HoundofShadow said: I love supports. Not just me, but thousands of thousands of players love them as well. I'm waiting for them to implement support in PvP. Will there be any options for bundling supports with 3* using CP instead of HP?It's weird to put Vulture in this though. He's the odd one out of all the Infinity War support bundle so far.
jamesh said: Out of interest, can Miles Morales equip this new support? Or is it only for Peter Parker Spider-Men? I realise Miles wouldn't benefit much from the green AP/damage boosts, but then neither would 3* Spider-Man.
bluewolf said: jamesh said: Out of interest, can Miles Morales equip this new support? Or is it only for Peter Parker Spider-Men? I realise Miles wouldn't benefit much from the green AP/damage boosts, but then neither would 3* Spider-Man. He cannot equip it, sadly. Only the characters with the main name of “Spider-Man” can. It is locked from him.
gmp72 said: Are these supports actually a support structure for the devs to help console themselves that this game is in a healthy state ?Do you realize most of the player base barely even look at them ? Let alone actively equip and level them ?Please. Stop. Wasting. Further. Valuable. Time. On. Supports. Rebalance the characters. There are tons of useless characters that need a rework. Accelerate the 5* feeders.Let us use our huge rosters. Not gambit plus insignificant other every match. Lock out characters. Themed events with limited roster use. Etc etc .Come on. This is not rocket science.
For me, I find the lack of feedback from players on Supports to be quite telling and it is something the Devs should really take on board. I don’t mean complaints – I mean actual feedback on the use of Supports in the game. Either players can’t obtain them to try (due to scarcity or cost barriers) and let others know about them or they just don’t care. I don’t have many myself and none of the ones I do are particularly helpful save the odd green AP for GotG from Star-Lord element guns. I have 3 equipped and with little to no feedback to guide me on what to do with it, 11k red iso sitting there unspent.
If it is the former situation, Supports will die no matter how much they are pushed. If it is the latter, Supports are already dead unless something changes.
This really needs to be addressed I feel – let the red iso flow so players can actually try these things, level them and get to a point where they make a difference or are noticeable.
Sorry for the moan.
The rockett said: gmp72 said: Are these supports actually a support structure for the devs to help console themselves that this game is in a healthy state ?Do you realize most of the player base barely even look at them ? Let alone actively equip and level them ?Please. Stop. Wasting. Further. Valuable. Time. On. Supports. Rebalance the characters. There are tons of useless characters that need a rework. Accelerate the 5* feeders.Let us use our huge rosters. Not gambit plus insignificant other every match. Lock out characters. Themed events with limited roster use. Etc etc .Come on. This is not rocket science. This is coming from another long term player in this game. This is another of many vets that have turned to MSF because they are liking the format and able to use all of their rosters on the raids. As I said before i have never tried and won’t try MSF. Many many vets are not sold on supports and won’t spend a penny on them. If they get them, they get them but more time spent on them is more time that other aspects of the game are left to be the same over and over and over again. Well.....there is one vet @Avalancher (who is no longer on the forums) and we know @HoundofShadow loves supports too. Out side of them there is not many people that seem like they even care.
The problem isn't supports per se - we could just ignore them.The problem is, and has been, the Gambit reign of terror for 6 months, and the unwillingness of the devs to do something about it BEFORE there were 500+ Gambits running around.
Add to that that the rate of 5* feeders isn't accelerating but, for whatever reason, slowing down.Then the return of full-on 4* dilution, spun as "higher chance to draw 4s!".So all in all it paints a picture of tone-deaf developers who don't care about player input.
Something which has been proven over the last 5 years so I don't know why people continue to be surprised by it.
HoundofShadow said: The reasons why the veteran are pissed off is because they can't play with Rank 5 Supports at level 200-250. Instead, they have to build up their support from level 1. I'm sure if the developers gave you guys level 200-250 supports of your choice, there won't be so much complaints about it. I understand that you guys think you deserve nothing less than Rank 5 support at a minium level of 200, simply because you are veterans. Equipping a less than level 100 support to your 5* is an insult. Support is here to stay. So, you have to live with the existence of supports.
