The Safe Rant Thread for Letting Off Steam.
Comments
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Grrr... I can't play since the update... 3/4 games crash with no warning or obvious reason. Wasted 2 entries to Rising Tensions which is causing me rising tensions...0
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@Kinesia - sorry to hear that. I find it very strange that some players have tremendous problems with the app, while others have none what so ever.
I have completed my RT without any problems today and I did it on two different gadgets both iOS based.1 -
Sooo, as of late, I seem to be getting beat by the computer in 1 turn.
Meaning, I have full health and the bot loops until I am dead. I feel like I am being funneled into 1 solution for all fights... I must have a looping deck to win, or else I get hit in one turn. Anyone else deal with this?0 -
Alright, not funny anymore... I just played 3 matches in a row where the cpu won in the 3rd round off of a looping deck. I cannot DO anything. It's an insta lose. NOT FUN.. NO strategy.. Nothing!0
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Alright, this is ridiculous... 4th match in a row, lost to a looping deck... You want to make me mad and hate this game.. DO this. One more turn I win and they get mega mana gain and start looping. Huge creatures 100+ and I lose in 1 turn.............................................................................................0
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starfall said:Legacy is indeed completely unbalanced due to the preponderance of broken cards therein, and the LPS system does not prevent that.0
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Boogeyman said:starfall said:Legacy is indeed completely unbalanced due to the preponderance of broken cards therein, and the LPS system does not prevent that.1
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Laeuftbeidir said:Boogeyman said:starfall said:Legacy is indeed completely unbalanced due to the preponderance of broken cards therein, and the LPS system does not prevent that.
I hate having to build the most super power deck in the game to win. I want to have different strategies and not be forced to loop-to-win.
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Boogeyman said:Laeuftbeidir said:Boogeyman said:starfall said:Legacy is indeed completely unbalanced due to the preponderance of broken cards therein, and the LPS system does not prevent that.
I hate having to build the most super power deck in the game to win. I want to have different strategies and not be forced to loop-to-win.
I also doubt the system could actually interpret your deck well enough to actually pick a counter.
What makes me mad are random freezes. I had two losses in a row because the game had soft locks - in HoD. While we're currently on #1.0 -
I'm now at 15 RNA premium packs opened, and still only have 2 mythics. That 30% is starting to feel more and more like ****0
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Aaand a loss on my final fight of TDW (thank you ridiculous Bolas cascade) dropped me from 42nd to 103rd, costing me a crapton of Jewels and Crystals. Today has not been great (at least I'll have Hollow Knight to keep me company when I get home from work)0
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Still the same problems. Cascades and get the same cards 5-6 times in a row. Guess they haven’t put much into improving gameplay.0
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Mojo said:Still the same problems. Cascades and get the same cards 5-6 times in a row. Guess they haven’t put much into improving gameplay.Cascades.. Actually, the AI was furtherly dumbed down. It now makes even worse matches, likely because they want the players to feel better. In my opinion, such comments led to lobotomized greg who was already boring to play. And now, they poked a finger in his eye as well..The cards - feel strange sometimes. From time to time I track them, but the 40 cards thingy still seem to be applied correctly0
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Really, I don't know what D3Go and Okatgon actually thinks when it comes to infinites, but frankly they haven't been taking any meaningful steps to prevent AI getting infinites to kill you from full health in one turn.
Aside from what people complained about BSZ and Naru Meha, there's also Mirror March. One look at Chain Lightning should tell you why Mirror March is an untested card.
(In case you don't bother looking right now, both Chain Lightning and Mirror March require presence of red gems to prolong their presence. The difference is that Chain Lightning not only requires you to pump more mana every time you want to use it, but also it has a clear self-stopping statute, however uneffective it is (3 red gems on the board is too easy to achieve, frankly, even if CL removes two red gems by itself every time). Mirror March, on the other hand? Oh, yes, 9 gems is a somewhat high requirement, and by destroying 5 gems it may destroy red gems, but that 100/100 hasted creature staring at my face means that requirement doesn't mean much, especially since by destroying random gems it pretty much may leave red gems untouched, on top of giving mana to its owner....)0 -
First time in ages I run into a freeze during an important event.
//Removed Insult -Brigby0 -
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Why is green so tiny kitty ridiculous......endless bloody green matches via spells.....0
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I decided to not play HoD.
It felt great. Seriously.2
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