up presenting something potentially different later on.
Some players said:Just give veterans all of the experience they earned from mastering cards pre-3.2
Khyb said: Can I add to the chorus of pleas for less vague "we will work it out in the future" answers?
I appreciate the effort of taking the time to (yet again) try to fix things with talking, but you're saying nothing new. The fact is that veterans with a lot of mastered cards won't be able to catch up. It's hard to believe that less than 2% of the players are platinum in all colors.
Yes, it might take some time to rearrange the system, but the way it looks now, the developers should take that time. Too bad other features will be delayed, but this is a major issue.
The small pool is not a valid reason, as players that have started to master their cards post 3.2 and reached levels of 60+ are now in a similar void. I just passed 2000 mastered cards. When 3.2 hit, I was level 41. Now I'm "only" level 43. Go figure.
starfall said: Also, here's a good line of code, that you can have for free:IF (no opponent in bracket) THEN (check next bracket down)