The EARLY Dragon War - 24 August

13

Comments

  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    zolesz said:
    How come people on the top of the leaderboard have more than 540 points? I lost 14 points in total and ended up with 526. Can someone explain it? 
    It’s a bug that is giving extra points and extra charges. 
  • zolesz
    zolesz Posts: 45 Just Dropped In
    Oh, good to know I never had a chance to finish in 1-5.  :p
  • DumasAG
    DumasAG Posts: 719 Critical Contributor
    zolesz said:
    Oh, good to know I never had a chance to finish in 1-5.  :p
    Submit a ticket with a screen grab. They need to understand we are not happy about the server issues that created this problem.
  • Rhasget
    Rhasget Posts: 412 Mover and Shaker
    Was there alot of errors in the event? I had zero errors and haven't seen much reports in our coalition. I think there was one freeze but not anything out of the ordinary.
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    edited August 2018
    Rhasget said:
    Was there alot of errors in the event? I had zero errors and haven't seen much reports in our coalition. I think there was one freeze but not anything out of the ordinary.
    Things imploded when the last charge started. They leveled out about 3 hours in. 
  • Thuran
    Thuran Posts: 456 Mover and Shaker
    Brigby said:
    Hi Everyone. My apologies for the confusion with The Dragon War event times. The event is on-time, however I had incorrectly listed it as PM in the Sneak Peek thread, as opposed to AM. 

    In order to avoid this issue from occurring in the future, I will be listing all times in Military Time format from now on. Sorry about that!
    So, let me get this straight: having Europe's last round start at 2AM and end at Friggin 8 AM was INTENTIONAL?!
  • Helmit
    Helmit Posts: 5 Just Dropped In
    edited August 2018
    For the start times I would like to say, while I sympathize with everyone in Europe, I live in Western North America, and what you faced for time difficulties this ONE past event is a constant for me.

    I set an alarm and get up at 4:30AM to finish off weekend nodes before work.

    It sucks, I know. But it was really nice to experience what all other time zones have the benefit of over the last years of events.

    Just saying, there are those of us who deal with this week in and week out, so dont complain. It was a mistake and its sorted now.

    On a side note, or actually, on a relevant note, @Brigby have you considered programing the last refresh of every event to last longer so people like me get an extra 4-6 hours to clear out our nodes, andanyone who has finished there nodes already (like our Euro players)  can patiently wait for the time out to collect their coalition rewards?

    It would be nice to be able to play like other timezone. I found I had much more fun and was more efficient and effective being able to clear my nodes in the daytime and evengings instead of 4 in the moring while trying to wake up and being extremely tired at work all day.

    YOu could call it a plea for work/life/magic balance!

  • DumasAG
    DumasAG Posts: 719 Critical Contributor
    Helmit said:
    For the start times I would like to say, while I sympathize with everyone in Europe, I live in Western North America, and what you faced for time difficulties this ONE past event is a constant for me.

    I set an alarm and get up at 4:30AM to finish off weekend nodes before work.

    It sucks, I know. But it was really nice to experience what all other time zones have the benefit of over the last years of events.

    Just saying, there are those of us who deal with this week in and week out, so dont complain. It was a mistake and its sorted now.

    On a side note, or actually, on a relevant note, @Brigby have you considered programing the last refresh of every event to last longer so people like me get an extra 4-6 hours to clear out our nodes, andanyone who has finished there nodes already (like our Euro players)  can patiently wait for the time out to collect their coalition rewards?

    It would be nice to be able to play like other timezone. I found I had much more fun and was more efficient and effective being able to clear my nodes in the daytime and evengings instead of 4 in the moring while trying to wake up and being extremely tired at work all day.

    YOu could call it a plea for work/life/magic balance!

    Weird, I live in Central time zone and have felt, for at least the past year or so, that weekend events line up relatively well for me. I thought we'd been on a North American-centric schedule recently. Is that not the case? (real question, not snark. I assumed that players in Europe and Asia have been getting screwed, but never thought to actually take a look at when events end in other time zones).
  • Sarahschmara
    Sarahschmara Posts: 554 Critical Contributor
    Helmit said:
    For the start times I would like to say, while I sympathize with everyone in Europe, I live in Western North America, and what you faced for time difficulties this ONE past event is a constant for me.

    I set an alarm and get up at 4:30AM to finish off weekend nodes before work.

    It sucks, I know. But it was really nice to experience what all other time zones have the benefit of over the last years of events.

    Just saying, there are those of us who deal with this week in and week out, so dont complain. It was a mistake and its sorted now.

