bken1234 said: 4. What are the plans going forward to ensure we are getting relevant prizes? Hourly boosters, monthly packs and events are giving legacy cards. Imagine starting this game and getting a lot of stuff that is of absolutely no use?
Matthew said: bken1234 said: 4. What are the plans going forward to ensure we are getting relevant prizes? Hourly boosters, monthly packs and events are giving legacy cards. Imagine starting this game and getting a lot of stuff that is of absolutely no use? Even though this one completely ignores Brigby's rule about limiting our questions to 3 per post, I have to give at least this question a +1. Heck, I basically said the same thing in my own post right above yours. It's pretty frustrating to be getting rewards that are of almost no use, aside from the orbs they will provide.
1) Consideration for non-standard time players for competitive events:
Will you consider extending the amount of time from the last refresh of an event to when the event ends? Currently, if you make sure that your nodes never get full, you have 6 hours to finish all new charges. If any of them got filled, it’s even less. We are in a 24/7 global society. People sleep in 8 hour blocks. This does not work for many people, especially when there are 5 nodes to play.
I’ve personally considered to stop playing competitively as I am personally affected by this - I started a night shift job 2 months ago, and the nodes have been refreshing right when I usually go to sleep. This leaves me with a choice: Do I sacrifice 1-2 hours of sleep, likely causing me to have a bad day, or do I give up playing competitively in my favorite game?
2) Standard Rotation:
Will any sets rotate out of Standard when Guilds of Ravnica is released? A recent and active poll showed that most of us were alright with the speed of rotations so far, but would like much more notice than 2 weeks that we’ve been getting.
3) Standard training grounds:
Will you please consider making it so that Standard Training Grounds are available at all times?
It is the only format that I’ve experienced in a long time where I wanted to play just to play, and not for the rewards. It's one of the few places that you can truly test out anything and have a diverse and interesting experience, without the pressures and achievements of events. Legacy gives two experiences: Overpowered nonsense, or Intricate plays that the AI can’t reproduce - so either way it is often one-sided.