Legacy Booster Crafting
Comments
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ZW2007- said:Mburn7 said:
Everybody having every card is bad for the game because then everyone is forced to make the same few super-efficient and optimized decks (see paper standard tournaments for reference). It also reduces fun, because its hard to be motivated to create and test new decks when you can just put the same few super-powered cards in every deck.
Targeted legacy crafting would not be a bad thing per se, it is the consequence of this that is so potentially bad. Shadows over Innistrad was probably the most overpowered set ever in MTGPQ, and it only has about a dozen mythics total (almost all of them are chase cards for those who do not have them). Its a safe bet that if legacy crafting could target sets everyone would have the Deploy/Olivia/Piggie combo inside of a month. Legacy events would be awful (see above). Going forward this wouldn't be as big of an issue, since all blocks after SOI were large ones (in PQ, anyway), so there is no real downside to being able to aim specifically for Aether Revolt cards (for example). But because of how the game was run in the beginning it would be irresponsible to make every legacy set individually targetable.
SOI had 21 mythics and EMN had 13 mythics, all of which were lumped together in one booster pack. So no, there aren't that many more mythics in other blocks compared to SOI. BFZ block has 36 (24+12) and KLD block has 40 (24+16). I don't know that anyone is asking to be able to craft SOI and EMN separately. OP wanted legacy cards craftable by set. The SOI set is SOI+EMN. AKH would actually be the biggest problem from your perspective because it only has 24 mythics since it was the first time they made the large and small sets separate in PQ.
Also, there's still that pesky matter of people needing the Orbs to craft the cards. Making individual Legacy sets targetable won't magically give every Tom, tinykitty, and Harry all the orbs they need to craft every card.
Lastly, I think you guys missed the point @ifsandbuts was trying to make...
As an easy example, since booster crafting came out almost every green deck I see has Gaia's Revenge in it. As someone with it, its really hard to justify not putting it in a green deck, since it is probably the best creature in the game.
Cards like Rashimi and Baral aren't "must" includes, but if you want to make a spell loop deck they are almost definitely going to show up if you have them. The deck isn't going to work without it.
I'm not worried about one specific deck taking over like you seem to think, but that each type of deck will have just 1 or 2 constructions. Green ramp? Use GR and these specific ramp spells. Spell loop? Use baral and these spells. Direct damage? Here's a HUF and Approach. There may be infinite possible decks, but if everyone has every card we would quickly find out what the super optimal decks are, and everyone would be running a variant of that. Diversity would become 1 or 2 cards per deck. That is bad.
And sure I may be hyperbolizing a bit here, but that doesn't mean my concerns aren't valid.1 -
The fact that everything is non-targetable is bad enough (just compare this to TESL or the otherwise horrible HS), but it's even worse that the sets are lumped together in legacy. I just don't get it. Without spending hundreds or thousands of $/€/whatever you have no chance to get anywhere near a complete collection anyway. Just think about the huge amount of mythics already in existence - with more being added with every expansion. Being able to choose the set you want to craft your legacy card from would at least improve your chances to get something you actually want.This game is by far the greediest I have ever seen, yet what you get for each of your 'investments' is always much worse than what you get in other games. Let's not forget the great deal with purples. It's always such fun to exchange 400 purples for 750 (or even 500) orbs!1
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Chocostove said:There is absolutely zero point in spending your points in legacy. With everything jumbled together, the risk of getting anything close to what I want is way too high. There's tons of cards I'd like to spend my points on, but not if I can't even remotely have a logical chance of achieving my goal. If the concern is too much clutter, make a separate menu.
- I own most of the rares I want from IXL, RIX, and HOU
- Dominaria crafting isn't available, and will be prohibitive when it is
- I need Bruna to pair with my Gisela in my HuF+Deploy Legacy deck for Nahiri (forced to play 4 creatures at the moment, which is inefficient)
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I think crafting cost are fair. If really want to narrow down the possibilities you have to buy booster. Amd if you don't have tje crystals, you have to buy crystals first. The game would not exist for long if no one would pay for it. So making crafting happen is more for payers to make all the dupes worth something useful and to complete there collection. For F2P it is a nice option, but not for targeting specific cards. That's fair. You get what you pay for. And with crafting you get definitely more if you pay more.
