Memories of yesteryear...
Comments
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Character rebalances ....6
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The rockett said:Only 5 Health packs.Dark times indeed.I do sometimes miss environmental tiles. I still always use the forest node in PvP for that horribly unbalanced reason.0
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XFW was the best 4*. Never had a chance to use him in his full glory, but I did hit one for the lulz and got owned terribly
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BlackBoltRocks said:Having to hit nodes every 8 hours
The Hunts 12h overlapping subs.
With roster AND community scaling. Have fun Stormneto'ing level 392 Maggia (capped) every few hours.1 -
How awesome the 1st Anniversary was and then the disaster of every Anniversty after that.6
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CMag blue infinite power. First nerf I experienced. 150% Maggia, Brotherhood, and Doom to boosts.
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visions bugged blue.
spending money.1 -
Pre-Nerf AI Carnage in Venom Bomb - Symbiote Scythes, Symbiote Scythes, Symbiote Scythes...
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The rollout of Thick as Thieves when the scaling was horribly, HORRIBLY broken.0
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I remember when 2* bullseye only had two colors. Then they added the third and everybody was hanging out with a 5/5/0 character, just waiting for that green.1
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Old school Heroics as release events. No subs, just one map with nodes to clear as often as possible (2 h 23 minute refresh!), and scaling put the enemy in Nightmare mode long Before the end. But hey, if you wanted that shiny new character you needed to tough yourself up and slug it out.
I particularly remember one run of Unstable ISO back Before it had subs where no one got even Close to final progression. Apparently the devs had overestimated the impact of rubberbanding or something, the Points just weren't there to get the threestar progression cover (I Think it was when Captain America Super Soldier was just released...)
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Tanking in PVP, until you finally saw 1* teams.4
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New Dark Reign storylines being released0
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I remember one event, not sure if it was the one Quebbster describes above, where the points requirement was far too high to get the final prize (is that what you mean by rubberbanding? Apologies if so.) I recall the devs sending out lots of prizes to players to compensate them for the covers etc they should have won. Other random memories:
The super generous first run of Strange Sights :-)
Growth Industry, which I really really hope they run again when Ant-man and The Wasp is released.
20 iso rewards before they got rid of them. So frustrating
And not so long ago, the infamous 0/0/5 Gambit build...0 -
maguirenumber6 said:I remember one event, not sure if it was the one Quebbster describes above, where the points requirement was far too high to get the final prize...
I think we got there in less than an hour.2 -
That time a 7-day event ran (Iso-8 Brotherhood?) where scaling was turned off... level 35-50 enemies as far as the eye can see
I think this was because there was an experiment with the scaling back then, and of course it wasn't intentional, but man... happy memories. Still my highest finish in PVE with a 3rd place.2 -
Boosts used to be +3 and the all ap boost cost iso not hp2
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Colognoisseur said:Boosts used to be +3 and the all ap boost cost iso not hp1
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