R142 Release Notes (12/18/17)
Comments
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3* Tony Stark (Drunk)2
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Arsenic from Runaways?0
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Well if we're going for somebody who packs a hell of a punch and looking at who's possible with the new Disney/Fox deal.... 4* Colossus.
However, I'm thinking it's more along the lines of brainwashing - therefore Mastermind.0 -
*Updated to Final Release Notes. No changes.0
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"don't drink the punch!"
Can't get a dang image to embed, but surely this is a late Ragnarok entry for Valkyrie like how Yondu came late for GoG2, right?
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swordfishdata said:JuanAV2141 said:The Runaways' parents are part of a cult so I'm guessing another one from their group.0
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no t a huge fan of this new UI change.
when its the enemys turn ap bars display the enemy characters power gauge and symbol for each ability , which is sounds like a good thing in theory, but i find the execution of it to be very distracting.16 -
ThaRoadWarrior said:"don't drink the punch!"
Can't get a dang image to embed, but surely this is a late Ragnarok entry for Valkyrie like how Yondu came late for GoG2, right?
Yondu came out with the home release for GotG Vol 2. The home release of Ragnarok isn't expected until February.0 -
mexus said:Why not Jessica Jones? Isn't she all for drinks and punches?0
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My reflex thought was Jessica Jones as well - she's a drunk, and she punches people really hard - but it'd be a bizarre time to choose. We're about four months post-Defenders, and about three months pre-season 2 of Jessica Jones. So she seems unlikely to me, much as I'd like to see the character in the game.
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evade420 said:no t a huge fan of this new UI change.
when its the enemys turn ap bars display the enemy characters power gauge and symbol for each ability , which is sounds like a good thing in theory, but i find the execution of it to be very distracting.0 -
broll said:evade420 said:no t a huge fan of this new UI change.
when its the enemys turn ap bars display the enemy characters power gauge and symbol for each ability , which is sounds like a good thing in theory, but i find the execution of it to be very distracting.1 -
broll said:evade420 said:no t a huge fan of this new UI change.
when its the enemys turn ap bars display the enemy characters power gauge and symbol for each ability , which is sounds like a good thing in theory, but i find the execution of it to be very distracting.
Edit: nevermind, I guess I haven’t paid enough attention to the bar popping up each turn, I’m looking at the board a lot. That is a good feature, I like it.
Edit Edit: I think the problem I’ve been having is that the ap bar doesn’t pop up every turn. It almost seems random as to when it decides to pop up.0 -
- \On mobile devices, the AP gauges for each power has been updated. The opacity on missing AP has been increased and Passive powers are now represented by alternating dark and light bars to help distinguish the power from activated powers.
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Is there anyway ui changes could be shown before it goes live to get player feedback? Like a section on the forum to show images and short videos of next UI thoughts?
I'm on the side of not liking it flip to the enemy AP. Very jarring and like the previous poster said, I like to look at my AP to kind of plan my following turn. Annoying to see bars keep changing back and forth. Just my opinion though
Was this a requested ui change?
I do love the recent focus on ui changes though, always good to see that these are important things that the team wants to keep improving on!6 -
@Brigby for the love of all things MPQ please ask, no tell the Devs to reverse this UI update. With the constant switching between the players and AI I can’t tell if I have a power ready to fire or the enemy does. The changing of the tiles is now confusing, unessesary complex, and hurts my brain. This UI change might have sounded good on paper and it might be just the fact that I turned I off the nimations but man in practice this UI change is more confusing than anything else.
I will also say my wife plus and does not like the UI change either the constant changing of tiles and powers so quickly just makes the game confusing.6 -
I don't like the stripes but i do like that you can see the enemys AP meter and what attacks he can do next turn3
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