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It would be nice if you could flip a switch and make Quick Battle either Standard or Legacy. Or, if you enter Quick Battle with a Standard deck, you face against an opponent with a Standard deck.It would also be nice if you could choose your prize in events: "Gold, Runes, Orbs, Cards, Packs". Right now I'm sitting on 400,000 runes, and have no way to spend them because I'll never amass enough gold through game play to get another planeswalker.0
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EDHdad said:It would be nice if you could flip a switch and make Quick Battle either Standard or Legacy. Or, if you enter Quick Battle with a Standard deck, you face against an opponent with a Standard deck.It would also be nice if you could choose your prize in events: "Gold, Runes, Orbs, Cards, Packs". Right now I'm sitting on 400,000 runes, and have no way to spend them because I'll never amass enough gold through game play to get another planeswalker.1
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At the very least, if it wants to give us a pack, we should be have some choice of the pack.Or, maybe they could just have a pack "Standard Pack" and another pack "Legacy Pack", which mix and match several sets.0
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EDHdad said:At the very least, if it wants to give us a pack, we should be have some choice of the pack.Or, maybe they could just have a pack "Standard Pack" and another pack "Legacy Pack", which mix and match several sets.1
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Agreed. I really miss the big boxes, which were like 14 packs with a guaranteed Mythic for like 600 crystals.Also, I miss the days when you could reasonably expect to amass 600 crystals.I also miss the packs you could get with runes. I understand that they'd have to charge more than 225 runes per pack, but I'd love to be able to get those again.0
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EDHdad said:Agreed. I really miss the big boxes, which were like 14 packs with a guaranteed Mythic for like 600 crystals.Also, I miss the days when you could reasonably expect to amass 600 crystals.I also miss the packs you could get with runes. I understand that they'd have to charge more than 225 runes per pack, but I'd love to be able to get those again.
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EDHdad said:Agreed. I really miss the big boxes, which were like 14 packs with a guaranteed Mythic for like 600 crystals.Also, I miss the days when you could reasonably expect to amass 600 crystals.I also miss the packs you could get with runes. I understand that they'd have to charge more than 225 runes per pack, but I'd love to be able to get those again.Damn, youve been here longer than me. I never had the rune packs.As for crystal acquisition, I'm getting about 250 a week, and I rarely top 50 events. Back in the day it was like 50 a week + story mode. Not sure how 600 was easier then.0
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EDHdad said:Agreed. I really miss the big boxes, which were like 14 packs with a guaranteed Mythic for like 600 crystals.Also, I miss the days when you could reasonably expect to amass 600 crystals.I also miss the packs you could get with runes. I understand that they'd have to charge more than 225 runes per pack, but I'd love to be able to get those again.
The guaranteed mythic ones were limited time offers and cost 1000 crystals each.0 -
Mburn7 said:jtwood said:It should also be super cheap to craft Legacy since you don’t use them as much. This is a broad declaration: they should be cheap to craft and to purchase packs.Also there's the slight annoyance that I still have Thalia as my only Eldritch Moon rare I do not own I would gladly spend the 600 orbs on to get for completion reasons, but since there are a whole slew of rares from Zendikar I never got, I don't want to spend my orbs on the off chance of getting that one card.I would agree with the other comments that there's very little detriment to letting people target sets. This will only become even more of a sentiment I hold as more and more sets get lumped into "Legacy"0
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Money-wise, everything in this game is too expensive by a factor of at least 10.You can't sell or trade the cards, so it shouldn't cost any more for this game than it would cost to buy a decent board game. You should be able to buy an entire standard set for maybe $40 or $50, and that price should drop to $10 or $15 post-rotation.Specific planeswalkers should be maybe $5 to $10. Specific mythics maybe $3 to $5. Specific rares maybe $1 to $3. Commons and uncommons you should be able to buy a complete set from an expansion for maybe $5 to $10.Somewhere along the way, they made the decision that they'd rather get $1,000 from one person than $1 from 1,000 different people.When Gilded Lotus / Karn were available for $20, I thought maybe they had changed their pricing philosophy. It turns out they just didn't realize that Gilded Lotus was a decent card. Not even remotely OP. Just a good solid playable card.Now, instead of learning from this, Wizards of the Coast seems to be doubling down, offering a similarly horrible economy with their new digital product, Arena. Only now there's huge push back from the Magic community. We'll see what happens, but I predict that if Arena is as stingy as Puzzle Quest, the game will crash and burn.
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I tried Arena for about half an hour and decided I would never touch another WotC product again.0
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joerginger said:I tried Arena for about half an hour and decided I would never touch another WotC product again.
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joerginger said:I tried Arena for about half an hour and decided I would never touch another WotC product again.I've been wary of WotC's business objectives since Masterpieces first came out. I get that card reprints are a thing so old cards don't cost $200 to acquire but I feel like it's gone over the top. There's profiting, and then there's being greedy. Also the planeswalker board game was total crud. Bought it, played it once, wanted the 3 hours of my life I spent learning the rules and playing back...at least I can use the figures for my DnD games.on topic: I don't mind being able to acquire old cards in mtgpq via legacy booster crafting because you couldn't acquire them any other way.1
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Time for a poll1
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This content has been removed.
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Three years since first request, and no change. I started playing in 2019 and currenlty have 250 Mythics to craft in Legacy Crafting. There is no point - I'm not even talking about targeting a specific card, it's actually difficult to even target a given set! I consider Legacy Crafting dead.
Why we can't get them separated into sets, or at least grouped in packs of 2-3 sets?0
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