jamesh said: TPF Alexis said: HoundofShadow said: "Kraven the Hunter (Sergie Kravinoff) is a 4-Star character that was designed to utilize what makes him a unique foe for not only Spider-Man but also Squirrel Girl!"I can understand why Squirrel Girl is affected but not Spider-Man. I believe that web tiles are neutral? I'm still new to this game, so is there any experienced player who can help me see the light? I can't even see how he works against Squirrel Girl. Who actually uses her yellow?I was actually kind of hoping he would have a really interesting matchup with Squirrel Girl and she'd end up being his Crash opponent. It sounded like a reference to the comics to me. Squirrel Girl defeated Kraven when he was attacking the Squirrels of New York by convincing him to fight sea monsters instead.Maybe this will be worked into the power set of 5* Squirrel Girl.
TPF Alexis said: HoundofShadow said: "Kraven the Hunter (Sergie Kravinoff) is a 4-Star character that was designed to utilize what makes him a unique foe for not only Spider-Man but also Squirrel Girl!"I can understand why Squirrel Girl is affected but not Spider-Man. I believe that web tiles are neutral? I'm still new to this game, so is there any experienced player who can help me see the light? I can't even see how he works against Squirrel Girl. Who actually uses her yellow?I was actually kind of hoping he would have a really interesting matchup with Squirrel Girl and she'd end up being his Crash opponent.
HoundofShadow said: "Kraven the Hunter (Sergie Kravinoff) is a 4-Star character that was designed to utilize what makes him a unique foe for not only Spider-Man but also Squirrel Girl!"I can understand why Squirrel Girl is affected but not Spider-Man. I believe that web tiles are neutral? I'm still new to this game, so is there any experienced player who can help me see the light?
Wumpushunter said: What's the point of building up good teams just for them to release counters to very specific teams. Kraven is a grocket hunter plain and simple.
Daredevil217 said: Bowgentle said: Daredevil217 said: Do we know the two classic 4s needed for his Shield Training. Hoping it’s ones I have Champed already. The Iso crunch is real! Thing and Ant-Man. Dang. Again a classic I don't have leveled (Thing). Seems like there's always one despite 49 champs.
Bowgentle said: Daredevil217 said: Do we know the two classic 4s needed for his Shield Training. Hoping it’s ones I have Champed already. The Iso crunch is real! Thing and Ant-Man.
Daredevil217 said: Do we know the two classic 4s needed for his Shield Training. Hoping it’s ones I have Champed already. The Iso crunch is real!
As a stand alone character Kraven the Hunter appears to be an underwhelming second tiered niched character. Although, I do like his color scheme of Black, Purple, and Blue, he has average hit points and average match damage for a four star, and the majority of his abilities are directly dependent on your opponents actions.
His ability Wounded Pride cost 10 black and at level 270 with 5 black covers in his ability he can create a 1 turn count down tile. That count down tile can do up 9420 damage, but it is situational dependent. It requires you to have 3 extra AP to be destroyed in your inventory. It also requires the opposing team to have 3 AP in it's highest damage color. If Kraven is your strongest character, that means this ability will cost you 13 black to do max damage. So try to pair him with somebody that has a higher tile damaged in a different color that is hopefully a passive. For damage purposes, the destroy 3 AP in the enemies highest damage color is usually a given, since the AI usually goes for the strongest match damage first and is very likely to have that color. If everything is going right for you, than this ability can help you down an opposing character. In most cases, I would assume it would do a minimum of 1570 times three damage for 4710 damage. A draw back is, it is a randomly placed count down tile, and can be matched away or destroyed somehow. In any case, 5 covers in this ability seems ideal.
His second ability, think Like the Enemy, is a passive. It depends on the enemy having at least 4 enemy strike, attack, or protect tiles on the board. It reduces their damage by 162 and does 1305 damage at level 270. It requires 6 enemy tiles and does lower damage if less than 5 covers in the ability. In general this ability is useless, unless facing certain characters. On the other hand, Kraven is the anti grocket and carnage character. He seems rather useful for certain PVE goons. Against tile generators you will want 5 covers in this ability.
His last ability, Most Dangerous Game, seems like absolute garbage at 3 covers. For a cost of 10 Blue AP, you generate a tile, that is a trap tile. Whenever any of these tiles are present, Kraven will steal a random 1 AP from the enemy. If this trap tile is matched, it converts 3 random board AP to Kravens team strongest color and deals some mediocre damage. At 3 covers the damage is 788, at 4 covers the damage is 1138. At 5 covers it converts 4 random board AP to the strongest color and deals 1469 damage. One annoying note, this AP conversion occurs for the enemy, if the enemy makes the trap tile match. In some cases it will cause a cascade and do damage to Kraven's team. So that 5 cover blue ability might be a liability.
