Well enjoy
Mojo
Posts: 44 Just Dropped In
You guys try to have fun. Too many dupes from unobtanium for me. In gold it takes almost a month to get 400 for another dupe. I have 3 mythics from IX set and each unobtanium roll for IX (2) has been a dupe. Gimme a break. Playing this game feels like a bad abusive relationship.
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Comments
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Mojo said:You guys try to have fun. Too many dupes from unobtanium for me. In gold it takes almost a month to get 400 for another dupe. I have 3 mythics from IX set and each unobtanium roll for IX (2) has been a dupe. Gimme a break. Playing this game feels like a bad abusive relationship.
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Dupes are frustrating. Especially when you have to save up for them. I've always thought that the amount of dupes we get was strange , but it has been relatively consistent since I started . For me akh was by far the worst. My third rare was a dupe , I got 2 copies of glorious end in the same 5 card booster. I hate getting dupes , but it comes with the territory. My pulls from hou were solid, and I never really felt the wrath of dupes before akh , but I played a lot less back then, and still got excited about rares .1
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I don't know how you guys have put up with it for so long.
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very much agreed
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We shouldn't get dupes at all from pink gems. I have 900 sitting there that I can't bring myself to click the button cause I know it's a dupe. No point.
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Something is wrong with the code. That’s what I think/ 400 jewel packs for me have been dupe city. I look at the pack and think well I only have Marven fein so I’ll go for it . 3 dupe Marven fein. As they say at Oktagon “works as intended “2
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No, nothing is wrong. This is exactly how the beancounters at D3 want it. Never give a player anything above the bare minimum. Still, the very idea of even the possibility of getting a dupe from purples? Well, that does take in fact quite a lot of monstrously evil thinking. But that's D3 for you, I guess.
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I wholeheartedly agree that 400 pink should not give dupes at all.
Even the compensation prize of crafting orbs isn't a sufficient replacement. I can't even craft an Origins/Legacy Mythic with that few orbs, let alone a Mythic from the set the Elite Pack is running.
I can understand dupes from packs, and from the 120 pinks, as frustrating as they may be; however, the 400 Elite Pack should have no chance of pulling a duplicate card.
So what if players will eventually acquire all of the cards in that Elite Pack! It takes nearly 2 weeks in Platinum to earn the crystals for a 400 Pack and I should, in no way, have a chance of turning those 400 crystals into a mere 500 orbs. There are enough Mythics and Masterpieces in those packs that not being able to pull a dupe will still take a great deal of time investment to acquire them all.7 -
There is a very easy solution for this that requires a single number to be changed in the code. And it would be more than fair to the player base, and likely their income, as people would likely start chasing cards more.
Make mythics and masterpiece give 7500 orbs for booster crafting (respectively for the crafting cost of specific sets of course).
I have had an 80% rate of dupes from unobtanium, (I have <40% of the mythics) and I'm sick as hell of grinding these out for nothing.
If trade we're possible in PQ, I could understand, but this is getting rediculous.
Meanwhile... they're starving us of gold at the same time with a lack of events.. and yay, over an hour of play for a legacy rare and a pack of uncommons(or another dupe rare).
I'm not dropping a single red cent on this game again.
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Look, guys, guaranteed non-dupes is never going to happen. The point of the packs is supposed to be random. And a guaranteed non-dupe once a month (or once every 2 weeks if you play ToTP) would be awful for the game in the long run, and just reward people who spend real money even more.
I do agree that its frustrating to get dupes all the time, and I think it wouldn't hurt to tweak the rates a bit so there's less of a chance of pulling a dupe, but getting rid of them entirely is unrealistic.2 -
Mburn7 said:Look, guys, guaranteed non-dupes is never going to happen. The point of the packs is supposed to be random. And a guaranteed non-dupe once a month (or once every 2 weeks if you play ToTP) would be awful for the game in the long run, and just reward people who spend real money even more.
