Spoit wrote: Yeah....I don't think you're playing the same game as the rest of us
Carthl wrote: I'm no where near to the level of you people since I'm sitting firmly in 2* land, but I still end up in a bracket where 600 isn't even enough for a top 100 placement. This is ridiculous. If I shield early enough, I won't break even on HP, since 800 is the best I can do before I'm beaten down back to ~600 and looking at this 800 probably wasn't enough for #25. It's not a 'forum' bracket, but still way out of my league. All I can place are useless covers which I already have and a sprinkle of HP (if I don't shield, if did, I'd lose). I thought the point was to win rewards, not waste my time? Well, I'm certainly not going to be wasting it on PvP anymore, if this is what it looks like from now on, cause it's a drag and a bore. I usually join sometime on the day after the event starts, not too particular. However, I tend to see the same people in my top ten in several events in a row, so unless we just happen to have the exact same playing times...
Artless wrote: It would be interesting to know if you are in an alliance and what rank your alliance and personal rank are. The numbers are the current topic for debate. If you could provide numbers we could better determine what is effecting you.
Carthl wrote: Artless wrote: It would be interesting to know if you are in an alliance and what rank your alliance and personal rank are. The numbers are the current topic for debate. If you could provide numbers we could better determine what is effecting you. I'm not sure what you mean by personal rank? In the season? I'm #317 with ~6k points (1.5 of those from shield training) My alliance is a 5 people alliance with friends from my regular chat group, all of them with similar or weaker rosters. We're usually in the 1750-2500 range, #2067 this time because one of us didn't play.
DrNitroman wrote: Current level of difficulty in PvP is quite discouraging. To be honest, I'm not fond of competition and when I began the game, I focused on PvE. But with the introduction of alliances, season ranking... and improvement of my own roster, I became more dedicated in PvP with some successes. Now, I am losing motivation for PvP again. The two sins of MPQ remain the difficulty scaling and incentive for progression. Difficulty: It has to be progressive. I expect top 10 and top 1 to be very challenging at least but top 100 should not. In other words, I'd like that PvP fights start easy and increase progressively towards challenging difficulty. It's a game! Sometimes I want to invest energy to rank high and I'm OK to encounter difficulty. But sometimes I just want to have fun with the first fight which I expect to be less challenging. Progression: The incentives for progression are weak, gaining more covers don't make you more competitive as you are matched against similar roster. In many games (e.g. H'n'S, RPG) You want to become more "powerful" to go farther, in MPQ, you fight harder to stay in the same place. Atm, my incentive for progression is only the collection: I play to complete my roster because I'm a collector guy. I don't ask the game being easier, just a balanced difficulty to be able to have fun playing hardcore or casual depending on my mood
Spoit wrote: With this change, it's quite easy to have multiple 141s and put forth a good few hours of effort and still not be able to get a single 3* cover by not bothering to be around for the last hours/want to waste HP on a shield. I think when I passed 900 this last tournament, that was like #54 or something thereabouts. And that was like 6 hours before the end, well before people were pushing and putting up 3 hour shields. 900 is not a very casual level of points!
Bowgentle wrote: Enter a bracket. See 5 other people with multiple 141s at 25 points. Well this'll be fun if this will be the norm from now on.