Brakkis said: FindingHeart8 said: Gunmix25 said: any idea as to when this push will occur? today? tomorrow? next Tuesday? August, September, October, November... Two weeks ago. We missed it.
FindingHeart8 said: Gunmix25 said: any idea as to when this push will occur? today? tomorrow? next Tuesday? August, September, October, November...
Gunmix25 said: any idea as to when this push will occur? today? tomorrow? next Tuesday?
any idea as to when this push will occur? today? tomorrow? next Tuesday?
babar3355 said: span_argoman said: Gameplay not so much, but if F2P players can consistently complete their collections, the question is who will spend money on this game and on what.The difference for paper MTG, as has been pointed out in previous discussions on this matter, is that Wizards has already earned their money selling the big boxes to the distributors and players.People who are fixated on the fact that paper allows players to trade singles secondhand refuse to see that if there are say 10,000 Deploy the Gatewatch cards in circulation,its because Wizards printed and already sold enough boxes of MTG cards for there to be 10,000 Deploys.What equivalent is there in MtGPQ? What do they earn when one of us opens a new Mythic? Nothing. Where is their revenue going to come from now?For all our sakes, like you I hope that Oktagon and D3 figure out enough ways to earn revenue to keep this game running. I know that we disagree philosophically on the collectibility of the game, but this feels like a really strange statement. If memory serves, you and Ohboy always gave credit to the developers for understanding how to drive profits and the way to do it was to restrict card access. Yet, eventually they gave us a generous booster crafting and are now implementing dupe free elite packs. Perhaps they realized that the pervasive fear that people would easily collect everything for free and thus, refrain from spending on the game, was more than simply rebuffed but thoroughly reversed.Regardless, you can't think they "knew" what was best for profits when they were restricting the cards but have now lost their way and are just stumbling around blindly.I praise these changes and think the game will be better when more players have access to most/all of the cards.As an aside, are we really that concerned with players collecting all of the Elite cards? I can't name a single one form the Dominaria set that I even care to own. Living Death is nothing to Primeval's Rebirth, Hanna is interesting but not amazing. I guess Akroma's Vengence and Conflux seem pretty cool, although not top tier.
span_argoman said: Gameplay not so much, but if F2P players can consistently complete their collections, the question is who will spend money on this game and on what.The difference for paper MTG, as has been pointed out in previous discussions on this matter, is that Wizards has already earned their money selling the big boxes to the distributors and players.People who are fixated on the fact that paper allows players to trade singles secondhand refuse to see that if there are say 10,000 Deploy the Gatewatch cards in circulation,its because Wizards printed and already sold enough boxes of MTG cards for there to be 10,000 Deploys.What equivalent is there in MtGPQ? What do they earn when one of us opens a new Mythic? Nothing. Where is their revenue going to come from now?For all our sakes, like you I hope that Oktagon and D3 figure out enough ways to earn revenue to keep this game running.
GrizzoMtGPQ said: Android 2.7.1 is available!
Brigby said: *Updated to Final Release Notes. Added the following change:Support destruction will only target treasures if there are no more valid targets.
Mburn7 said: Brigby said: *Updated to Final Release Notes. Added the following change:Support destruction will only target treasures if there are no more valid targets. Awesome change!! Will this also apply to Clues and Servos (and any future token supports)?
Brigby said: Mburn7 said: Brigby said: *Updated to Final Release Notes. Added the following change:Support destruction will only target treasures if there are no more valid targets. Awesome change!! Will this also apply to Clues and Servos (and any future token supports)? Good question! I personally don't know how those are prioritized by the game, however I'll pass that inquiry along to the team.Just to make sure, you're asking if Support destruction will also only target Clues and Servos, if there are no more valid targets?
wickedwitch74 said: When can iOS users join in the fun?
boopers said: Brigby said: Mburn7 said: Brigby said: *Updated to Final Release Notes. Added the following change:Support destruction will only target treasures if there are no more valid targets. Awesome change!! Will this also apply to Clues and Servos (and any future token supports)? Good question! I personally don't know how those are prioritized by the game, however I'll pass that inquiry along to the team.Just to make sure, you're asking if Support destruction will also only target Clues and Servos, if there are no more valid targets?The question is: Will all forms of support destruction target any non-token support first? This means that cards like haphazard bombardment and Vraska A1 ability would behave identically, and that all token supports no matter the source are de-prioritized.
Mburn7 said: boopers said: Brigby said: Mburn7 said: Brigby said: *Updated to Final Release Notes. Added the following change:Support destruction will only target treasures if there are no more valid targets. Awesome change!! Will this also apply to Clues and Servos (and any future token supports)? Good question! I personally don't know how those are prioritized by the game, however I'll pass that inquiry along to the team.Just to make sure, you're asking if Support destruction will also only target Clues and Servos, if there are no more valid targets?The question is: Will all forms of support destruction target any non-token support first? This means that cards like haphazard bombardment and Vraska A1 ability would behave identically, and that all token supports no matter the source are de-prioritized. Vraska's first specifically targets the support with the highest shield count. That isn't the same as targeting a non-token support, since it is much less random (you can still hit a 2 shield Gideon's Defeat instead of a 4 shield Starfield with a normal support killer or Haphazard Bombardment, but Vraska's first will always target the Starfield).Brigby said he will get clarification from the devs, so hopefully we'll get a definitive answer soon.