I do agree that its frustrating to get dupes all the time, and I think it wouldn't hurt to tweak the rates a bit so there's less of a chance of pulling a dupe, but getting rid of them entirely is unrealistic.1 -
Mburn7 said:Look, guys, guaranteed non-dupes is never going to happen. The point of the packs is supposed to be random. And a guaranteed non-dupe once a month (or once every 2 weeks if you play ToTP) would be awful for the game in the long run, and just reward people who spend real money even more.
I do agree that its frustrating to get dupes all the time, and I think it wouldn't hurt to tweak the rates a bit so there's less of a chance of pulling a dupe, but getting rid of them entirely is unrealistic.
If you could actually purchase pink crystals to spend on Elite Packs, outside of the few here and there in bundles with other things, this argument would have solid ground to stand on. Since you can't, and the only way to obtain it is to actually grind the game and put in weeks of effort, it loses any sort of footing it would have as a reasonable choice behind preventing dupes from 400 Pink Elite Packs.3 -
Brakkis said:Mburn7 said:Look, guys, guaranteed non-dupes is never going to happen. The point of the packs is supposed to be random. And a guaranteed non-dupe once a month (or once every 2 weeks if you play ToTP) would be awful for the game in the long run, and just reward people who spend real money even more.
I do agree that its frustrating to get dupes all the time, and I think it wouldn't hurt to tweak the rates a bit so there's less of a chance of pulling a dupe, but getting rid of them entirely is unrealistic.
If you could actually purchase pink crystals to spend on Elite Packs, outside of the few here and there in bundles with other things, this argument would have solid ground to stand on. Since you can't, and the only way to obtain it is to actually grind the game and put in weeks of effort, it loses any sort of footing it would have as a reasonable choice behind preventing dupes from 400 Pink Elite Packs.
The pay-to-win aspect was a rather minor point in my argument. Getting 400 jewels every 2 weeks from playing ToTP and Across Ixalan (I refuse to call it AI) is more to the point, as a non-dupe mythic/masterpiece every 2 weeks would be a bit much.
Try again (see flavor text)
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Boosters are meant to be random, that's a point. But any TCG is designed around the fact that cards are tradable ... Any card can be purchased if your willing to pay or trade for it. You can't do that around here.
Mtgpq is the only game where you craft cards without being able to choose ... Thats already quite arguable.
Same goes for pinks ... being the endgame currency it should assure players a decent prize upon trade ... But if you pull a dupe it makes them the worst currency ingame.
At some point, players that have a goal they grind for should have at least some reliable ways to do it.2 -
Bil said:Boosters are meant to be random, that's a point. But any TCG is designed around the fact that cards are tradable ... Any card can be purchased if your willing to pay or trade for it. You can't do that around here.
Bil said:
Mtgpq is the only game where you craft cards without being able to choose ... Thats already quite arguable.
Same goes for pinks ... being the endgame currency it should assure players a decent prize upon trade ... But if you pull a dupe it makes them the worst currency ingame.
That I agree with. I just don't agree that the solution is to guarantee non-dupes in those packs. Maybe more uses of Jewels? Or just slightly better odds in the pink packs? Not sure what's ideal0 -
Mburn7 said:
Getting 400 jewels every 2 weeks from playing ToTP and Across Ixalan (I refuse to call it AI) is more to the point, as a non-dupe mythic/masterpiece every 2 weeks would be a bit much.
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Fine. Let's not ask for a guaranteed non-dupe. How about a 10% chance to not get a dupe? And maybe they can bump it to 15% if you just spent $40 to buy that card and don't want 4 more copies of it right away.0
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Mburn7 said:Brakkis said:Mburn7 said:Look, guys, guaranteed non-dupes is never going to happen. The point of the packs is supposed to be random. And a guaranteed non-dupe once a month (or once every 2 weeks if you play ToTP) would be awful for the game in the long run, and just reward people who spend real money even more.
I do agree that its frustrating to get dupes all the time, and I think it wouldn't hurt to tweak the rates a bit so there's less of a chance of pulling a dupe, but getting rid of them entirely is unrealistic.