    On a side note, or actually, on a relevant note, @Brigby have you considered programing the last refresh of every event to last longer so people like me get an extra 4-6 hours to clear out our nodes, andanyone who has finished there nodes already (like our Euro players)  can patiently wait for the time out to collect their coalition rewards?

    It would be nice to be able to play like other timezone. I found I had much more fun and was more efficient and effective being able to clear my nodes in the daytime and evengings instead of 4 in the moring while trying to wake up and being extremely tired at work all day.

    YOu could call it a plea for work/life/magic balance!

    I, however, slept through my midnight (on Sunday!) alarm (west coast USA) and missed a while round of charges that I would’ve normally banged out over my morning coffee before work.
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    The best solution for everyone, as we’ve requested for a very, very long time is to increase the last charge to 12 hours. 
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    edited August 2018
    bken1234 said:
    The best solution for everyone, as we’ve requested for a very, very long time is to increase the last charge to 12 hours. 
    I respectfully disagree. The best solution is to give everyone full charges to begin with and let them play at their leisure. 
    I would only support this if charges fell off at certain intervals if left unplayed. CoalitIon play is a competition — part of the challenge and strategy is logging in regularly and putting up points for your team. 

    Those who do so should be rewarded with more available matches and the ability to add more points towards their coalition and personal scores. 

    My team often has players miss charges or bank charges and we don’t mind ranking lower because of it — and when we all show up and clear we get better rewards. It’s part of the game and should stay part of the game. It adds a bit of flair to the many layers of competitive coalitIon play. 
  • HarryMason
    HarryMason Posts: 136 Tile Toppler
    Ima let everyone in on a little secret. There is absolutely no way to make everyone happy. We just need to come up with a solution that doesn't slap everybody in the face. I hear people complain about time zones. No matter what, someone is going to have the event end at 1am, someone is going to be commuting to work when it ends , someone is going to be sleeping. I'd be fine with charges up front, but it would be bad for engagement. I know many of us would be fine logging in once per day, but I don't think the game would like that much . Plus ,I know my scores would be worse if we got all charges up front because I would try to blast through them all and hit that point where I make stupid mistakes because I'm stubborn and won't stop. 
  • RithPrimeval
    RithPrimeval Posts: 14 Just Dropped In
    I agree with bken1234, having plenty of extra time on the last charge would get rid of the time zone problem. Giving charges up front doesn't solve a problem but takes away a part of the game. 
  • Kinesia
    Kinesia Posts: 1,621 Chairperson of the Boards
    After seeing this particular event I can see how it's _almost_ right, better than most...
    This starting time actually suited me for once (the end time was still annoying!)

    The start time problem was only the messed up notification, not the time itself. Being 1/4 with 8 hours meant no-one lost anything for 24 hours, that is a totally fine buffer. (Though 1/5 makes it even better.)

    The ongoing thing that people always complain about just shifted which people now, and it's ALL solved by having 12 hours after the event is meant to end... So the _old_ end time but with this new start time. No more charges, just extra time for everyone.


  • Volrak
    Volrak Posts: 732 Critical Contributor
    bken1234 said:
    The best solution for everyone, as we’ve requested for a very, very long time is to increase the last charge to 12 hours. 
    I respectfully disagree. The best solution is to give everyone full charges to begin with and let them play at their leisure. 
    What's important is getting a solution to the problem of giving a global audience a limited window of time to play the final round(s) of nodes in events.  I think we can all agree that any solution that does that without adding further limitations is absolutely going to be a great improvement over the current situation.  "best" is a distraction, especially since we have no visibility on Oktagon's internal constraints.
  • gogol666
    gogol666 Posts: 316 Mover and Shaker
    What is clear is that changing the starting time does not solve the problem.
    - giving us a longer final buffer requires oktagon to work a bit, but will make everybody happy
    - giving us all charges upfront  is not ideal for everybody (even though I don't understand the complaints from the players), but doesn't require any coding from oktagon

    Please d3/oktagon give us a better quality of life: happier players is much more important than forced engagement.
  • Tilwin90
    Tilwin90 Posts: 662 Critical Contributor
    Alternatively I don't see why we couldn't keep the same experience by going with two or even three different starting times the user gets to choose when joining the event - though to be frank I would not touch the leaderboards with this approach, yet (could lead to different kinds of abuse)! Rewards are granted at the end after all timezones have finished.
    A little birdie tells me this is not a new concept in the Puzzle Quest universe, so why not introduce this in MTGPQ too? This way each player chooses the most suitable approach for them, you don't eliminate incremental charges which seem to have their own fans in the game, but admittedly there is some coding needed here.