MPQ at Marvel.com (Angel and Archangel) (12/12/17)
Comments
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It doesn't specifically state it but does Archangel actually go airborne for his black power?1
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Aww yess!!!! So pumped for the character, and makes for an interesting response to Gambattery issues. The images also look amazing!
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Airborne stuns? I'm sure debugging that didn't take years off Patch's life.
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I wonder who the 12 featured families are in MPQ.
(off the top of my head...)
Avengers
SHIELD
Defenders
X-Men
Fantastic 4
Dark Avengers
Spider-Man Family
Inhumans
Champions
Maybe:
Team Cap
Team Iron Man
Also, I really hope Angel isn't the proposed counter to Gambattery because it is a super weak one. We already have plenty of characters that destroy/siphon/block/manipulate AP. Heck Hood even does it passively. One more won't effect the 0/0/5 Gambattery because he gets 6 for FREE every turn. Please fix him.
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Add Champions according to the update thread.
And I don't think Angel is meant to be a counter to Gambit. Character development takes them longer than that.1 -
Same question.... does 7 Black make him go airborne?0
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Really sweet way of handling the variant 3/5. I mean, it feels obvious, but they didn't have to go this route. I'm glad that they did.
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Sm0keyJ0e said:It doesn't specifically state it but does Archangel actually go airborne for his black power?DjinnBabba said:Same question.... does 7 Black make him go airborne?
Doesn't look like it sends him airborne.0 -
YESSSS! I had a feeling these two characters would be released this way for some time (a 5* Archangel and 3* Angel version), and even suspected there would be some sort of anti-airborne mechanic for them. I'm not surprised they limited that to just the 5*, although I am a little surprised they made it a passive.
In hindsight, I find his inclusion on the most recent survey interesting. That wasn't that long ago, I'm sure they were finishing him up at that point. I wonder if that was meant to throw us off the trail. He was my vote, but now I kind of feel like it was a bit of a waste. Oh well.0 -
Strange to make a 3/5* counter to Vulture. Is he that big of a problem in 4* land that they needed it?2
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Ok, this seals it for me. The hoard will go to Gambit, Thor, and Archangel. Sorry, Daredevil, you were worthy but not liked well enough.0
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Josh Austin: Archangel will be a great character for players that do not use Vulture, but want a way to stop his onslaught and AP gain. It just makes sense for Archangel to have air superiority over Vulture
Soooo.. 3/4* players still do not have a counter against Vulture.. guess I have to join 5* land if I want to beat a 4*. Understandably there are no airborne abilities in 3* land but it would had been nice if the 3* version also had the airborne passive. As of now, this 3* version will sit next to useless Elektra and Starlord.
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Which other two 5s (if any) will be featured in the Angel of Death vault?1
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ugh, apocalypse again? Well, my alliance won't be able to get the legendary token anyway so I'll play a match so they can get my the 3* covers and then go play something actually fun instead.-2
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I will be interested to hear if consensus is to wait to dump the hoard until archangel enters LT. Is he enough of a Gambit counter?0
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Punisher5784 said:
Josh Austin: Archangel will be a great character for players that do not use Vulture, but want a way to stop his onslaught and AP gain. It just makes sense for Archangel to have air superiority over Vulture
Soooo.. 3/4* players still do not have a counter against Vulture.. guess I have to join 5* land if I want to beat a 4*. Understandably there are no airborne abilities in 3* land but it would had been nice if the 3* version also had the airborne passive. As of now, this 3* version will sit next to useless Elektra, Starlord, and Hawkguy.
But yeah no Vulture counter for the 3-guy, and it doesn't sound like he'll work all that well stopping Gambit either. At least he looks cool!0 -
Soo, are we going to get another 5* in one of 4*s promote reward pool?0
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BoyWonder1914 said:Punisher5784 said:
Josh Austin: Archangel will be a great character for players that do not use Vulture, but want a way to stop his onslaught and AP gain. It just makes sense for Archangel to have air superiority over Vulture
Soooo.. 3/4* players still do not have a counter against Vulture.. guess I have to join 5* land if I want to beat a 4*. Understandably there are no airborne abilities in 3* land but it would had been nice if the 3* version also had the airborne passive. As of now, this 3* version will sit next to useless Elektra, Starlord, and Hawkguy.
But yeah no Vulture counter for the 3-guy, and it doesn't sound like he'll work all that well stopping Gambit either. At least he looks cool!
I think Angel will have have a role on a 4* roster. Cheap ap denial that works on goons? Put a pause on those Ares plus 2 symbiotes feeding him red and hitting rampage every other turn.
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whoami said:I will be interested to hear if consensus is to wait to dump the hoard until archangel enters LT. Is he enough of a Gambit counter?
There can be no Gambit/Gambat counter that stops AP gen. If there was such a character release it would break PvE because 80+% of the nodes in PvE feature goons that passively generate AP.
At best there can be partial responses where you can deny for short periods of time (no better than stunning) which require AP which means your already behind Gambit/Gambat. The only solution is to change the free AP in some manner (eliminate, tie to some condition etc).
As for Angel/ArchAngel, hitting airborne character seems like a niche feature because there aren't many who do / can go airborne so that power seems to be rarely needed.
KGB
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KGB said:whoami said:I will be interested to hear if consensus is to wait to dump the hoard until archangel enters LT. Is he enough of a Gambit counter?
There can be no Gambit/Gambat counter that stops AP gen. If there was such a character release it would break PvE because 80+% of the nodes in PvE feature goons that passively generate AP.
At best there can be partial responses where you can deny for short periods of time (no better than stunning) which require AP which means your already behind Gambit/Gambat. The only solution is to change the free AP in some manner (eliminate, tie to some condition etc).
As for Angel/ArchAngel, hitting airborne character seems like a niche feature because there aren't many who do / can go airborne so that power seems to be rarely needed.
KGB0
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