S.H.I.E.L.D (Daily Rewards)
Comments
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JackTenrec said:Can we all agree that if you're over 1000+ days, you probably shouldn't be getting boosts?0
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JackTenrec said:Can we all agree that if you're over 1000+ days, you probably shouldn't be getting boosts?1
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They could add a dozen blanks in the random slots and replace the lower rewards with higher ones. So when it does actually end up something they feel more value in it. People don't value things given away for free and this would increase their satisfaction while actually decreasing how much is given out.0
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Standard Token seems to be the least useful for vets, so changing it to Elite Tokens would be slightly better. They could replace it with Beginner Support tokens as well. They could do a rotation among Elite, Heroic, Latest and Classic tokens. For every 10 Standard Tokens, Elite would replace 6 of them, Heroic 2, Latest and Classic 1 each.
As for Iso-8, what's an appropriate minimum after X days of login? 500? 750?
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To me it seems like not every daily login reward has to be "useful" to everyone... sometimes that standard token or 250 iso could just be one login closer to the next really good, valuable reward. But maybe the charm or novelty of that wears off after 1000+ days.0
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I don't care about ISO after 1702 days played, but I seriously don't understand why red ISO isn't in the rewards.
Should have been rolled out and retroactively given out when supports where forced upon us, so we can actually level the things.1 -
I admit I’m surprised given the seemingly endless spamming of supports that they haven’t been added to daily rewards. That should probably speak to the level of care that is put into the daily rewards.
And to echo, just hit day 1400 and got a random reaward of 250 iso. Woo.0 -
The cynic in me thinks that in any game Daily Rewards are intended as a way to get new players to keep coming back and drive addictive behaviour. The fact is that, on Day 1698, I would still play even if I got nothing for it.
Sure I'd like more free stuff - who wouldn't?! - but there is something nice about the countdown to an LT that I would somehow miss if every day was a 5*.
I still need ISO because I'm a completionist so 250 for free isn't a problem. Some days being a VIP only gives you 500. STs aren't great but when you get a 3* and a BH for champ levels it's a great feeling.
Like those people who want a button to press to auto-complete DPDs, you're missing the point of (or simply not enjoying) any "game" if all you want to do is get things to make playing it end quicker.1 -
I think that if they update the prizes, anything added in a "random reward" day as a fix reward should be grandfathered for those who've gone past it.I'm okay if they swap a 3* cover for a 4* cover or even a 4* for a 5* and not getting it, because I got the fixed reward for that day and made use of it and moved on.But if you change the "Have a random standard token" for a 3*, 4*, 5* cover or a chunk of ISO or a 10-pack...then I think we should get that. Because no-one truely benefitted from 250ISO or 50HP or whatever little reward we got there.0
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With RISO being a currency now it's a pretty good time to look into updating daily rewards.0
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mega ghost said:That said, when these are updated, please make sure long-time players are retroactively awarded with what they've already passed.0
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Blindman13 said:mega ghost said:That said, when these are updated, please make sure long-time players are retroactively awarded with what they've already passed.0
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Borstock said:I feel the people saying it's like a slap in the face have never actually been slapped in the face.The problem is that the rewards are daily. At 1700 days, if they scaled up, what would you expect? You want daily 5* covers?You DO get the random 5*. You DO get the random 4*. Yes, sometimes it's going to be a standard token, but how much higher can they really go before it starts getting absurd? If you play for another year, are they supposed to start handing out daily 1k HPs? At a certain point in time, logging in would be more valuable than competing in an actual event.Someday do a forum search here for "slap in the face" and see how many hits you get. For whatever reason, MPQ players are constantly getting slapped in the face, by pretty much everything the devs do. I actually don't doubt that they are familiar with being slapped, and that they really feel like they are being slapped by MPQ constantly.Personally, if I was getting slapped around by a game that much, I'd find a different game. But the MPQ playerbase really just seems to enjoy being miserable and complaining about everything.1
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LifeofAgony said:I admit I’m surprised given the seemingly endless spamming of supports that they haven’t been added to daily rewards. That should probably speak to the level of care that is put into the daily rewards.0
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+1 to adding Riso to daily rewards.
+1 to deleting standard tokens and upgrading to elites interspersed with more heroics
+1 to increasing 5* covers. Every 90 is not often enough, especially since the release schedule for new 5*s is about every 6 weeks. No way to even catch up, let alone see a second cover.