If you could actually purchase pink crystals to spend on Elite Packs, outside of the few here and there in bundles with other things, this argument would have solid ground to stand on. Since you can't, and the only way to obtain it is to actually grind the game and put in weeks of effort, it loses any sort of footing it would have as a reasonable choice behind preventing dupes from 400 Pink Elite Packs.
The pay-to-win aspect was a rather minor point in my argument. Getting 400 jewels every 2 weeks from playing ToTP and Across Ixalan (I refuse to call it AI) is more to the point, as a non-dupe mythic/masterpiece every 2 weeks would be a bit much.
Try again (see flavor text)
Further... why is it bad for the game if players are able to complete 60-70% of each set's mythics and masterpieces without spending cash? Players have more access to better cards helps keep them competitive and interested and returning to the game. And those completionists out there would probably be more likely to spend money if they're close to their goal. Knowing you only need a few more mythics to have them all gives you a reason to put money in. Knowing you only have a couple mythics and you're not ever going to get close unless you spend a *lot* of money is going to discourage you.
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Gabrosin said:Mburn7 said:Brakkis said:Mburn7 said:Look, guys, guaranteed non-dupes is never going to happen. The point of the packs is supposed to be random. And a guaranteed non-dupe once a month (or once every 2 weeks if you play ToTP) would be awful for the game in the long run, and just reward people who spend real money even more.
I do agree that its frustrating to get dupes all the time, and I think it wouldn't hurt to tweak the rates a bit so there's less of a chance of pulling a dupe, but getting rid of them entirely is unrealistic.
If you could actually purchase pink crystals to spend on Elite Packs, outside of the few here and there in bundles with other things, this argument would have solid ground to stand on. Since you can't, and the only way to obtain it is to actually grind the game and put in weeks of effort, it loses any sort of footing it would have as a reasonable choice behind preventing dupes from 400 Pink Elite Packs.
The pay-to-win aspect was a rather minor point in my argument. Getting 400 jewels every 2 weeks from playing ToTP and Across Ixalan (I refuse to call it AI) is more to the point, as a non-dupe mythic/masterpiece every 2 weeks would be a bit much.
Try again (see flavor text)
Further... why is it bad for the game if players are able to complete 60-70% of each set's mythics and masterpieces without spending cash? Players have more access to better cards helps keep them competitive and interested and returning to the game.
I opened hundreds of packs before I got a couple uncommons I was looking for back in Oath (grip and Drana's Emissary, in case you're wondering), and I couldn't even get all 6 possible mythics from SOI when I was getting a guaranteed one twice a week from events (I still don't have that damn pig).
So I understand the frustration. But my point is, the grind IS the game, not part of it. Striving to get those cards you're missing, and building around what you do have in the meantime, is what's so fun about this game. Anyone could throw together an Omni-HUF-Deploy deck. Not everyone could beat that deck with nothing but Drowner of Hope and a half a dozen commons and uncommons.
Giving everyone access to every card from the get-go would remove the diversity and creativity from the game. Everyone would be running the same uber-efficient decks, since everyone would have all the cards needed to both make it and fight it. We'd all be bored out of our minds.
I agree that grinding for a month and then getting a 1/16 chance dupe is frustrating and needs to be addressed in a more meaningful way than "well, 4 more of those and you can get a different card!"
But I don't agree that mythics should be handed out like uncommons. It should take a long time to get a full collection, not a few months and 50 bucks.3 -
The simplest solution is to boost the orbs for a dupe in the 400 pack. I think that was suggested earlier and a good idea. 2500 for a dupe from an elite pack is fair. It could be crafted immediately into 2 non-dupe rares or get you much closer to a new mythic. That is much better than the kick in the teeth as it stands now.
My luck has been exceptional lately but it comes in waves. I’ve pulled a lot of mythics but have struggled getting rares and have taken to crafting rares. Overall the game is in a good place. It needs tweaking but the designers need to make money and that doesn’t happen when they give everything away.2
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