Compared to the other four star with Black, Purple, and Blue colors of Mordo and Kate Bishop, Kraven seems underwhelming. On the hand, if all you face in PVP is Rocket Medusa, and Gamora teams, than Kraven might be a choice.
ThaRoadWarrior said: On that trap tile, is it stealing AP per trap, or just 1 ap if there are any trap tiles out?
whitecat31 said: As a stand alone character Kraven the Hunter appears to be an underwhelming second tiered niched character. Although, I do like his color scheme of Black, Purple, and Blue, he has average hit points and average match damage for a four star, and the majority of his abilities are directly dependent on your opponents actions.His ability Wounded Pride cost 10 black and at level 270 with 5 black covers in his ability he can create a 1 turn count down tile. That count down tile can do up 9420 damage, but it is situational dependent. It requires you to have 3 extra AP to be destroyed in your inventory. It also requires the opposing team to have 3 AP in it's highest damage color. If Kraven is your strongest character, that means this ability will cost you 13 black to do max damage. So try to pair him with somebody that has a higher tile damaged in a different color that is hopefully a passive. For damage purposes, the destroy 3 AP in the enemies highest damage color is usually a given, since the AI usually goes for the strongest match damage first and is very likely to have that color. If everything is going right for you, than this ability can help you down an opposing character. In most cases, I would assume it would do a minimum of 1570 times three damage for 4710 damage. A draw back is, it is a randomly placed count down tile, and can be matched away or destroyed somehow. In any case, 5 covers in this ability seems ideal.His second ability, think Like the Enemy, is a passive. It depends on the enemy having at least 4 enemy strike, attack, or protect tiles on the board. It reduces their damage by 162 and does 1305 damage at level 270. It requires 6 enemy tiles and does lower damage if less than 5 covers in the ability. In general this ability is useless, unless facing certain characters. On the other hand, Kraven is the anti grocket and carnage character. He seems rather useful for certain PVE goons. Against tile generators you will want 5 covers in this ability. His last ability, Most Dangerous Game, seems like absolute garbage at 3 covers. For a cost of 10 Blue AP, you generate a tile, that is a trap tile. Whenever any of these tiles are present, Kraven will steal a random 1 AP from the enemy. If this trap tile is matched, it converts 3 random board AP to Kravens team strongest color and deals some mediocre damage. At 3 covers the damage is 788, at 4 covers the damage is 1138. At 5 covers it converts 4 random board AP to the strongest color and deals 1469 damage. One annoying note, this AP conversion occurs for the enemy, if the enemy makes the trap tile match. In some cases it will cause a cascade and do damage to Kraven's team. So that 5 cover blue ability might be a liability.Compared to the other four star with Black, Purple, and Blue colors of Mordo and Kate Bishop, Kraven seems underwhelming. On the hand, if all you face in PVP is Rocket Medusa, and Gamora teams, than Kraven might be a choice.
Another way to look at his blue is to compare to Wasp's: for 10AP (at level 270, 5 covers) he steals 1AP per turn, then if the trap is matched does 1,469 dmg and converts 4 tiles to your strongest colour.
Wasp's requires you to hold 6 AP, steals 2 AP per turn, then if matched does 6k damage (mine is level 292, also at 5 covers).
So for 4 less AP, Wasp steals double the AP (which, let's face it, is the main utility of Kraven's blue - not the damage) and hits four times as hard. On top of that, Wasp's CD tile could be matched turn after turn after turn doing multiple damage (for no AP expenditure), while Kraven has to recast the power.
You could argue Kraven gets some cascade potential from converting four tiles to one colour, but Wasp's CD expiring every turn has some (admittedly lower) cascade potential of it's own.
5/5/3 - but I suspect he'll just end up being a source of CP/ISO/LT like so many from the 4* tier.
DarthDeVo said: Daredevil217 said: Bowgentle said: Daredevil217 said: Do we know the two classic 4s needed for his Shield Training. Hoping it’s ones I have Champed already. The Iso crunch is real! Thing and Ant-Man. Dang. Again a classic I don't have leveled (Thing). Seems like there's always one despite 49 champs. I think I'm slightly behind you with 42 champs, but I said the same thing (except it's Ant-Man for me, who's 4/5/3 but stuck at Level 147).I fully expect the next SHIELD Training to require either Flaptain (4/4/5 Level 131) or Brock Venom (2/4/4 Level 115). Although I'm planning to have Sam champed relatively soon, but that can always change. Months ago I had planned to have him champed before his Crash (which got bumped anyway), and that clearly didn't happen. And I do want to take Eddie to 209 before his Crash anyway too.
ThaRoadWarrior said: Every 4* is garbage at 1/1/1, and doesn't start to come alive until 10 covers or so. Every new release always feels underwhelming, so I'm also reserving judgement. All I know is I banked up 10 black ap, fired off his countdown, and it got matched away on the subsequent turn lol. #Expensive