Daredevil217 said: dlegendary0ne said: Dormammu said: HoundofShadow said: We do know that you judge characters based on speed, damage/ap, cost of power etc but there are a large playerbase that don't care about speed. I don't want to care about speed, I'm forced to care about speed. I would love to take my near-champed Kingpin and Cable into PvP in the near future. But that would be suicide. Like taking a Plymouth to race a Ferrari.I think it's ridiculous that PvE even has placement or anything competitive about it at all. All those placement rewards should be shifted to progression. Player vs. computer. Not speed vs. speed. This is exactly why I got burned out and stopped. I hate being forced to play this way to get top rewards. Add in the daily pve grinding and it just became too much. Yeah, I could "settle" for less rewards, but I don't want to play a game to settle. That's not fun to me. Sucks because I do enjoy the game still. I don't understand why it has to be all or nothing though. That's the mentality that leads to burnout. Sometimes I play wins-based and can take my Kingpin/Cable for a spin, because I don't care about retals. Same with only playing for progression in PVE. Other times (honestly, most times) I play for speed in PVE because I like the thrill of the race. But the point is people have this fallacy that they have to get top rewards in order to progress and kill themselves for them, only to burn out. You can still make progress in this game just fine playing the teams you want to play.
dlegendary0ne said: Dormammu said: HoundofShadow said: We do know that you judge characters based on speed, damage/ap, cost of power etc but there are a large playerbase that don't care about speed. I don't want to care about speed, I'm forced to care about speed. I would love to take my near-champed Kingpin and Cable into PvP in the near future. But that would be suicide. Like taking a Plymouth to race a Ferrari.I think it's ridiculous that PvE even has placement or anything competitive about it at all. All those placement rewards should be shifted to progression. Player vs. computer. Not speed vs. speed. This is exactly why I got burned out and stopped. I hate being forced to play this way to get top rewards. Add in the daily pve grinding and it just became too much. Yeah, I could "settle" for less rewards, but I don't want to play a game to settle. That's not fun to me. Sucks because I do enjoy the game still.
Dormammu said: HoundofShadow said: We do know that you judge characters based on speed, damage/ap, cost of power etc but there are a large playerbase that don't care about speed. I don't want to care about speed, I'm forced to care about speed. I would love to take my near-champed Kingpin and Cable into PvP in the near future. But that would be suicide. Like taking a Plymouth to race a Ferrari.I think it's ridiculous that PvE even has placement or anything competitive about it at all. All those placement rewards should be shifted to progression. Player vs. computer. Not speed vs. speed.
HoundofShadow said: We do know that you judge characters based on speed, damage/ap, cost of power etc but there are a large playerbase that don't care about speed.
Some people are not wired to be content with mediocre rewards when they know they could easily get the best ones.
bbigler said: Some people are not wired to be content with mediocre rewards when they know they could easily get the best ones. I agree and understand because I'm the same way. It has nothing to do with MPQ. Whenever I get into a new hobby, I go all out doing my very best because I wouldn't be satisfied knowing I could have done better. If I can see a way to improve, then I'll do it. Of course, I take into account the "cost" of improving and determine if it's worth it. But if it's worth it, then why would anyone not do it? The only answer I can think of is if they're lazy or just don't care.