For naysayers, consider this: Even at once a month, a single champ level to a character it is applied to, that would only result in a cascade bonus of some iso (which some now consider irrelevant), HP (which is nice, but again, earnable without it), CP (probably the best reward other than an actual LT). But even the LT and CP awards will only yield a 4* in most cases. That's really not that big of a rewards creep.
And lastly, even at one 5* a month, at 20 5*s, that's still a minimum of over a year and a half of additional daily gameplay before restarting the rewards cycle (not even including new 5 releases.)
In a game where feelings of unfairness come into play, adding that extra 5* once a month is a huge QOL upgrade.
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entrailbucket said:Someday do a forum search here for "slap in the face" and see how many hits you get. For whatever reason, MPQ players are constantly getting slapped in the face, by pretty much everything the devs do. I actually don't doubt that they are familiar with being slapped, and that they really feel like they are being slapped by MPQ constantly.Personally, if I was getting slapped around by a game that much, I'd find a different game. But the MPQ playerbase really just seems to enjoy being miserable and complaining about everything.
Back in April of 2015 there were 250 slaps on record. As of October of 2015 there were 345. Today there are 356. That seems low, I'm guessing the forum change or some cleanup activities got rid of some slaps.
Looking back and seeing my posts from 2015 makes me feel like I need to quit playing this game.1 -
udonomefoo said:I actually used to do this and post the results. Every time a change was made people would complain about getting slapped in the face. Sometimes it was from a nerf, but more often it was from a QoL change that was not applied retroactively and people got upset about it.
Back in April of 2015 there were 250 slaps on record. As of October of 2015 there were 345. Today there are 356. That seems low, I'm guessing the forum change or some cleanup activities got rid of some slaps.
Looking back and seeing my posts from 2015 makes me feel like I need to quit playing this game.This is fantastic and you are a hero.Mods, can we get an official Face-Slap Counter on the front page of the forum somehow? Or maybe do an "It's been X days since the last MPQ player was slapped in the face?"4 -
Homer: "Sir, you have offended me. I demand satisfaction. I challenge you to a duel!!!"0 -
entrailbucket said:Borstock said:I feel the people saying it's like a slap in the face have never actually been slapped in the face.The problem is that the rewards are daily. At 1700 days, if they scaled up, what would you expect? You want daily 5* covers?You DO get the random 5*. You DO get the random 4*. Yes, sometimes it's going to be a standard token, but how much higher can they really go before it starts getting absurd? If you play for another year, are they supposed to start handing out daily 1k HPs? At a certain point in time, logging in would be more valuable than competing in an actual event.Someday do a forum search here for "slap in the face" and see how many hits you get. For whatever reason, MPQ players are constantly getting slapped in the face, by pretty much everything the devs do. I actually don't doubt that they are familiar with being slapped, and that they really feel like they are being slapped by MPQ constantly.Personally, if I was getting slapped around by a game that much, I'd find a different game. But the MPQ playerbase really just seems to enjoy being miserable and complaining about everything.
"But you don't HAVE to champ/fully cover them" - Tell that to anyone who wants to play in CL 9 and eventually 10, and/or may have already tried it without the character covered. The carrot is out there dangling in plain sight - a completely new level of the game with better rewards, stronger characters, and the ability to place better in competitive events.
"You don't have to play CL9" - Well when the game blocks you off from anything lower than 7, offers 4-stars in placement as low as T50, and there's still an entirely new tier coming still, it's hard to stay content in 7 and 8 forever. People want to feel like their roster is actually progressing, and you won't feel that way when you know playing the game at it's highest level is still so far out of reach.
"You don't need to touch the 5-star node to still make progression" - Some people actually care about their rank, and would like to advance their 4-star roster at a much quicker rate than the 1-2 covers you get from progression PVE weekly, or 1-3 covers you get from weekly PVP progression, IF your roster can even make it that far. Add now the return of full dilution, and people care A LOT more about making T10 in these events than they used to. Especially for getting the newer released folks like Panther, Shuri, and Jubilee. The next time Widow, Spid4y, or Wiccan get offered as placement rewards, those events are going to be mega competitive. Good luck coming even remotely close to that if you don't have the necessary five, or can't get at least 6 clears on the node.2
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