fmftint said: Yup, still don't care gmp72 said: Are these supports actually a support structure for the devs to help console themselves that this game is in a healthy state ?Do you realize most of the player base barely even look at them ? Let alone actively equip and level them ?Please. Stop. Wasting. Further. Valuable. Time. On. Supports. Rebalance the characters. There are tons of useless characters that need a rework. Accelerate the 5* feeders.Let us use our huge rosters. Not gambit plus insignificant other every match. Lock out characters. Themed events with limited roster use. Etc etc .Come on. This is not rocket science. bluewolf said: HoundofShadow said: The reasons why the veteran are pissed off is because they can't play with Rank 5 Supports at level 200-250. Instead, they have to build up their support from level 1. I'm sure if the developers gave you guys level 200-250 supports of your choice, there won't be so much complaints about it. I understand that you guys think you deserve nothing less than Rank 5 support at a minium level of 200, simply because you are veterans. Equipping a less than level 100 support to your 5* is an insult. Support is here to stay. So, you have to live with the existence of supports. I think most vets are not fuming about not having the very best Supports to use, although the lack of ability to chase them is head scratching to me.(Getting a Support to 250, based on numbers that are out there, doesn't always seem it would be worth the resources anyway. You have to be very selective.)I do like the ideas behind Supports. I really hope that other players find them useful, cool, fun, and that they help them achieve success, even if they make little difference to me. And occasionally I find them useful and cool.The biggest issue most vets have, I think, is that Support development continues at a brisk pace while leaving other vet issues untouched. No rebalance in months, Gambit's reign as Toon Supreme.So instead of reading reaction as "we all hate Supports", read it as "please work on some of the issues that we have been asking about for months or years". (I recognize that some people say they hate Supports and want them gone, but most players just consider them something to either ignore or use.)
fmftint said: Yup, still don't care
The rockett said: gmp72 said: Are these supports actually a support structure for the devs to help console themselves that this game is in a healthy state ?Do you realize most of the player base barely even look at them ? Let alone actively equip and level them ?Please. Stop. Wasting. Further. Valuable. Time. On. Supports. Rebalance the characters. There are tons of useless characters that need a rework. Accelerate the 5* feeders.Let us use our huge rosters. Not gambit plus insignificant other every match. Lock out characters. Themed events with limited roster use. Etc etc .Come on. This is not rocket science. This is coming from another long term player in this game. This is another of many vets that have turned to MSF because they are liking the format and able to use all of their rosters on the raids. As I said before i have never tried and won’t try MSF. Many many vets are not sold on supports and won’t spend a penny on them. If they get them, they get them but more time spent on them is more time that other aspects of the game are left to be the same over and over and over again. Well.....there is one vet @Avalancher (who is no longer on the forums) and we know @HoundofShadow loves supports too. Out side of them there is not many people that seem like they even care. The problem isn't supports per se - we could just ignore them.The problem is, and has been, the Gambit reign of terror for 6 months, and the unwillingness of the devs to do something about it BEFORE there were 500+ Gambits running around.Add to that that the rate of 5* feeders isn't accelerating but, for whatever reason, slowing down.Then the return of full-on 4* dilution, spun as "higher chance to draw 4s!".So all in all it paints a picture of tone-deaf developers who don't care about player input.Something which has been proven over the last 5 years so I don't know why people continue to be surprised by it.
DAZ0273 said: For me, I find the lack of feedback from players on Supports to be quite telling and it is something the Devs should really take on board. I don’t mean complaints – I mean actual feedback on the use of Supports in the game.
For me, I find the lack of feedback from players on Supports to be quite telling and it is something the Devs should really take on board. I don’t mean complaints – I mean actual feedback on the use of Supports in the game.
Calnexin said: They may as well have designed a "palette swap" feature. A pink hulk is at least amusing to look at.
Calnexin said: DAZ0273 said: For me, I find the lack of feedback from players on Supports to be quite telling and it is something the Devs should really take on board. I don’t mean complaints – I mean actual feedback on the use of Supports in the game. You're not wrong, but the lack of feedback is built in to both the design and the release strategy. Even at full strength the abilities they unlock have low percentage effects or activations, and anyone who has the resources to actually have one that would make any difference at all has characters that drown that effect in standard strategy. When you're blasting through CL9 with Panthos or Thorbit, a bonus 50 damage to green is invisible to everyone not keeping exhaustive spreadsheets. Even from a helicopter view, there is no sense of "hmmm, I think maybe I finished that match a few seconds faster, maybe it was the supports!" Even if you notice them working, the rarity means that the cross-section of players who a) have a higher rank of any given support, b) have invested enough in it to make the effects at all relevant, and c) care enough to talk about it, is infinitesimal. It's impossible to give meaningful feedback when there is no apparent effect on gameplay. They're just shiny baubles put prominently in our line of sight to make us think we need them. They may as well have designed a "palette swap" feature. A pink hulk is at least amusing to look at.
jamesh said: Here's something that might get people interested in supports: for the "join forces" missions in story events, how about equipping the loaner characters with a high level high rank support.It'd give people a chance to actually see the kind of difference a support that isn't level 1 is going to make to a match. It'd only be on one node a day (on average), and wouldn't advantage any one player over another. It wouldn't take that long to cycle through all the supports, so we'd get a feel for which ones are worth pumping our meager stockpiles of red iso into.